Lines Matching refs:program
186 GLuint program = glCreateProgram(); in init()
200 glGetAttachedShaders(program, -1, &count[0], &shaders[0]); in init()
205 glDeleteProgram(program); in init()
214 GLuint program = glCreateProgram(); in init()
228 glGetShaderiv(program, GL_SHADER_TYPE, ¶m[0]); in init()
233 glDeleteProgram(program); in init()
238 GLuint program = glCreateProgram(); in init()
248 glGetShaderInfoLog(program, 128, &length[0], &infoLog[0]); in init()
258 glDeleteProgram(program); in init()
285 GLuint program = glCreateProgram(); in init()
294 glGetShaderSource(program, 1, &length[0], &source[0]); in init()
303 glDeleteProgram(program); in init()
311 GLuint program = glCreateProgram(); in init()
316 glGetProgramiv(program, -1, ¶ms[0]); in init()
330 glDeleteProgram(program); in init()
335 GLuint program = glCreateProgram(); in init()
351 glGetProgramInfoLog (program, -1, &length[0], &infoLog[0]); in init()
355 glDeleteProgram(program); in init()
389 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init()
390 glUseProgram(program.getProgram()); in init()
392 GLint unif = glGetUniformLocation(program.getProgram(), "vUnif_vec4"); // vec4 in init()
416 glGetUniformfv (program.getProgram(), -1, ¶ms[0]); in init()
425 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init()
426 glUseProgram(program.getProgram()); in init()
428 GLint unif = glGetUniformLocation(program.getProgram(), "fUnif_ivec4"); // ivec4 in init()
452 glGetUniformiv (program.getProgram(), -1, ¶ms[0]); in init()
461 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init()
462 glUseProgram(program.getProgram()); in init()
464 GLint unif = glGetUniformLocation(program.getProgram(), "fUnif_uvec4"); // uvec4 in init()
488 glGetUniformuiv (program.getProgram(), -1, ¶ms[0]); in init()
498 …glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVe… in init()
501 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); in init()
515 glUseProgram(program.getProgram()); in init()
516 glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0); in init()
521 glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0); in init()
531 …glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestV… in init()
536 glUseProgram(program.getProgram()); in init()
538 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms); in init()
560 …glGetActiveUniformsiv(program.getProgram(), (GLsizei)invalidUniformIndices.size(), &invalidUniform… in init()
566 glGetActiveUniformsiv(program.getProgram(), 1, &dummyUniformIndex, -1, &dummyParamDst); in init()
575 …glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVer… in init()
579 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in init()
584 glUseProgram(program.getProgram()); in init()
586 …glGetActiveUniformBlockiv(program.getProgram(), numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, ¶ms… in init()
591 glGetActiveUniformBlockiv(program.getProgram(), 0, -1, ¶ms); in init()
599 …glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVer… in init()
606 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in init()
611 glUseProgram(program.getProgram()); in init()
613 …glGetActiveUniformBlockName(program.getProgram(), numActiveBlocks, (int)sizeof(uniformBlockName), … in init()
622 …glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVe… in init()
632 glGetProgramiv (program.getProgram(), GL_ACTIVE_ATTRIBUTES, &numActiveAttributes); in init()
635 glUseProgram(program.getProgram()); in init()
648 …glGetActiveAttrib(program.getProgram(), numActiveAttributes, (int)sizeof(name), &length, &size, &t… in init()
653 glGetActiveAttrib(program.getProgram(), 0, -1, &length, &size, &type, &name[0]); in init()
663 …glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSo… in init()
668 glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks); in init()
769 GLuint program = glCreateProgram(); in init()
777 glGetFragDataLocation(program, "gl_FragColor"); in init()
781 glDeleteProgram(program); in init()
1125 GLuint program = 0; in init()
1129 isProgram = glIsProgram(program); in init()
1132 program = glCreateProgram(); in init()
1133 isProgram = glIsProgram(program); in init()
1136 glDeleteProgram (program); in init()
1137 isProgram = glIsProgram(program); in init()