//===-- SWIG Interface for SBDebugger ---------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// namespace lldb { %feature("docstring", "SBDebugger is the primordial object that creates SBTargets and provides access to them. It also manages the overall debugging experiences. For example (from example/disasm.py), import lldb import os import sys def disassemble_instructions (insts): for i in insts: print i ... # Create a new debugger instance debugger = lldb.SBDebugger.Create() # When we step or continue, don't return from the function until the process # stops. We do this by setting the async mode to false. debugger.SetAsync (False) # Create a target from a file and arch print 'Creating a target for \'%s\'' % exe target = debugger.CreateTargetWithFileAndArch (exe, lldb.LLDB_ARCH_DEFAULT) if target: # If the target is valid set a breakpoint at main main_bp = target.BreakpointCreateByName (fname, target.GetExecutable().GetFilename()); print main_bp # Launch the process. Since we specified synchronous mode, we won't return # from this function until we hit the breakpoint at main process = target.LaunchSimple (None, None, os.getcwd()) # Make sure the launch went ok if process: # Print some simple process info state = process.GetState () print process if state == lldb.eStateStopped: # Get the first thread thread = process.GetThreadAtIndex (0) if thread: # Print some simple thread info print thread # Get the first frame frame = thread.GetFrameAtIndex (0) if frame: # Print some simple frame info print frame function = frame.GetFunction() # See if we have debug info (a function) if function: # We do have a function, print some info for the function print function # Now get all instructions for this function and print them insts = function.GetInstructions(target) disassemble_instructions (insts) else: # See if we have a symbol in the symbol table for where we stopped symbol = frame.GetSymbol(); if symbol: # We do have a symbol, print some info for the symbol print symbol # Now get all instructions for this symbol and print them insts = symbol.GetInstructions(target) disassemble_instructions (insts) registerList = frame.GetRegisters() print 'Frame registers (size of register set = %d):' % registerList.GetSize() for value in registerList: #print value print '%s (number of children = %d):' % (value.GetName(), value.GetNumChildren()) for child in value: print 'Name: ', child.GetName(), ' Value: ', child.GetValue() print 'Hit the breakpoint at main, enter to continue and wait for program to exit or \'Ctrl-D\'/\'quit\' to terminate the program' next = sys.stdin.readline() if not next or next.rstrip('\n') == 'quit': print 'Terminating the inferior process...' process.Kill() else: # Now continue to the program exit process.Continue() # When we return from the above function we will hopefully be at the # program exit. Print out some process info print process elif state == lldb.eStateExited: print 'Didn\'t hit the breakpoint at main, program has exited...' else: print 'Unexpected process state: %s, killing process...' % debugger.StateAsCString (state) process.Kill() ") SBDebugger; class SBDebugger { public: static void Initialize(); static void Terminate(); static lldb::SBDebugger Create(); static lldb::SBDebugger Create(bool source_init_files); static lldb::SBDebugger Create(bool source_init_files, lldb::LogOutputCallback log_callback, void *baton); static void Destroy (lldb::SBDebugger &debugger); static void MemoryPressureDetected(); SBDebugger(); SBDebugger(const lldb::SBDebugger &rhs); ~SBDebugger(); bool IsValid() const; void Clear (); void SetAsync (bool b); bool GetAsync (); void SkipLLDBInitFiles (bool b); void SetInputFileHandle (FILE *f, bool transfer_ownership); void SetOutputFileHandle (FILE *f, bool transfer_ownership); void SetErrorFileHandle (FILE *f, bool transfer_ownership); FILE * GetInputFileHandle (); FILE * GetOutputFileHandle (); FILE * GetErrorFileHandle (); lldb::SBCommandInterpreter GetCommandInterpreter (); void HandleCommand (const char *command); lldb::SBListener GetListener (); void HandleProcessEvent (const lldb::SBProcess &process, const lldb::SBEvent &event, FILE *out, FILE *err); lldb::SBTarget CreateTarget (const char *filename, const char *target_triple, const char *platform_name, bool add_dependent_modules, lldb::SBError& sb_error); lldb::SBTarget CreateTargetWithFileAndTargetTriple (const char *filename, const char *target_triple); lldb::SBTarget CreateTargetWithFileAndArch (const char *filename, const char *archname); lldb::SBTarget CreateTarget (const char *filename); %feature("docstring", "Return true if target is deleted from the target list of the debugger." ) DeleteTarget; bool DeleteTarget (lldb::SBTarget &target); lldb::SBTarget GetTargetAtIndex (uint32_t idx); uint32_t GetIndexOfTarget (lldb::SBTarget target); lldb::SBTarget FindTargetWithProcessID (pid_t pid); lldb::SBTarget FindTargetWithFileAndArch (const char *filename, const char *arch); uint32_t GetNumTargets (); lldb::SBTarget GetSelectedTarget (); void SetSelectedTarget (lldb::SBTarget &target); lldb::SBSourceManager GetSourceManager (); // REMOVE: just for a quick fix, need to expose platforms through // SBPlatform from this class. lldb::SBError SetCurrentPlatform (const char *platform_name); bool SetCurrentPlatformSDKRoot (const char *sysroot); // FIXME: Once we get the set show stuff in place, the driver won't need // an interface to the Set/Get UseExternalEditor. bool SetUseExternalEditor (bool input); bool GetUseExternalEditor (); static bool GetDefaultArchitecture (char *arch_name, size_t arch_name_len); static bool SetDefaultArchitecture (const char *arch_name); lldb::ScriptLanguage GetScriptingLanguage (const char *script_language_name); static const char * GetVersionString (); static const char * StateAsCString (lldb::StateType state); static bool StateIsRunningState (lldb::StateType state); static bool StateIsStoppedState (lldb::StateType state); bool EnableLog (const char *channel, const char ** types); void SetLoggingCallback (lldb::LogOutputCallback log_callback, void *baton); void DispatchInput (const void *data, size_t data_len); void DispatchInputInterrupt (); void DispatchInputEndOfFile (); void PushInputReader (lldb::SBInputReader &reader); void NotifyTopInputReader (lldb::InputReaderAction notification); bool InputReaderIsTopReader (const lldb::SBInputReader &reader); const char * GetInstanceName (); static SBDebugger FindDebuggerWithID (int id); static lldb::SBError SetInternalVariable (const char *var_name, const char *value, const char *debugger_instance_name); static lldb::SBStringList GetInternalVariableValue (const char *var_name, const char *debugger_instance_name); bool GetDescription (lldb::SBStream &description); uint32_t GetTerminalWidth () const; void SetTerminalWidth (uint32_t term_width); lldb::user_id_t GetID (); const char * GetPrompt() const; void SetPrompt (const char *prompt); lldb::ScriptLanguage GetScriptLanguage() const; void SetScriptLanguage (lldb::ScriptLanguage script_lang); bool GetCloseInputOnEOF () const; void SetCloseInputOnEOF (bool b); lldb::SBTypeCategory GetCategory (const char* category_name); lldb::SBTypeCategory CreateCategory (const char* category_name); bool DeleteCategory (const char* category_name); uint32_t GetNumCategories (); lldb::SBTypeCategory GetCategoryAtIndex (uint32_t); lldb::SBTypeCategory GetDefaultCategory(); lldb::SBTypeFormat GetFormatForType (lldb::SBTypeNameSpecifier); lldb::SBTypeSummary GetSummaryForType (lldb::SBTypeNameSpecifier); lldb::SBTypeFilter GetFilterForType (lldb::SBTypeNameSpecifier); lldb::SBTypeSynthetic GetSyntheticForType (lldb::SBTypeNameSpecifier); }; // class SBDebugger } // namespace lldb