/external/chromium_org/third_party/webrtc/modules/video_coding/main/source/ |
D | media_opt_util.cc | 118 if (parameters->numLayers > 2) { in ComputeMaxFramesFec() 129 static_cast<float>(1 << (parameters->numLayers - 1)); in ComputeMaxFramesFec() 163 parameters->numLayers < 3 && in BitRateTooLowForFec() 467 if (parameters->numLayers == 1) in ProtectionFactor() 570 kVp8LayerRateAlloction[parameters->numLayers - 1][0]; in BitsPerFrame() 571 float frameRateRatio = powf(1 / 2.0, parameters->numLayers - 1); in BitsPerFrame() 892 void VCMLossProtectionLogic::UpdateNumLayers(int numLayers) { in UpdateNumLayers() argument 893 _numLayers = (numLayers == 0) ? 1 : numLayers; in UpdateNumLayers() 915 _currentParameters.numLayers = _numLayers; in UpdateMethod()
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D | media_opt_util.h | 55 numLayers(1) in VCMProtectionParameters() 70 int numLayers; member 327 void UpdateNumLayers(int numLayers);
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D | video_sender.cc | 139 int numLayers = (sendCodec->codecType != kVideoCodecVP8) in RegisterSendCodec() local 144 numLayers > 1 && sendCodec->mode == kScreensharing; in RegisterSendCodec() 160 numLayers, in RegisterSendCodec()
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/external/deqp/framework/opengl/ |
D | gluTexture.hpp | 147 … RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 148 …ay (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers); 176 …ray (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int numLayers); 177 …Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers); 234 …eArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers); 235 … TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers);
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D | gluTexture.cpp | 631 …beArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers) in TextureCubeArray() argument 634 , m_refTexture (mapGLTransferFormat(format, dataType), size, numLayers) in TextureCubeArray() 643 …ray::TextureCubeArray (const RenderContext& context, deUint32 sizedFormat, int size, int numLayers) in TextureCubeArray() argument 646 , m_refTexture (mapGLInternalFormat(sizedFormat), size, numLayers) in TextureCubeArray()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 209 const int numLayers = m_depth / 6; in init() local 270 …tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // min… in init() 271 … tcu::Vec2(0.5f, 0.65f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // mag… in init() 272 …(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f)));… in init() 273 …se(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(numLayers)+0.5f, -0.5f)));… in init() 281 …(tex0, tcu::Vec2(-1.25f, -1.2f), tcu::Vec2(1.2f, 1.25f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); in init() 283 …(tex0, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); in init() 285 …tcu::Vec2(0.8f, 0.8f), tcu::Vec2(1.25f, 1.20f), tcu::Vec2(-0.5f, float(numLayers)+0.5f))); // mag… in init() 286 …ex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(float(numLayers)+0.5f, -0.5f)));… in init() 287 …ex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(float(numLayers)+0.5f, -0.5f)));… in init() [all …]
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D | es31fTextureSpecificationTests.cpp | 319 …ext& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers) in BasicTexImageCubeArrayCase() argument 320 …e (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(s… in BasicTexImageCubeArrayCase() 357 …onst char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels) in BasicTexStorageCubeArrayCase() argument 358 …pecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels) in BasicTexStorageCubeArrayCase() 595 int numLayers) in TexImageCubeArrayDepthCase() argument 596 …ntext, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(i… in TexImageCubeArrayDepthCase() 640 int numLayers) in TexSubImageCubeArrayDepthCase() argument 641 …ntext, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, maxLevelCount(i… in TexSubImageCubeArrayDepthCase() 709 int numLayers) in TexImageCubeArrayDepthBufferCase() argument 710 …raySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers, 1) in TexImageCubeArrayDepthBufferCase()
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/external/chromium-trace/trace-viewer/src/ui/ |
D | camera.js | 64 var numLayers = layers.length; 93 Math.max(1, numLayers - 1); 94 for (var i = 0; i < numLayers; i++) {
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/external/deqp/modules/gles3/functional/ |
D | es3fFboCompletenessTests.cpp | 224 GLsizei numLayers; //< Number of layers in texture member 235 os << kindStr << "_" << params.numLayers << "_" << params.attachmentLayer; in getName() 246 << params.numLayers << " layers, " in getDescription() 279 texCfg->numLayers = m_params.numLayers; in build()
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D | es3fTextureFilteringTests.cpp | 658 …er, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers); 709 …ter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers) in Texture2DArrayFilteringCase() argument 718 , m_numLayers (numLayers) in Texture2DArrayFilteringCase() 1237 int numLayers; in init() member 1560 int numLayers = 8; in init() local 1567 width, height, numLayers)); in init() 1587 int numLayers = sizes2DArray[sizeNdx].numLayers; in init() local 1588 …= de::toString(width) + "x" + de::toString(height) + "x" + de::toString(numLayers) + "_" + filterN… in init() 1595 width, height, numLayers)); in init() 1617 int numLayers = 7; in init() local [all …]
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D | es3fTextureShadowTests.cpp | 696 …nt32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compar… 750 …nt32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compar… in Texture2DArrayShadowCase() argument 759 , m_numLayers (numLayers) in Texture2DArrayShadowCase() 1102 const int numLayers = 8; in init() local 1105 …e.c_str(), "", minFilter, magFilter, wrapS, wrapT, format, width, height, numLayers, compareFunc)); in init()
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D | es3fTextureFormatTests.cpp | 419 …const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers); 420 …har* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers); 447 … const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers) in Texture2DArrayFormatCase() argument 454 , m_numLayers (numLayers) in Texture2DArrayFormatCase() 461 …char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers) in Texture2DArrayFormatCase() argument 468 , m_numLayers (numLayers) in Texture2DArrayFormatCase()
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D | es3fTextureSpecificationTests.cpp | 422 …char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels); 436 … char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels) in Texture2DArraySpecCase() argument 442 , m_numLayers (numLayers) in Texture2DArraySpecCase() 738 … const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers) in BasicTexImage2DArrayCase() argument 739 …t, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, maxLevelCount(w… in BasicTexImage2DArrayCase() 2195 …me, const char* desc, deUint32 internalFormat, int width, int height, int numLayers, int numLevels) in BasicTexStorage2DArrayCase() argument 2196 …context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers, numLevels) in BasicTexStorage2DArrayCase() 3057 int numLayers) in TexImage2DArrayDepthCase() argument 3058 …esc, glu::mapGLInternalFormat(internalFormat), imageWidth, imageHeight, numLayers, maxLevelCount(i… in TexImage2DArrayDepthCase() 3173 int numLayers) in TexSubImage2DArrayDepthCase() argument [all …]
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D | es3fTextureUnitTests.cpp | 514 float numLayers = (float)num2dArrayLayers[tex2dArrayNdx]; in MultiTexShader() local 528 0.0f, 0.0f, numLayers, 0.0f, in MultiTexShader()
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/external/fonttools/Lib/fontTools/ttLib/tables/ |
D | C_O_L_R_.py | 29 gid, firstLayerIndex, numLayers = struct.unpack(">HHH", data[glyphPos:glyphPos+6]) 32 assert (firstLayerIndex + numLayers <= numLayerRecords) 35 for j in range(numLayers):
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/external/chromium_org/third_party/WebKit/Source/core/css/ |
D | StylePropertySerializer.cpp | 486 size_t numLayers = 0; in getLayeredShorthandValue() local 493 numLayers = std::max(valueList->length(), numLayers); in getLayeredShorthandValue() 495 numLayers = std::max<size_t>(1U, numLayers); in getLayeredShorthandValue() 505 for (size_t i = 0; i < numLayers; i++) { in getLayeredShorthandValue() 521 if (i != numLayers - 1) in getLayeredShorthandValue()
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/external/chromium_org/third_party/skia/src/core/ |
D | SkPictureContentInfo.h | 21 int numLayers() const { return fNumLayers; } in numLayers() function
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D | SkPictureData.cpp | 665 return fContentInfo.numLayers() > 0; in suitableForLayerOptimization()
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/external/deqp/modules/glshared/ |
D | glsFboUtil.hpp | 290 TextureLayered (void) : numLayers(1) {} in TextureLayered() 291 glw::GLsizei numLayers; member
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D | glsFboUtil.cpp | 192 GLint depth = cfg.numLayers; in glInitLayered() 335 cctx.require(textureLayer(*texAtt) < ltex->numLayers, in checkAttachmentCompleteness() 492 logField(log, "Layers", toString(lTex->numLayers)); in logTexture()
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/external/chromium_org/third_party/skia/src/gpu/ |
D | GrLayerCache.h | 270 int numLayers() const { return fLayerHash.count(); } in numLayers() function
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/external/chromium_org/third_party/skia/tests/ |
D | GpuLayerCacheTest.cpp | 19 return cache->numLayers(); in NumLayers()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 225 … allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers); 251 … allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers); 277 … allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers);
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D | sglrReferenceContext.cpp | 5082 …ray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers) in allocLevel() argument 5084 m_levels.allocLevel(level, format, width, height, numLayers); in allocLevel() 5101 const int numLayers = level0.getDepth(); in isComplete() local 5114 level.getDepth() != numLayers || in isComplete() 5186 …ray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers) in allocLevel() argument 5188 DE_ASSERT(numLayers % 6 == 0); in allocLevel() 5189 m_levels.allocLevel(level, format, width, height, numLayers); in allocLevel() 5206 const int numLayers = level0.getDepth(); in isComplete() local 5219 level.getDepth() != numLayers || in isComplete()
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/external/deqp/framework/common/ |
D | tcuTexture.hpp | 818 Texture1DArray (const TextureFormat& format, int width, int numLayers); 874 Texture2DArray (const TextureFormat& format, int width, int height, int numLayers);
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