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1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_VARIABLES_H_
6 #define V8_VARIABLES_H_
7 
8 #include "src/ast-value-factory.h"
9 #include "src/interface.h"
10 #include "src/zone.h"
11 
12 namespace v8 {
13 namespace internal {
14 
15 // The AST refers to variables via VariableProxies - placeholders for the actual
16 // variables. Variables themselves are never directly referred to from the AST,
17 // they are maintained by scopes, and referred to from VariableProxies and Slots
18 // after binding and variable allocation.
19 
20 class Variable: public ZoneObject {
21  public:
22   enum Kind {
23     NORMAL,
24     THIS,
25     ARGUMENTS
26   };
27 
28   enum Location {
29     // Before and during variable allocation, a variable whose location is
30     // not yet determined.  After allocation, a variable looked up as a
31     // property on the global object (and possibly absent).  name() is the
32     // variable name, index() is invalid.
33     UNALLOCATED,
34 
35     // A slot in the parameter section on the stack.  index() is the
36     // parameter index, counting left-to-right.  The receiver is index -1;
37     // the first parameter is index 0.
38     PARAMETER,
39 
40     // A slot in the local section on the stack.  index() is the variable
41     // index in the stack frame, starting at 0.
42     LOCAL,
43 
44     // An indexed slot in a heap context.  index() is the variable index in
45     // the context object on the heap, starting at 0.  scope() is the
46     // corresponding scope.
47     CONTEXT,
48 
49     // A named slot in a heap context.  name() is the variable name in the
50     // context object on the heap, with lookup starting at the current
51     // context.  index() is invalid.
52     LOOKUP
53   };
54 
55   Variable(Scope* scope, const AstRawString* name, VariableMode mode,
56            bool is_valid_ref, Kind kind, InitializationFlag initialization_flag,
57            MaybeAssignedFlag maybe_assigned_flag = kNotAssigned,
58            Interface* interface = Interface::NewValue());
59 
60   // Printing support
61   static const char* Mode2String(VariableMode mode);
62 
IsValidReference()63   bool IsValidReference() { return is_valid_ref_; }
64 
65   // The source code for an eval() call may refer to a variable that is
66   // in an outer scope about which we don't know anything (it may not
67   // be the global scope). scope() is NULL in that case. Currently the
68   // scope is only used to follow the context chain length.
scope()69   Scope* scope() const { return scope_; }
70 
name()71   Handle<String> name() const { return name_->string(); }
raw_name()72   const AstRawString* raw_name() const { return name_; }
mode()73   VariableMode mode() const { return mode_; }
has_forced_context_allocation()74   bool has_forced_context_allocation() const {
75     return force_context_allocation_;
76   }
ForceContextAllocation()77   void ForceContextAllocation() {
78     DCHECK(mode_ != TEMPORARY);
79     force_context_allocation_ = true;
80   }
is_used()81   bool is_used() { return is_used_; }
set_is_used()82   void set_is_used() { is_used_ = true; }
maybe_assigned()83   MaybeAssignedFlag maybe_assigned() const { return maybe_assigned_; }
set_maybe_assigned()84   void set_maybe_assigned() { maybe_assigned_ = kMaybeAssigned; }
85 
initializer_position()86   int initializer_position() { return initializer_position_; }
set_initializer_position(int pos)87   void set_initializer_position(int pos) { initializer_position_ = pos; }
88 
IsVariable(Handle<String> n)89   bool IsVariable(Handle<String> n) const {
90     return !is_this() && name().is_identical_to(n);
91   }
92 
IsUnallocated()93   bool IsUnallocated() const { return location_ == UNALLOCATED; }
IsParameter()94   bool IsParameter() const { return location_ == PARAMETER; }
IsStackLocal()95   bool IsStackLocal() const { return location_ == LOCAL; }
IsStackAllocated()96   bool IsStackAllocated() const { return IsParameter() || IsStackLocal(); }
IsContextSlot()97   bool IsContextSlot() const { return location_ == CONTEXT; }
IsLookupSlot()98   bool IsLookupSlot() const { return location_ == LOOKUP; }
99   bool IsGlobalObjectProperty() const;
100 
is_dynamic()101   bool is_dynamic() const { return IsDynamicVariableMode(mode_); }
is_const_mode()102   bool is_const_mode() const { return IsImmutableVariableMode(mode_); }
binding_needs_init()103   bool binding_needs_init() const {
104     return initialization_flag_ == kNeedsInitialization;
105   }
106 
is_this()107   bool is_this() const { return kind_ == THIS; }
is_arguments()108   bool is_arguments() const { return kind_ == ARGUMENTS; }
109 
110   // True if the variable is named eval and not known to be shadowed.
is_possibly_eval(Isolate * isolate)111   bool is_possibly_eval(Isolate* isolate) const {
112     return IsVariable(isolate->factory()->eval_string());
113   }
114 
local_if_not_shadowed()115   Variable* local_if_not_shadowed() const {
116     DCHECK(mode_ == DYNAMIC_LOCAL && local_if_not_shadowed_ != NULL);
117     return local_if_not_shadowed_;
118   }
119 
set_local_if_not_shadowed(Variable * local)120   void set_local_if_not_shadowed(Variable* local) {
121     local_if_not_shadowed_ = local;
122   }
123 
location()124   Location location() const { return location_; }
index()125   int index() const { return index_; }
initialization_flag()126   InitializationFlag initialization_flag() const {
127     return initialization_flag_;
128   }
interface()129   Interface* interface() const { return interface_; }
130 
AllocateTo(Location location,int index)131   void AllocateTo(Location location, int index) {
132     location_ = location;
133     index_ = index;
134   }
135 
136   static int CompareIndex(Variable* const* v, Variable* const* w);
137 
138  private:
139   Scope* scope_;
140   const AstRawString* name_;
141   VariableMode mode_;
142   Kind kind_;
143   Location location_;
144   int index_;
145   int initializer_position_;
146 
147   // If this field is set, this variable references the stored locally bound
148   // variable, but it might be shadowed by variable bindings introduced by
149   // sloppy 'eval' calls between the reference scope (inclusive) and the
150   // binding scope (exclusive).
151   Variable* local_if_not_shadowed_;
152 
153   // Valid as a reference? (const and this are not valid, for example)
154   bool is_valid_ref_;
155 
156   // Usage info.
157   bool force_context_allocation_;  // set by variable resolver
158   bool is_used_;
159   InitializationFlag initialization_flag_;
160   MaybeAssignedFlag maybe_assigned_;
161 
162   // Module type info.
163   Interface* interface_;
164 };
165 
166 
167 } }  // namespace v8::internal
168 
169 #endif  // V8_VARIABLES_H_
170