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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ash/wm/coordinate_conversion.h"
6 
7 #include "ash/display/display_controller.h"
8 #include "ash/shell.h"
9 #include "ui/aura/client/screen_position_client.h"
10 #include "ui/gfx/display.h"
11 #include "ui/gfx/point.h"
12 #include "ui/gfx/rect.h"
13 #include "ui/gfx/screen.h"
14 
15 namespace ash {
16 namespace wm {
17 
GetRootWindowAt(const gfx::Point & point)18 aura::Window* GetRootWindowAt(const gfx::Point& point) {
19   const gfx::Display& display =
20       Shell::GetScreen()->GetDisplayNearestPoint(point);
21   DCHECK(display.is_valid());
22   // TODO(yusukes): Move coordinate_conversion.cc and .h to ui/aura/ once
23   // GetRootWindowForDisplayId() is moved to aura::Env.
24   return Shell::GetInstance()->display_controller()->
25       GetRootWindowForDisplayId(display.id());
26 }
27 
GetRootWindowMatching(const gfx::Rect & rect)28 aura::Window* GetRootWindowMatching(const gfx::Rect& rect) {
29   const gfx::Display& display = Shell::GetScreen()->GetDisplayMatching(rect);
30   return Shell::GetInstance()->display_controller()->
31       GetRootWindowForDisplayId(display.id());
32 }
33 
34 }  // namespace wm
35 }  // namespace ash
36