Lines Matching refs:target
42 void override2DTextureTarget(GLenum target);
122 static void s_glBindBuffer(void *self, GLenum target, GLuint id);
123 …static void s_glBufferData(void *self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum…
124 …static void s_glBufferSubData(void *self, GLenum target, GLintptr offset, GLsizeiptr size, const G…
135 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
139 static void s_glGetTexParameterfv(void* self, GLenum target, GLenum pname, GLfloat* params);
140 static void s_glGetTexParameteriv(void* self, GLenum target, GLenum pname, GLint* params);
141 static void s_glGetTexParameterxv(void* self, GLenum target, GLenum pname, GLfixed* params);
142 static void s_glTexParameterf(void* self, GLenum target, GLenum pname, GLfloat param);
143 static void s_glTexParameterfv(void* self, GLenum target, GLenum pname, const GLfloat* params);
144 static void s_glTexParameteri(void* self, GLenum target, GLenum pname, GLint param);
145 static void s_glTexParameterx(void* self, GLenum target, GLenum pname, GLfixed param);
146 static void s_glTexParameteriv(void* self, GLenum target, GLenum pname, const GLint* params);
147 static void s_glTexParameterxv(void* self, GLenum target, GLenum pname, const GLfixed* params);