Searched refs:to_be_deleted (Results 1 – 4 of 4) sorted by relevance
63 ScopedVector<ItemType> to_be_deleted(items_.Pass()); in DeleteAll()64 NotifyItemsRemoved(0, to_be_deleted.size()); in DeleteAll()
672 DatabaseSet to_be_deleted; in DeleteDataModifiedSince() local701 to_be_deleted[*ori].insert(db->database_name); in DeleteDataModifiedSince()710 if (!to_be_deleted.empty()) { in DeleteDataModifiedSince()711 ScheduleDatabasesForDeletion(to_be_deleted, callback); in DeleteDataModifiedSince()722 DatabaseSet to_be_deleted; in DeleteDataForOrigin() local732 to_be_deleted[origin].insert(db->database_name); in DeleteDataForOrigin()737 if (!to_be_deleted.empty()) { in DeleteDataForOrigin()738 ScheduleDatabasesForDeletion(to_be_deleted, callback); in DeleteDataForOrigin()
320 aura::Window* to_be_deleted = window(0); in TEST_F() local324 to_be_deleted)); in TEST_F()327 to_be_deleted)); in TEST_F()338 to_be_deleted)); in TEST_F()341 to_be_deleted)); in TEST_F()
233 const scoped_ptr<AudioBus> to_be_deleted( in Stop() local