• Home
  • Raw
  • Download

Lines Matching refs:glBindTexture

665 		glBindTexture(GL_TEXTURE_2D, tex);  in createTexture()
720 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in createTexture()
765 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); in createTexture()
804 glBindTexture(GL_TEXTURE_3D, tex); in createTexture()
856 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
916 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in createTexture()
980 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
1037 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in createTexture()
1106 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
1178 glBindTexture(GL_TEXTURE_3D, tex); in createTexture()
1222 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
1297 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in createTexture()
1388 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
1446 glBindTexture(GL_TEXTURE_3D, tex); in createTexture()
1523 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
1586 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in createTexture()
1662 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
1730 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in createTexture()
1811 glBindTexture(GL_TEXTURE_3D, tex); in createTexture()
1895 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
1943 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in createTexture()
1992 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
2067 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in createTexture()
2135 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
2177 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in createTexture()
2222 glBindTexture (GL_TEXTURE_2D_ARRAY, tex); in createTexture()
2263 glBindTexture (GL_TEXTURE_3D, tex); in createTexture()
2349 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
2400 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in createTexture()
2505 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); in createTexture()
2587 glBindTexture(GL_TEXTURE_3D, tex); in createTexture()
2646 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
2735 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); in createTexture()
2845 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); in createTexture()
2956 glBindTexture(GL_TEXTURE_3D, tex); in createTexture()
3038 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
3085 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); in createTexture()
3132 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
3202 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); in createTexture()
3299 glBindTexture(GL_TEXTURE_2D, tex); in createTexture()
3362 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); in createTexture()