Lines Matching refs:texture
19 GLES3.1 texture buffer object tests.
26 - As vertex texture
27 - As fragment texture
32 - Including larger than max texture size
35 + Different texture buffer sizes
49 Rendering tests create a texture buffer object and render to the default
50 framebuffer using the texture buffer as different data sources. The texture
51 buffer object is used as vertex array, index array, vertex texture and fragment
52 texture. Rendering using the texture buffer object simultaneously in different
55 Modifying tests create a texture buffer object, modify it and render it to the
56 default framebuffer using it as fragment texture.
58 Modify render tests will create texture buffer object, modify it and render it
63 texture.