Lines Matching refs:rr
213 void ReferenceQuadRenderer::flushFragmentBuffer (const rr::MultisamplePixelBufferAccess& colorBuffe… in flushFragmentBuffer()
214 const rr::MultisamplePixelBufferAccess& depthBuffer, in flushFragmentBuffer()
215 const rr::MultisamplePixelBufferAccess& stencilBuffer, in flushFragmentBuffer()
216 rr::FaceType faceType, in flushFragmentBuffer()
217 const rr::FragmentOperationState& state) in flushFragmentBuffer()
227 const rr::FragmentOperationState& state) in render()
231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK; in render()
262 flushFragmentBuffer(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer), in render()
263 rr::MultisamplePixelBufferAccess::fromMultisampleAccess(depthBuffer), in render()
264 rr::MultisamplePixelBufferAccess::fromMultisampleAccess(stencilBuffer), faceType, state); in render()
267 …m_fragmentBuffer[m_fragmentBufferSize] = rr::Fragment(tcu::IVec2(x, y), rr::GenericVec4(color), rr… in render()
272 flushFragmentBuffer(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(colorBuffer), in render()
273 rr::MultisamplePixelBufferAccess::fromMultisampleAccess(depthBuffer), in render()
274 rr::MultisamplePixelBufferAccess::fromMultisampleAccess(stencilBuffer), faceType, state); in render()