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Lines Matching refs:bg

157 #define alpha_composite(composite, fg, alpha, bg) {               \  argument
159 (ush)(bg)*(ush)(255 - (ush)(alpha)) + (ush)128); \
242 } bg[] = { variable
260 static int num_bgpat = sizeof(bg) / sizeof(struct background_pattern);
841 int invert_gradient2 = (bg[pat].type & 0x08); in rpng2_win_load_bg_image()
864 if ((bg[pat].type & 0x07) == 0) { in rpng2_win_load_bg_image()
865 uch r1_min = rgb[bg[pat].rgb1_min].r; in rpng2_win_load_bg_image()
866 uch g1_min = rgb[bg[pat].rgb1_min].g; in rpng2_win_load_bg_image()
867 uch b1_min = rgb[bg[pat].rgb1_min].b; in rpng2_win_load_bg_image()
868 uch r2_min = rgb[bg[pat].rgb2_min].r; in rpng2_win_load_bg_image()
869 uch g2_min = rgb[bg[pat].rgb2_min].g; in rpng2_win_load_bg_image()
870 uch b2_min = rgb[bg[pat].rgb2_min].b; in rpng2_win_load_bg_image()
871 int r1_diff = rgb[bg[pat].rgb1_max].r - r1_min; in rpng2_win_load_bg_image()
872 int g1_diff = rgb[bg[pat].rgb1_max].g - g1_min; in rpng2_win_load_bg_image()
873 int b1_diff = rgb[bg[pat].rgb1_max].b - b1_min; in rpng2_win_load_bg_image()
874 int r2_diff = rgb[bg[pat].rgb2_max].r - r2_min; in rpng2_win_load_bg_image()
875 int g2_diff = rgb[bg[pat].rgb2_max].g - g2_min; in rpng2_win_load_bg_image()
876 int b2_diff = rgb[bg[pat].rgb2_max].b - b2_min; in rpng2_win_load_bg_image()
901 (even_odd_horiz && (bg[pat].type & 0x10)); in rpng2_win_load_bg_image()
933 } else if ((bg[pat].type & 0x07) == 1) { in rpng2_win_load_bg_image()
938 r1 = rgb[bg[pat].rgb1_max].r; in rpng2_win_load_bg_image()
939 g1 = rgb[bg[pat].rgb1_max].g; in rpng2_win_load_bg_image()
940 b1 = rgb[bg[pat].rgb1_max].b; in rpng2_win_load_bg_image()
941 r2 = rgb[bg[pat].rgb2_max].r; in rpng2_win_load_bg_image()
942 g2 = rgb[bg[pat].rgb2_max].g; in rpng2_win_load_bg_image()
943 b2 = rgb[bg[pat].rgb2_max].b; in rpng2_win_load_bg_image()
967 } else if ((bg[pat].type & 0x07) == 2) { in rpng2_win_load_bg_image()
989 grayspot = CLIP(bg[pat].bg_gray, 1, (hh + hw)); in rpng2_win_load_bg_image()
990 freq = MAX((double)bg[pat].bg_freq, 0.0); in rpng2_win_load_bg_image()
991 saturate = (double)bg[pat].bg_bsat * 0.1; in rpng2_win_load_bg_image()
992 rotate = (double)bg[pat].bg_brot * 0.1; in rpng2_win_load_bg_image()