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Lines Matching refs:fbo

140 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 color…
249 …Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorBuff… in Framebuffer() argument
252 , m_framebuffer (fbo) in Framebuffer()
553 Framebuffer fbo(context, m_config, width, height); in render() local
554 fbo.checkCompleteness(); in render()
557 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
589 if (fbo.getConfig().colorType == GL_TEXTURE_2D) in render()
592 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render()
775 for (int fbo = 1; fbo <= 3; fbo++) in render() local
777 context.bindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
1140 Framebuffer fbo(context, m_config, initialWidth, initialHeight); in render() local
1141 fbo.checkCompleteness(); in render()
1149 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
1156 if (fbo.getConfig().colorType == GL_TEXTURE_2D) in render()
1161 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render()
1165 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
1169 switch (fbo.getConfig().colorType) in render()
1172 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render()
1173 context.texImage2D(GL_TEXTURE_2D, 0, fbo.getConfig().colorFormat, newWidth, newHeight); in render()
1177 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorBuffer()); in render()
1178 context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().colorFormat, newWidth, newHeight); in render()
1187 switch (fbo.getConfig().depthStencilType) in render()
1190 context.bindTexture(GL_TEXTURE_2D, fbo.getDepthStencilBuffer()); in render()
1191 context.texImage2D(GL_TEXTURE_2D, 0, fbo.getConfig().depthStencilFormat, newWidth, newHeight); in render()
1195 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthStencilBuffer()); in render()
1196 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthStencilFormat, newWidth, newHeig… in render()
1237 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render()
1290 Framebuffer fbo(ctx, m_config, width, height); in render() local
1291 fbo.checkCompleteness(); in render()
1301 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
1334 deUint32 type = ndx == 0 ? fbo.getConfig().colorType in render()
1335 : fbo.getConfig().depthStencilType; in render()
1336 deUint32 format = ndx == 0 ? fbo.getConfig().colorFormat in render()
1337 : fbo.getConfig().depthStencilFormat; in render()
1338 deUint32 buf = ndx == 0 ? fbo.getColorBuffer() in render()
1339 : fbo.getDepthStencilBuffer(); in render()
1376 deUint32 type = ndx == 0 ? fbo.getConfig().colorType in render()
1377 : fbo.getConfig().depthStencilType; in render()
1378 deUint32 buf = ndx == 0 ? fbo.getColorBuffer() in render()
1379 : fbo.getDepthStencilBuffer(); in render()
1401 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); in render()
1426 if (fbo.getConfig().colorType == GL_TEXTURE_2D) in render()
1432 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render()