Lines Matching refs:log
97 GLchar *log = (GLchar *) malloc( logLength ); in CompileShader() local
98 glGetShaderInfoLog( *shader, logLength, &logLength, log ); in CompileShader()
99 LOGI( "Shader compile log:\n%s", log ); in CompileShader()
100 free( log ); in CompileShader()
153 GLchar *log = (GLchar *) malloc( logLength ); in LinkProgram() local
154 glGetProgramInfoLog( prog, logLength, &logLength, log ); in LinkProgram()
155 LOGI( "Program link log:\n%s", log ); in LinkProgram()
156 free( log ); in LinkProgram()
178 GLchar *log = (GLchar *) malloc( logLength ); in ValidateProgram() local
179 glGetProgramInfoLog( prog, logLength, &logLength, log ); in ValidateProgram()
180 LOGI( "Program validate log:\n%s", log ); in ValidateProgram()
181 free( log ); in ValidateProgram()