Lines Matching refs:GLint
73 o glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* si…
75 o glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
79 o glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* par…
80 o glGetIntegerv (GLenum pname, GLint* params);
81 o glGetProgramiv (GLuint program, GLenum pname, GLint* params);
83 o glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
84 o glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
86 o glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* prec…
90 o glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
91 o glGetUniformfv (GLuint program, GLint location, GLfloat* params);
92 o glGetUniformiv (GLuint program, GLint location, GLint* params);
94 o glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
99 … (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
100 o glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* para…
105 o glGetIntegeri_v (GLenum target, GLuint index, GLint* data);
107 …lformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params);
109 o glGetQueryiv (GLenum target, GLenum pname, GLint* params);
112 o glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values);
113 o glGetUniformuiv (GLuint program, GLint location, GLuint* params);
116 o glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params);
134 o glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
135 o glStencilFunc (GLenum func, GLint ref, GLuint mask);
136 o glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
141 o glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
154 …fferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
160 o glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dst…
161 o glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint…
163 … (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei wid…
177 x glClearStencil (GLint s);
180 o glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GL…
185 o glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value);
186 o glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value);
187 o glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value);
188 o glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
209 o glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size…
215 o glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
216 o glUniform1f (GLint location, GLfloat x);
217 o glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
218 o glUniform1i (GLint location, GLint x);
219 o glUniform1iv (GLint location, GLsizei count, const GLint* v);
220 o glUniform2f (GLint location, GLfloat x, GLfloat y);
221 o glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
222 o glUniform2i (GLint location, GLint x, GLint y);
223 o glUniform2iv (GLint location, GLsizei count, const GLint* v);
224 o glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
225 o glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
226 o glUniform3i (GLint location, GLint x, GLint y, GLint z);
227 o glUniform3iv (GLint location, GLsizei count, const GLint* v);
228 o glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
229 o glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
230 o glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
231 o glUniform4iv (GLint location, GLsizei count, const GLint* v);
232 o glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
233 o glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
234 o glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
243 o glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params);
246 o glProgramParameteri (GLuint program, GLenum pname, GLint value);
247 o glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
248 o glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param);
251 o glUniform1ui (GLint location, GLuint v0);
252 o glUniform2ui (GLint location, GLuint v0, GLuint v1);
253 o glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
254 o glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
255 o glUniform1uiv (GLint location, GLsizei count, const GLuint* value);
256 o glUniform2uiv (GLint location, GLsizei count, const GLuint* value);
257 o glUniform3uiv (GLint location, GLsizei count, const GLuint* value);
258 o glUniform4uiv (GLint location, GLsizei count, const GLuint* value);
260 o glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
261 o glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
262 o glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
263 o glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
264 o glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
265 o glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
274 …glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei…
275 o glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei widt…
276 …yTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width…
277 o glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y…
281 o glPixelStorei (GLenum pname, GLint param);
282 o glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height…
285 o glTexParameteri (GLenum target, GLenum pname, GLint param);
286 o glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
287 o glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsi…
290 o glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, G…
291 …essedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height…
292 o glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffse…
293 …glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,…
296 o glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsi…
304 o glDrawArrays (GLenum mode, GLint first, GLsizei count);
315 o glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stri…
320 o glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
324 o glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* po…
325 o glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
327 o glVertexAttribI4iv (GLuint index, const GLint* v);