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1// Copyright 2014 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5'use strict';
6
7/** @suppress {duplicate} */
8var remoting = remoting || {};
9
10/**
11 * Abstract interface for various signaling mechanisms.
12 *
13 * @interface
14 * @extends {base.Disposable}
15 */
16remoting.SignalStrategy = function() {};
17
18/**
19 * @enum {number} SignalStrategy states. Possible state transitions:
20 *    NOT_CONNECTED -> CONNECTING (connect() called).
21 *    CONNECTING -> HANDSHAKE (connected successfully).
22 *    HANDSHAKE -> CONNECTED (authenticated successfully).
23 *    CONNECTING -> FAILED (connection failed).
24 *    HANDSHAKE -> FAILED (authentication failed).
25 *    * -> CLOSED (dispose() called).
26 */
27remoting.SignalStrategy.State = {
28  NOT_CONNECTED: 0,
29  CONNECTING: 1,
30  HANDSHAKE: 2,
31  CONNECTED: 3,
32  FAILED: 4,
33  CLOSED: 5
34};
35
36remoting.SignalStrategy.prototype.dispose = function() {};
37
38/**
39 * @param {?function(Element):void} onIncomingStanzaCallback Callback to call on
40 *     incoming messages.
41 */
42remoting.SignalStrategy.prototype.setIncomingStanzaCallback =
43    function(onIncomingStanzaCallback) {};
44
45/**
46 * @param {string} server
47 * @param {string} username
48 * @param {string} authToken
49 */
50remoting.SignalStrategy.prototype.connect =
51    function(server, username, authToken) {
52};
53
54/**
55 * Sends a message. Can be called only in CONNECTED state.
56 * @param {string} message
57 */
58remoting.SignalStrategy.prototype.sendMessage = function(message) {};
59
60/** @return {remoting.SignalStrategy.State} Current state */
61remoting.SignalStrategy.prototype.getState = function() {};
62
63/** @return {remoting.Error} Error when in FAILED state. */
64remoting.SignalStrategy.prototype.getError = function() {};
65
66/** @return {string} Current JID when in CONNECTED state. */
67remoting.SignalStrategy.prototype.getJid = function() {};
68
69/**
70 * Creates the appropriate signal strategy for the current environment.
71 * @param {function(remoting.SignalStrategy.State): void} onStateChangedCallback
72 * @return {remoting.SignalStrategy} New signal strategy object.
73 */
74remoting.SignalStrategy.create = function(onStateChangedCallback) {
75  // Only use XMPP when TCP API is available and TLS support is enabled. That's
76  // not the case for V1 app (socket API is available only to platform apps)
77  // and for Chrome releases before 38.
78  if (chrome.socket && chrome.socket.secure) {
79    return new remoting.XmppConnection(onStateChangedCallback);
80  } else {
81    return new remoting.WcsAdapter(onStateChangedCallback);
82  }
83};
84