Lines Matching refs:sampleCount
142 int sampleCount; member
152 , sampleCount (0) in TextureGenerationSpec()
392 texGen.sampleCount = 0; in generateColorTextureGenerationGroup()
408 texGen.sampleCount = 1; in generateColorTextureGenerationGroup()
429 texGen.sampleCount = maxSamples; in generateColorTextureGenerationGroup()
450 texGen.sampleCount = maxSamples; in generateColorTextureGenerationGroup()
605 texGen.sampleCount = 0; in generateInternalFormatTextureGenerationGroup()
625 texGen.sampleCount = (isMultisampleTarget(target) ? (1) : (0)); in generateInternalFormatTextureGenerationGroup()
717 texGen.sampleCount = 0; in generateTextureBufferGenerationGroup()
745 …gl.glTexStorage2DMultisample(spec.bindTarget, spec.sampleCount, spec.levels[levelNdx].internalForm… in applyTextureGenerationSpec()
747 …gl.glTexStorage3DMultisample(spec.bindTarget, spec.sampleCount, spec.levels[levelNdx].internalForm… in applyTextureGenerationSpec()
890 int sampleCount = -1; in getFormatSamples() local
895 gl.getInternalformativ(m_target, internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCount); in getFormatSamples()
897 if (sampleCount < 0) in getFormatSamples()
900 samples.resize(sampleCount); in getFormatSamples()
902 if (sampleCount > 0) in getFormatSamples()
904 gl.getInternalformativ(m_target, internalFormat, GL_SAMPLES, sampleCount, &samples[0]); in getFormatSamples()
1016 const int refValue = (spec.levels.empty()) ? (0) : (spec.sampleCount); in checkTextureState()