Lines Matching refs:glw
94 glw::GLenum format;
97 glw::GLenum unsizedType;
136 FormatFlags formatFlag(glw::GLenum context);
205 glw::GLsizei width;
206 glw::GLsizei height;
219 glw::GLsizei numSamples;
226 glw::GLint numLevels;
244 glw::GLsizei numLayers;
259 glw::GLenum target;
260 glw::GLuint imageName;
266 bool isComplete (glw::GLenum attPoint, const Image* image,
275 glw::GLenum renderbufferTarget;
282 glw::GLint level;
289 glw::GLenum texTarget;
296 glw::GLsizei layer;
299 glw::GLenum attachmentType (const Attachment& att);
300 glw::GLsizei imageNumSamples (const Image& img);
303 typedef std::map<glw::GLenum, const Attachment*> AttachmentMap;
306 typedef std::map<glw::GLuint, const Texture*> TextureMap;
309 typedef std::map<glw::GLuint, const Renderbuffer*> RboMap;
318 void attach (glw::GLenum attPoint, const Attachment* att);
319 void setTexture (glw::GLuint texName, const Texture& texCfg);
320 void setRbo (glw::GLuint rbName, const Renderbuffer& rbCfg);
321 const Image* getImage (glw::GLenum type, glw::GLuint imgName) const;
329 void glAttach (glw::GLenum attPoint,
331 glw::GLuint glCreateTexture (const config::Texture& texCfg);
332 glw::GLuint glCreateRbo (const config::Renderbuffer& rbCfg);
333 FboBuilder (glw::GLuint fbo, glw::GLenum target,
334 const glw::Functions& gl);
336 glw::GLenum getError (void) { return m_error; } in getError()
354 glw::GLenum m_error; //< The first GL error encountered.
355 glw::GLenum m_target;
356 const glw::Functions& m_gl;
364 bool isFBOStatusValid (glw::GLenum fboStatus) const;
365 bool isFBOStatusRequired (glw::GLenum fboStatus) const;
366 bool isErrorCodeValid (glw::GLenum errorCode) const;
367 bool isErrorCodeRequired (glw::GLenum errorCode) const;
369 void addErrorCode (glw::GLenum error, const char* description);
370 void addFBOErrorStatus (glw::GLenum status, const char* description);
379 glw::GLenum errorCode;
384 …void addViolation (std::vector<RuleViolation>& dst, glw::GLenum code, const char* descripti…
399 void addGLError (glw::GLenum error, const char* description);
400 void addPotentialGLError (glw::GLenum error, const char* description);
401 void addFBOStatus (glw::GLenum status, const char* description);
402 void addPotentialFBOStatus (glw::GLenum status, const char* description);
406 virtual void check (glw::GLenum attPoint,
423 typedef std::set<glw::GLenum> AttachmentPoints;