Lines Matching refs:m_expectResult
344 , m_expectResult (specification.expectResult) in ShaderCase()
368 if (m_expectResult == EXPECT_BUILD_SUCCESSFUL) in ShaderCase()
393 , m_expectResult (specification.expectResult) in ShaderCase()
483 switch (m_expectResult) in init()
519 DE_ASSERT(m_expectResult == EXPECT_PASS || in init()
520 m_expectResult == EXPECT_VALIDATION_FAIL || in init()
521 m_expectResult == EXPECT_BUILD_SUCCESSFUL); in init()
764 switch (m_expectResult) in execute()
819 else if (m_expectResult == EXPECT_COMPILE_FAIL && allCompilesOk && !allLinksOk) in execute()
830 if (m_expectResult == EXPECT_COMPILE_FAIL || in execute()
831 m_expectResult == EXPECT_COMPILE_LINK_FAIL || in execute()
832 m_expectResult == EXPECT_LINK_FAIL || in execute()
833 m_expectResult == EXPECT_BUILD_SUCCESSFUL) in execute()
1009 (m_expectResult == EXPECT_VALIDATION_FAIL) ? in execute()
1015 if (m_expectResult == EXPECT_PASS) in execute()
1047 else if (m_expectResult == EXPECT_VALIDATION_FAIL) in execute()