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Lines Matching refs:i

28   for (size_t i = 0; i < parallel_move->NumMoves(); ++i) {  in BuildInitialMoveList()  local
29 MoveOperands* move = parallel_move->MoveOperandsAt(i); in BuildInitialMoveList()
41 for (size_t i = 0; i < moves_.Size(); ++i) { in EmitNativeCode() local
42 const MoveOperands& move = *moves_.Get(i); in EmitNativeCode()
47 PerformMove(i); in EmitNativeCode()
52 for (size_t i = 0; i < moves_.Size(); ++i) { in EmitNativeCode() local
53 MoveOperands* move = moves_.Get(i); in EmitNativeCode()
56 EmitMove(i); in EmitNativeCode()
132 for (size_t i = 0; i < moves_.Size(); ++i) { in PerformMove() local
133 const MoveOperands& other_move = *moves_.Get(i); in PerformMove()
145 required_swap = PerformMove(i); in PerformMove()
152 } else if (required_swap == moves_.Get(i)) { in PerformMove()
156 i = 0; in PerformMove()
186 for (size_t i = 0; i < moves_.Size(); ++i) { in PerformMove() local
187 const MoveOperands& other_move = *moves_.Get(i); in PerformMove()
193 return moves_.Get(i); in PerformMove()
209 for (size_t i = 0; i < moves_.Size(); ++i) { in PerformMove() local
210 const MoveOperands& other_move = *moves_.Get(i); in PerformMove()
212 UpdateSourceOf(moves_.Get(i), source, swap_destination); in PerformMove()
214 UpdateSourceOf(moves_.Get(i), swap_destination, source); in PerformMove()
231 for (size_t i = 0; i < moves_.Size(); ++i) { in IsScratchLocation() local
232 if (moves_.Get(i)->Blocks(loc)) { in IsScratchLocation()
237 for (size_t i = 0; i < moves_.Size(); ++i) { in IsScratchLocation() local
238 if (moves_.Get(i)->GetDestination().Equals(loc)) { in IsScratchLocation()
300 for (size_t i = 0; i < moves_.Size(); ++i) { in EmitNativeCode() local
301 const MoveOperands& move = *moves_.Get(i); in EmitNativeCode()
306 PerformMove(i); in EmitNativeCode()
313 for (size_t i = 0; i < moves_.Size(); ++i) { in EmitNativeCode() local
314 MoveOperands* move = moves_.Get(i); in EmitNativeCode()
318 EmitMove(i); in EmitNativeCode()
333 for (size_t i = 0; i < moves_.Size(); ++i) { in EmitNativeCode() local
334 MoveOperands* move = moves_.Get(i); in EmitNativeCode()
336 EmitMove(i); in EmitNativeCode()
352 for (size_t i = 0; i < scratches_.Size(); ++i) { in GetScratchLocation() local
353 Location loc = scratches_.Get(i); in GetScratchLocation()
358 for (size_t i = 0; i < moves_.Size(); ++i) { in GetScratchLocation() local
359 Location loc = moves_.Get(i)->GetDestination(); in GetScratchLocation()
369 for (size_t i = 0; i < scratches_.Size(); ++i) { in AddScratchLocation() local
370 DCHECK(!loc.Equals(scratches_.Get(i))); in AddScratchLocation()
378 for (size_t i = 0; i < scratches_.Size(); ++i) { in RemoveScratchLocation() local
379 if (loc.Equals(scratches_.Get(i))) { in RemoveScratchLocation()
380 scratches_.DeleteAt(i); in RemoveScratchLocation()
422 for (size_t i = 0; i < moves_.Size(); ++i) { in PerformMove() local
423 const MoveOperands& other_move = *moves_.Get(i); in PerformMove()
425 PerformMove(i); in PerformMove()
479 for (size_t i = 0; i < scratches_.Size(); ++i) { in PerformMove() local
480 Location scratch = scratches_.Get(i); in PerformMove()
501 for (size_t i = 0; i < moves_.Size(); ++i) { in UpdateMoveSource() local
502 MoveOperands* move = moves_.Get(i); in UpdateMoveSource()
519 for (size_t i = 0; i < pending_moves_.Size(); ++i) { in GetUnblockedPendingMove() local
520 MoveOperands* move = pending_moves_.Get(i); in GetUnblockedPendingMove()
531 for (size_t i = 0; i < pending_moves_.Size(); ++i) { in IsBlockedByMoves() local
532 if (pending_moves_.Get(i)->Blocks(loc)) { in IsBlockedByMoves()
536 for (size_t i = 0; i < moves_.Size(); ++i) { in IsBlockedByMoves() local
537 if (moves_.Get(i)->Blocks(loc)) { in IsBlockedByMoves()