Home
last modified time | relevance | path

Searched refs:childOffset (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/third_party/skia/bench/
DAAClipBench.cpp143 SkPoint childOffset = offset; in recurse() local
144 this->recurse(canvas, depth+1, childOffset); in recurse()
146 childOffset += fSizes[depth+1]; in recurse()
147 this->recurse(canvas, depth+1, childOffset); in recurse()
149 childOffset.fX = offset.fX + fSizes[depth+1].fX; in recurse()
150 childOffset.fY = offset.fY; in recurse()
151 this->recurse(canvas, depth+1, childOffset); in recurse()
153 childOffset.fX = offset.fX; in recurse()
154 childOffset.fY = offset.fY + fSizes[depth+1].fY; in recurse()
155 this->recurse(canvas, depth+1, childOffset); in recurse()
/external/skia/bench/
DAAClipBench.cpp143 SkPoint childOffset = offset; in recurse() local
144 this->recurse(canvas, depth+1, childOffset); in recurse()
146 childOffset += fSizes[depth+1]; in recurse()
147 this->recurse(canvas, depth+1, childOffset); in recurse()
149 childOffset.fX = offset.fX + fSizes[depth+1].fX; in recurse()
150 childOffset.fY = offset.fY; in recurse()
151 this->recurse(canvas, depth+1, childOffset); in recurse()
153 childOffset.fX = offset.fX; in recurse()
154 childOffset.fY = offset.fY + fSizes[depth+1].fY; in recurse()
155 this->recurse(canvas, depth+1, childOffset); in recurse()
/external/chromium_org/third_party/WebKit/Source/core/rendering/
DRenderLayer.cpp2367 LayoutPoint childOffset; in paintChildLayerIntoColumns() local
2368 … columnLayers[colIndex - 1]->convertToLayerCoords(paintingInfo.rootLayer, childOffset); in paintChildLayerIntoColumns()
2370 …transform.translateRight(roundToInt(childOffset.x() + offset.width()), roundToInt(childOffset.y() … in paintChildLayerIntoColumns()
3379 LayoutPoint childOffset; in childBackgroundIsKnownToBeOpaqueInRect() local
3381 childLayer->convertToLayerCoords(this, childOffset); in childBackgroundIsKnownToBeOpaqueInRect()
3382 childLocalRect.moveBy(-childOffset); in childBackgroundIsKnownToBeOpaqueInRect()
DRenderTableSection.cpp1055 LayoutSize childOffset(cell->location() - oldCellRect.location()); in layoutRows() local
1056 if (childOffset.width() || childOffset.height()) { in layoutRows()
DRenderBlockFlow.cpp662 LayoutSize childOffset = child->location() - oldRect.location(); in layoutBlockChild() local
678 …lLayoutAndMoved = childHadLayout && !selfNeedsLayout() && (childOffset.width() || childOffset.heig… in layoutBlockChild()