Lines Matching refs:posLocation
253 const int posLocation = gl.getAttribLocation(program.getProgram(), "a_position"); in iterate() local
261 if (posLocation == -1) in iterate()
268 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate()
269 gl.enableVertexAttribArray(posLocation); in iterate()
552 const int posLocation = gl.getAttribLocation(program.getProgram(), "a_position"); in iterate() local
558 if (posLocation == -1) in iterate()
563 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in iterate()
564 gl.enableVertexAttribArray(posLocation); in iterate()
1008 …const int posLocation = gl.getAttribLocation(m_feedbackProgram->getProgram(), "a_position… in renderWithFeedback() local
1011 if (posLocation == -1) in renderWithFeedback()
1023 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in renderWithFeedback()
1024 gl.enableVertexAttribArray(posLocation); in renderWithFeedback()
1104 …const int posLocation = gl.getAttribLocation(m_nonFeedbackProgram->getProgram(), "a_posit… in renderWithoutFeedback() local
1106 if (posLocation == -1) in renderWithoutFeedback()
1118 gl.vertexAttribPointer(posLocation, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL); in renderWithoutFeedback()
1119 gl.enableVertexAttribArray(posLocation); in renderWithoutFeedback()