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1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #ifndef SkRadialGradient_DEFINED
10 #define SkRadialGradient_DEFINED
11 
12 #include "SkGradientShaderPriv.h"
13 
14 class SkRadialGradient : public SkGradientShaderBase {
15 public:
16     SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor&);
17 
18     virtual size_t contextSize() const SK_OVERRIDE;
19 
20     class RadialGradientContext : public SkGradientShaderBase::GradientShaderBaseContext {
21     public:
22         RadialGradientContext(const SkRadialGradient&, const ContextRec&);
23 
24         virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
25         virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
26 
27     private:
28         typedef SkGradientShaderBase::GradientShaderBaseContext INHERITED;
29     };
30 
31     virtual BitmapType asABitmap(SkBitmap* bitmap,
32                                  SkMatrix* matrix,
33                                  TileMode* xy) const SK_OVERRIDE;
34     virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
35     virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix*, GrColor*,
36                                      GrFragmentProcessor**) const SK_OVERRIDE;
37 
38     SK_TO_STRING_OVERRIDE()
39     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkRadialGradient)
40 
41 protected:
42     SkRadialGradient(SkReadBuffer& buffer);
43     virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE;
44     virtual Context* onCreateContext(const ContextRec&, void* storage) const SK_OVERRIDE;
45 
46 private:
47     friend class SkGradientShader;
48     typedef SkGradientShaderBase INHERITED;
49     const SkPoint fCenter;
50     const SkScalar fRadius;
51 };
52 
53 #endif
54