Lines Matching refs:mat2
322 mat3 = mat1 + mat2; mat3 += mat1;
323 mat3 = mat1 - mat2; mat3 -= mat1;\endcode
334 mat3 = mat1 * mat2; mat3 *= mat1; \endcode
338 mat1 = mat2.transpose(); mat1.transposeInPlace();
339 mat1 = mat2.adjoint(); mat1.adjointInPlace();
371 mat1.cwiseMin(mat2)
372 mat1.cwiseMax(mat2)
376 mat1.cwiseProduct(mat2)
377 mat1.cwiseQuotient(mat2)\endcode
379 mat1.array().min(mat2.array())
380 mat1.array().max(mat2.array())
384 mat1.array() * mat2.array()
385 mat1.array() / mat2.array()
469 mat1.row(i) = mat2.col(j);
692 mat2 = mat1.triangularView<Xxx>();
694 mat1.triangularView<Upper>() = mat2 + mat3; // only the upper part is evaluated and referenced
699 mat2 = mat1.selfadjointView<Xxx>(); // Xxx = Upper or Lower
700 mat1.selfadjointView<Upper>() = mat2 + mat2.adjoint(); // evaluated and write to the upper triangu…
709 mat3.noalias() += scalar * mat1.triangularView<Xxx>() * mat2
710 mat3.noalias() += scalar * mat2 * mat1.triangularView<Xxx>()
711 mat3.noalias() += scalar * mat1.selfadjointView<Upper or Lower>() * mat2
712 mat3.noalias() += scalar * mat2 * mat1.selfadjointView<Upper or Lower>()
713 mat1.selfadjointView<Upper or Lower>().rankUpdate(mat2);
714 mat1.selfadjointView<Upper or Lower>().rankUpdate(mat2.adjoint(), scalar);
721 mat1.triangularView<Xxx>().solveInPlace(mat2)
722 mat1.triangularView<Xxx>().solveInPlace<OnTheRight>(mat2)
723 mat2 = mat1.selfadjointView<Upper or Lower>().llt().solve(mat2)