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Lines Matching refs:attachment

46 …::TestContext& testCtx, glu::CallLogWrapper& gl, GLenum target, GLenum attachment, int r, int g, i…  in checkAttachmentComponentSizeAtLeast()  argument
66 gl.glGetFramebufferAttachmentParameteriv(target, attachment, paramNames[ndx], &state); in checkAttachmentComponentSizeAtLeast()
83 …::TestContext& testCtx, glu::CallLogWrapper& gl, GLenum target, GLenum attachment, int r, int g, i… in checkAttachmentComponentSizeExactly() argument
103 gl.glGetFramebufferAttachmentParameteriv(target, attachment, paramNames[ndx], &state); in checkAttachmentComponentSizeExactly()
144 …::TestContext& testCtx, glu::CallLogWrapper& gl, GLenum target, GLenum attachment, GLenum pname, G… in checkAttachmentParam() argument
147 gl.glGetFramebufferAttachmentParameteriv(target, attachment, pname, &state); in checkAttachmentParam()
619 bool attachmentExists (GLenum attachment) in attachmentExists() argument
622 …glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, attachment, GL_FRAMEBUFFER_ATTACHMENT_OBJECT… in attachmentExists()
637 …virtual void testColorAttachment (GLenum internalFormat, GLenum attachment, GLint bitsR, GLint bit…
639 …virtual void testDepthAttachment (GLenum internalFormat, GLenum attachment, GLint bitsD, GLint bit…
671 GLenum attachment; in test() member
683 …testDepthAttachment(depthAttachments[ndx].internalFormat, depthAttachments[ndx].attachment, depthA… in test()
698 …void testColorAttachment (GLenum internalFormat, GLenum attachment, GLint bitsR, GLint bitsG, GLin… in testColorAttachment() argument
706 glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, renderbufferID); in testColorAttachment()
709 …checkAttachmentComponentSizeAtLeast (m_testCtx, *this, GL_FRAMEBUFFER, attachment, bitsR, bitsG, b… in testColorAttachment()
710 …checkAttachmentComponentSizeExactly (m_testCtx, *this, GL_FRAMEBUFFER, attachment, -1, -1, -1, -1,… in testColorAttachment()
712 glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, 0); in testColorAttachment()
716 void testDepthAttachment (GLenum internalFormat, GLenum attachment, GLint bitsD, GLint bitsS) in testDepthAttachment() argument
724 glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, renderbufferID); in testDepthAttachment()
727 …checkAttachmentComponentSizeAtLeast (m_testCtx, *this, GL_FRAMEBUFFER, attachment, -1, -1, -1, -1,… in testDepthAttachment()
728 …checkAttachmentComponentSizeExactly (m_testCtx, *this, GL_FRAMEBUFFER, attachment, 0, 0, 0, 0, -1,… in testDepthAttachment()
730 glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, 0); in testDepthAttachment()
743 …void testColorAttachment (GLenum internalFormat, GLenum attachment, GLint bitsR, GLint bitsG, GLin… in testColorAttachment() argument
751 glFramebufferTexture2D(GL_FRAMEBUFFER, attachment, GL_TEXTURE_2D, textureID, 0); in testColorAttachment()
754 …checkAttachmentComponentSizeAtLeast (m_testCtx, *this, GL_FRAMEBUFFER, attachment, bitsR, bitsG, b… in testColorAttachment()
755 …checkAttachmentComponentSizeExactly (m_testCtx, *this, GL_FRAMEBUFFER, attachment, -1, -1, -1, -1,… in testColorAttachment()
757 glFramebufferTexture2D(GL_FRAMEBUFFER, attachment, GL_TEXTURE_2D, 0, 0); in testColorAttachment()
761 void testDepthAttachment (GLenum internalFormat, GLenum attachment, GLint bitsD, GLint bitsS) in testDepthAttachment() argument
764 if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) in testDepthAttachment()
773 glFramebufferTexture2D(GL_FRAMEBUFFER, attachment, GL_TEXTURE_2D, textureID, 0); in testDepthAttachment()
776 …checkAttachmentComponentSizeAtLeast (m_testCtx, *this, GL_FRAMEBUFFER, attachment, -1, -1, -1, -1,… in testDepthAttachment()
777 …checkAttachmentComponentSizeExactly (m_testCtx, *this, GL_FRAMEBUFFER, attachment, 0, 0, 0, 0, -1,… in testDepthAttachment()
779 glFramebufferTexture2D(GL_FRAMEBUFFER, attachment, GL_TEXTURE_2D, 0, 0); in testDepthAttachment()