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Lines Matching refs:glw

49 static glw::GLenum getProgramDefaultBlockInterfaceFromStorage (glu::Storage storage)  in getProgramDefaultBlockInterfaceFromStorage()
172 virtual std::string getHumanReadablePropertyString (glw::GLint propVal) const;
173 …ProgramInterfaceDefinition::Program* program, const std::string& resource, glw::GLint propValue, c…
199 std::string PropValidator::getHumanReadablePropertyString (glw::GLint propVal) const in getHumanReadablePropertyString()
224 …SingleVariableValidator (Context& context, ProgramResourcePropFlags validationProp, glw::GLuint pr…
226 …ProgramInterfaceDefinition::Program* program, const std::string& resource, glw::GLint propValue, c…
227 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
228 …virtual void validateBuiltinVariable (const std::string& resource, glw::GLint propValue, const std…
232 const glw::GLuint m_programID;
235 …iableValidator (Context& context, ProgramResourcePropFlags validationProp, glw::GLuint programID, … in SingleVariableValidator()
242 …ProgramInterfaceDefinition::Program* program, const std::string& resource, glw::GLint propValue, c… in validate()
273 void SingleVariableValidator::validateBuiltinVariable (const std::string& resource, glw::GLint prop… in validateBuiltinVariable()
284 …SingleBlockValidator (Context& context, ProgramResourcePropFlags validationProp, glw::GLuint progr…
286 …ProgramInterfaceDefinition::Program* program, const std::string& resource, glw::GLint propValue, c…
287 …block, const std::vector<int>& instanceIndex, const std::string& resource, glw::GLint propValue, c…
291 const glw::GLuint m_programID;
294 …BlockValidator (Context& context, ProgramResourcePropFlags validationProp, glw::GLuint programID, … in SingleBlockValidator()
301 …ProgramInterfaceDefinition::Program* program, const std::string& resource, glw::GLint propValue, c… in validate()
355 TypeValidator (Context& context, glw::GLuint programID, const VariableSearchFilter& filter);
357 std::string getHumanReadablePropertyString (glw::GLint propVal) const;
358 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
359 …void validateBuiltinVariable (const std::string& resource, glw::GLint propValue, const std::str…
362 TypeValidator::TypeValidator (Context& context, glw::GLuint programID, const VariableSearchFilter& … in TypeValidator()
367 std::string TypeValidator::getHumanReadablePropertyString (glw::GLint propVal) const in getHumanReadablePropertyString()
372 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
388 void TypeValidator::validateBuiltinVariable (const std::string& resource, glw::GLint propValue, con… in validateBuiltinVariable()
430 …ArraySizeValidator (Context& context, glw::GLuint programID, int unsizedArraySize, const Variab…
432 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
433 …void validateBuiltinVariable (const std::string& resource, glw::GLint propValue, const std::str…
439 ArraySizeValidator::ArraySizeValidator (Context& context, glw::GLuint programID, int unsizedArraySi… in ArraySizeValidator()
445 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
467 void ArraySizeValidator::validateBuiltinVariable (const std::string& resource, glw::GLint propValue… in validateBuiltinVariable()
509 …ArrayStrideValidator (Context& context, glw::GLuint programID, const VariableSearchFilter& filte…
511 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
514 ArrayStrideValidator::ArrayStrideValidator (Context& context, glw::GLuint programID, const Variable… in ArrayStrideValidator()
519 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
563 …BlockIndexValidator (Context& context, glw::GLuint programID, const VariableSearchFilter& filte…
565 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
568 BlockIndexValidator::BlockIndexValidator (Context& context, glw::GLuint programID, const VariableSe… in BlockIndexValidator()
573 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
601 const glw::Functions& gl = m_renderContext.getFunctions(); in validateSingleVariable()
602 …const glw::GLenum interface = (firstComponent.getInterfaceBlock()->storage == glu::STORAGE_UNIFOR… in validateSingleVariable()
605 glw::GLint written = 0; in validateSingleVariable()
635 …IsRowMajorValidator (Context& context, glw::GLuint programID, const VariableSearchFilter& filte…
637 std::string getHumanReadablePropertyString (glw::GLint propVal) const;
638 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
641 IsRowMajorValidator::IsRowMajorValidator (Context& context, glw::GLuint programID, const VariableSe… in IsRowMajorValidator()
646 std::string IsRowMajorValidator::getHumanReadablePropertyString (glw::GLint propVal) const in getHumanReadablePropertyString()
651 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
675 …MatrixStrideValidator (Context& context, glw::GLuint programID, const VariableSearchFilter& filt…
677 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
680 MatrixStrideValidator::MatrixStrideValidator (Context& context, glw::GLuint programID, const Variab… in MatrixStrideValidator()
685 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
728 …AtomicCounterBufferIndexVerifier (Context& context, glw::GLuint programID, const VariableSearchFil…
730 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
733 AtomicCounterBufferIndexVerifier::AtomicCounterBufferIndexVerifier (Context& context, glw::GLuint p… in AtomicCounterBufferIndexVerifier()
738 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
764 const glw::Functions& gl = m_renderContext.getFunctions(); in validateSingleVariable()
765 glw::GLint numActiveResources = 0; in validateSingleVariable()
782 … LocationValidator (Context& context, glw::GLuint programID, const VariableSearchFilter& filter);
784 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
785 …void validateBuiltinVariable (const std::string& resource, glw::GLint propValue, const std::strin…
788 LocationValidator::LocationValidator (Context& context, glw::GLuint programID, const VariableSearch… in LocationValidator()
909 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
986 const glw::Functions& gl = m_renderContext.getFunctions(); in validateSingleVariable()
987 const glw::GLenum interface = getProgramDefaultBlockInterfaceFromStorage(storage); in validateSingleVariable()
999 …const glw::GLint location = gl.getProgramResourceLocation(m_programID, interface, elementResourc… in validateSingleVariable()
1016 …const glw::GLint location = gl.getProgramResourceLocation(m_programID, interface, implementationNa… in validateSingleVariable()
1029 void LocationValidator::validateBuiltinVariable (const std::string& resource, glw::GLint propValue,… in validateBuiltinVariable()
1048 …VariableNameLengthValidator (Context& context, glw::GLuint programID, const VariableSearchFilter& …
1050 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
1051 …void validateBuiltinVariable (const std::string& resource, glw::GLint propValue, const std::stri…
1052 void validateNameLength (const std::string& implementationName, glw::GLint propValue) const;
1055 VariableNameLengthValidator::VariableNameLengthValidator (Context& context, glw::GLuint programID, … in VariableNameLengthValidator()
1060 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
1067 void VariableNameLengthValidator::validateBuiltinVariable (const std::string& resource, glw::GLint … in validateBuiltinVariable()
1073 void VariableNameLengthValidator::validateNameLength (const std::string& implementationName, glw::G… in validateNameLength()
1088 OffsetValidator (Context& context, glw::GLuint programID, const VariableSearchFilter& filter);
1090 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
1093 OffsetValidator::OffsetValidator (Context& context, glw::GLuint programID, const VariableSearchFilt… in OffsetValidator()
1098 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
1135 std::string getHumanReadablePropertyString (glw::GLint propVal) const;
1136 …ProgramInterfaceDefinition::Program* program, const std::string& resource, glw::GLint propValue, c…
1151 std::string VariableReferencedByShaderValidator::getHumanReadablePropertyString (glw::GLint propVal… in getHumanReadablePropertyString()
1156 …ProgramInterfaceDefinition::Program* program, const std::string& resource, glw::GLint propValue, c… in validate()
1179 …BlockNameLengthValidator (Context& context, const glw::GLuint programID, const VariableSearchFilte…
1181 …block, const std::vector<int>& instanceIndex, const std::string& resource, glw::GLint propValue, c…
1184 BlockNameLengthValidator::BlockNameLengthValidator (Context& context, const glw::GLuint programID, … in BlockNameLengthValidator()
1189 …block, const std::vector<int>& instanceIndex, const std::string& resource, glw::GLint propValue, c… in validateSingleBlock()
1208 …BufferBindingValidator (Context& context, const glw::GLuint programID, const VariableSearchFilter&…
1210 …block, const std::vector<int>& instanceIndex, const std::string& resource, glw::GLint propValue, c…
1213 BufferBindingValidator::BufferBindingValidator (Context& context, const glw::GLuint programID, cons… in BufferBindingValidator()
1218 …block, const std::vector<int>& instanceIndex, const std::string& resource, glw::GLint propValue, c… in validateSingleBlock()
1260 std::string getHumanReadablePropertyString (glw::GLint propVal) const;
1261 …ProgramInterfaceDefinition::Program* program, const std::string& resource, glw::GLint propValue, c…
1276 std::string BlockReferencedByShaderValidator::getHumanReadablePropertyString (glw::GLint propVal) c… in getHumanReadablePropertyString()
1281 …ProgramInterfaceDefinition::Program* program, const std::string& resource, glw::GLint propValue, c… in validate()
1319 …TopLevelArraySizeValidator (Context& context, glw::GLuint programID, const VariableSearchFilter& f…
1321 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
1324 TopLevelArraySizeValidator::TopLevelArraySizeValidator (Context& context, glw::GLuint programID, co… in TopLevelArraySizeValidator()
1329 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
1371 …TopLevelArrayStrideValidator (Context& context, glw::GLuint programID, const VariableSearchFilter&…
1373 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
1376 TopLevelArrayStrideValidator::TopLevelArrayStrideValidator (Context& context, glw::GLuint programID… in TopLevelArrayStrideValidator()
1381 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
1426 …ProgramInterfaceDefinition::Program* program, const std::string& resource, glw::GLint propValue, c…
1429 …virtual void validateBuiltinVariable (const std::string& resource, glw::GLint propValue, const …
1430 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
1439 …ProgramInterfaceDefinition::Program* program, const std::string& resource, glw::GLint propValue, c… in validate()
1496 …void validateBuiltinVariable (const std::string& resource, glw::GLint propValue, const std::st…
1497 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
1505 void TransformFeedbackArraySizeValidator::validateBuiltinVariable (const std::string& resource, glw in validateBuiltinVariable()
1524 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
1545 …void validateBuiltinVariable (const std::string& resource, glw::GLint propValue, const std::s…
1546 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
1547 void validateVariable (const std::string& implementationName, glw::GLint propValue) const;
1555 …NameLengthValidator::validateBuiltinVariable (const std::string& resource, glw::GLint propValue, c… in validateBuiltinVariable()
1561 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
1568 …eLengthValidator::validateVariable (const std::string& implementationName, glw::GLint propValue) c… in validateVariable()
1585 …void validateBuiltinVariable (const std::string& resource, glw::GLint propValue, const std::st…
1586 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
1594 void TransformFeedbackTypeValidator::validateBuiltinVariable (const std::string& resource, glw::GLi… in validateBuiltinVariable()
1614 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
1637 …PerPatchValidator (Context& context, glw::GLuint programID, const VariableSearchFilter& filter);
1639 std::string getHumanReadablePropertyString (glw::GLint propVal) const;
1640 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c…
1641 …void validateBuiltinVariable (const std::string& resource, glw::GLint propValue, const std::str…
1644 PerPatchValidator::PerPatchValidator (Context& context, glw::GLuint programID, const VariableSearch… in PerPatchValidator()
1649 std::string PerPatchValidator::getHumanReadablePropertyString (glw::GLint propVal) const in getHumanReadablePropertyString()
1654 …nst std::vector<VariablePathComponent>& path, const std::string& resource, glw::GLint propValue, c… in validateSingleVariable()
1671 void PerPatchValidator::validateBuiltinVariable (const std::string& resource, glw::GLint propValue,… in validateBuiltinVariable()
1742 static glw::GLenum getGLInterfaceEnumValue (ProgramInterface interface) in getGLInterfaceEnumValue()
1894 const glw::Functions& gl, in queryAndValidateProps()
1895 glw::GLuint programID, in queryAndValidateProps()
1899 const std::vector<glw::GLenum>& props, in queryAndValidateProps()
1902 const glw::GLenum glInterface = getGLInterfaceEnumValue(interface); in queryAndValidateProps()
1904 glw::GLuint resourceNdx; in queryAndValidateProps()
1905 glw::GLint written = -1; in queryAndValidateProps()
1909 std::vector<glw::GLint> propValues (props.size() + 1, -2); in queryAndValidateProps()
2119 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in getMaxPatchVertices()
2120 glw::GLint maxPatchVertices = 0; in getMaxPatchVertices()
2131 glw::GLenum prop; in iterate()
2218 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
2219 std::vector<glw::GLenum> props; in iterate()
2270 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
2271 std::vector<glw::GLenum> props; in iterate()
2339 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
2340 std::vector<glw::GLenum> props; in iterate()
2405 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
2406 std::vector<glw::GLenum> props; in iterate()
2443 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate()
2444 std::vector<glw::GLenum> props; in iterate()
2472 static bool checkLimit (glw::GLenum pname, int usage, const glw::Functions& gl, tcu::TestLog& log) in checkLimit()
2476 glw::GLint limit = 0; in checkLimit()
2492 …:Program* program, const ProgramInterfaceDefinition::Shader* shader, const glw::Functions& gl, tcu… in checkShaderResourceUsage()
2502 glw::GLenum pname; in checkShaderResourceUsage()
2532 glw::GLenum pname; in checkShaderResourceUsage()
2561 glw::GLenum pname; in checkShaderResourceUsage()
2589 glw::GLenum pname; in checkShaderResourceUsage()
2620 glw::GLenum pname; in checkShaderResourceUsage()
2651 glw::GLenum pname; in checkShaderResourceUsage()
2683 …edResourceUsage (const ProgramInterfaceDefinition::Program* program, const glw::Functions& gl, tcu… in checkProgramCombinedResourceUsage()
2689 glw::GLenum pname; in checkProgramCombinedResourceUsage()
2729 void checkProgramResourceUsage (const ProgramInterfaceDefinition::Program* program, const glw::Func… in checkProgramResourceUsage()