Lines Matching refs:glGetIntegerv
224 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); in init()
225 glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); in init()
281 glGetIntegerv (GL_READ_FRAMEBUFFER_BINDING, &binding); in init()
284 glGetIntegerv (GL_SAMPLE_BUFFERS, &sampleBuffers); in init()
328 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in init()
335 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in init()
358 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment); in init()
388 glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUSize); in init()
395 glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxTFSize); in init()
427 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in init()
471 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in init()
512 glGetIntegerv(GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in init()
637 glGetIntegerv (GL_MAX_DRAW_BUFFERS, &maxDrawBuffers); in init()
809 glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments); in init()
1081 glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize); in init()
1280 glGetIntegerv (GL_MAX_3D_TEXTURE_SIZE, &max3DTexSize); in init()
1287 glGetIntegerv (GL_MAX_ARRAY_TEXTURE_LAYERS, &maxArrayTexLayers); in init()
1309 glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments); in init()
1343 glGetIntegerv (GL_MAX_COLOR_ATTACHMENTS, &maxColorAttachments); in init()
1421 glGetIntegerv (GL_MAX_RENDERBUFFER_SIZE, &maxSize); in init()