Searched refs:fUserMatrix (Results 1 – 8 of 8) sorted by relevance
/external/skia/debugger/QT/ |
D | SkCanvasWidget.cpp | 38 fUserMatrix.reset(); in SkCanvasWidget() 62 fUserMatrix.postTranslate(eventOffset.fX, eventOffset.fY); in mouseMoveEvent() 63 fDebugger->setUserMatrix(fUserMatrix); in mouseMoveEvent() 90 fUserMatrix.postTranslate(event->delta(), 0.0f); in wheelEvent() 92 fUserMatrix.postTranslate(0.0f, event->delta()); in wheelEvent() 94 fDebugger->setUserMatrix(fUserMatrix); in wheelEvent() 106 modf(fUserMatrix.getTranslateX(), &x); in snapWidgetTransform() 107 modf(fUserMatrix.getTranslateY(), &y); in snapWidgetTransform() 108 fUserMatrix[SkMatrix::kMTransX] = x; in snapWidgetTransform() 109 fUserMatrix[SkMatrix::kMTransY] = y; in snapWidgetTransform() [all …]
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D | SkCanvasWidget.h | 72 SkMatrix fUserMatrix; variable
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/external/chromium_org/third_party/skia/debugger/QT/ |
D | SkCanvasWidget.cpp | 38 fUserMatrix.reset(); in SkCanvasWidget() 62 fUserMatrix.postTranslate(eventOffset.fX, eventOffset.fY); in mouseMoveEvent() 63 fDebugger->setUserMatrix(fUserMatrix); in mouseMoveEvent() 90 fUserMatrix.postTranslate(event->delta(), 0.0f); in wheelEvent() 92 fUserMatrix.postTranslate(0.0f, event->delta()); in wheelEvent() 94 fDebugger->setUserMatrix(fUserMatrix); in wheelEvent() 106 modf(fUserMatrix.getTranslateX(), &x); in snapWidgetTransform() 107 modf(fUserMatrix.getTranslateY(), &y); in snapWidgetTransform() 108 fUserMatrix[SkMatrix::kMTransX] = x; in snapWidgetTransform() 109 fUserMatrix[SkMatrix::kMTransY] = y; in snapWidgetTransform() [all …]
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D | SkCanvasWidget.h | 72 SkMatrix fUserMatrix; variable
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/external/chromium_org/third_party/skia/src/utils/debugger/ |
D | SkDebugCanvas.h | 151 fUserMatrix = matrix; in setUserMatrix() 263 SkMatrix fUserMatrix; variable
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D | SkDebugCanvas.cpp | 29 fUserMatrix.reset(); in SkDebugCanvas() 69 canvas->concat(fUserMatrix); in applyUserTransform()
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/external/skia/src/utils/debugger/ |
D | SkDebugCanvas.h | 154 fUserMatrix = matrix; in setUserMatrix() 270 SkMatrix fUserMatrix; variable
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D | SkDebugCanvas.cpp | 30 fUserMatrix.reset(); in SkDebugCanvas() 70 canvas->concat(fUserMatrix); in applyUserTransform()
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