• Home
  • Raw
  • Download

Lines Matching refs:attachment

190                      GLenum attachment)  in _mesa_get_attachment()  argument
196 switch (attachment) { in _mesa_get_attachment()
217 i = attachment - GL_COLOR_ATTACHMENT0_EXT; in _mesa_get_attachment()
243 GLenum attachment) in _mesa_get_fb0_attachment() argument
247 switch (attachment) { in _mesa_get_fb0_attachment()
390 GLenum attachment, struct gl_renderbuffer *rb) in _mesa_framebuffer_renderbuffer() argument
396 att = _mesa_get_attachment(ctx, fb, attachment); in _mesa_framebuffer_renderbuffer()
400 if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { in _mesa_framebuffer_renderbuffer()
1996 GLenum attachment, GLenum textarget, GLuint texture, in framebuffer_texture() argument
2086 att = _mesa_get_attachment(ctx, fb, attachment); in framebuffer_texture()
2097 if (attachment == GL_DEPTH_ATTACHMENT && in framebuffer_texture()
2110 } else if (attachment == GL_STENCIL_ATTACHMENT && in framebuffer_texture()
2122 if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { in framebuffer_texture()
2145 if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { in framebuffer_texture()
2159 _mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment, in _mesa_FramebufferTexture1DEXT() argument
2186 framebuffer_texture(ctx, "1D", target, attachment, textarget, texture, in _mesa_FramebufferTexture1DEXT()
2192 _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, in _mesa_FramebufferTexture2DEXT() argument
2232 framebuffer_texture(ctx, "2D", target, attachment, textarget, texture, in _mesa_FramebufferTexture2DEXT()
2238 _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment, in _mesa_FramebufferTexture3DEXT() argument
2250 framebuffer_texture(ctx, "3D", target, attachment, textarget, texture, in _mesa_FramebufferTexture3DEXT()
2256 _mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment, in _mesa_FramebufferTextureLayerEXT() argument
2261 framebuffer_texture(ctx, "Layer", target, attachment, 0, texture, in _mesa_FramebufferTextureLayerEXT()
2267 _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, in _mesa_FramebufferRenderbufferEXT() argument
2296 att = _mesa_get_attachment(ctx, fb, attachment); in _mesa_FramebufferRenderbufferEXT()
2300 _mesa_lookup_enum_by_nr(attachment)); in _mesa_FramebufferRenderbufferEXT()
2325 if (attachment == GL_DEPTH_STENCIL_ATTACHMENT && in _mesa_FramebufferRenderbufferEXT()
2341 ctx->Driver.FramebufferRenderbuffer(ctx, fb, attachment, rb); in _mesa_FramebufferRenderbufferEXT()
2351 _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, in _mesa_GetFramebufferAttachmentParameterivEXT() argument
2388 att = _mesa_get_fb0_attachment(ctx, buffer, attachment); in _mesa_GetFramebufferAttachmentParameterivEXT()
2392 att = _mesa_get_attachment(ctx, buffer, attachment); in _mesa_GetFramebufferAttachmentParameterivEXT()
2401 if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { in _mesa_GetFramebufferAttachmentParameterivEXT()
2522 if (attachment == GL_STENCIL_ATTACHMENT) { in _mesa_GetFramebufferAttachmentParameterivEXT()
3116 _mesa_FramebufferTextureARB(GLenum target, GLenum attachment, in _mesa_FramebufferTextureARB() argument
3127 _mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment, in _mesa_FramebufferTextureFaceARB() argument