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Lines Matching refs:GLint

45 static GLint
48 GLint b; in bytes_per_pixel()
149 do_row(GLenum datatype, GLuint comps, GLint srcWidth, in do_row()
151 GLint dstWidth, GLvoid *dstRow) in do_row()
492 const GLint rowAr0 = rowA[j] & 0x1f; in do_row()
493 const GLint rowAr1 = rowA[k] & 0x1f; in do_row()
494 const GLint rowBr0 = rowB[j] & 0x1f; in do_row()
495 const GLint rowBr1 = rowB[k] & 0x1f; in do_row()
496 const GLint rowAg0 = (rowA[j] >> 5) & 0x3f; in do_row()
497 const GLint rowAg1 = (rowA[k] >> 5) & 0x3f; in do_row()
498 const GLint rowBg0 = (rowB[j] >> 5) & 0x3f; in do_row()
499 const GLint rowBg1 = (rowB[k] >> 5) & 0x3f; in do_row()
500 const GLint rowAb0 = (rowA[j] >> 11) & 0x1f; in do_row()
501 const GLint rowAb1 = (rowA[k] >> 11) & 0x1f; in do_row()
502 const GLint rowBb0 = (rowB[j] >> 11) & 0x1f; in do_row()
503 const GLint rowBb1 = (rowB[k] >> 11) & 0x1f; in do_row()
504 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
505 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
506 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()
517 const GLint rowAr0 = rowA[j] & 0xf; in do_row()
518 const GLint rowAr1 = rowA[k] & 0xf; in do_row()
519 const GLint rowBr0 = rowB[j] & 0xf; in do_row()
520 const GLint rowBr1 = rowB[k] & 0xf; in do_row()
521 const GLint rowAg0 = (rowA[j] >> 4) & 0xf; in do_row()
522 const GLint rowAg1 = (rowA[k] >> 4) & 0xf; in do_row()
523 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row()
524 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row()
525 const GLint rowAb0 = (rowA[j] >> 8) & 0xf; in do_row()
526 const GLint rowAb1 = (rowA[k] >> 8) & 0xf; in do_row()
527 const GLint rowBb0 = (rowB[j] >> 8) & 0xf; in do_row()
528 const GLint rowBb1 = (rowB[k] >> 8) & 0xf; in do_row()
529 const GLint rowAa0 = (rowA[j] >> 12) & 0xf; in do_row()
530 const GLint rowAa1 = (rowA[k] >> 12) & 0xf; in do_row()
531 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row()
532 const GLint rowBa1 = (rowB[k] >> 12) & 0xf; in do_row()
533 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
534 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
535 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()
536 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
547 const GLint rowAr0 = rowA[j] & 0x1f; in do_row()
548 const GLint rowAr1 = rowA[k] & 0x1f; in do_row()
549 const GLint rowBr0 = rowB[j] & 0x1f; in do_row()
550 const GLint rowBr1 = rowB[k] & 0x1f; in do_row()
551 const GLint rowAg0 = (rowA[j] >> 5) & 0x1f; in do_row()
552 const GLint rowAg1 = (rowA[k] >> 5) & 0x1f; in do_row()
553 const GLint rowBg0 = (rowB[j] >> 5) & 0x1f; in do_row()
554 const GLint rowBg1 = (rowB[k] >> 5) & 0x1f; in do_row()
555 const GLint rowAb0 = (rowA[j] >> 10) & 0x1f; in do_row()
556 const GLint rowAb1 = (rowA[k] >> 10) & 0x1f; in do_row()
557 const GLint rowBb0 = (rowB[j] >> 10) & 0x1f; in do_row()
558 const GLint rowBb1 = (rowB[k] >> 10) & 0x1f; in do_row()
559 const GLint rowAa0 = (rowA[j] >> 15) & 0x1; in do_row()
560 const GLint rowAa1 = (rowA[k] >> 15) & 0x1; in do_row()
561 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row()
562 const GLint rowBa1 = (rowB[k] >> 15) & 0x1; in do_row()
563 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
564 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
565 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()
566 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
577 const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; in do_row()
578 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f; in do_row()
579 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; in do_row()
580 const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; in do_row()
581 const GLint rowAg0 = (rowA[j] >> 6) & 0x1f; in do_row()
582 const GLint rowAg1 = (rowA[k] >> 6) & 0x1f; in do_row()
583 const GLint rowBg0 = (rowB[j] >> 6) & 0x1f; in do_row()
584 const GLint rowBg1 = (rowB[k] >> 6) & 0x1f; in do_row()
585 const GLint rowAb0 = (rowA[j] >> 1) & 0x1f; in do_row()
586 const GLint rowAb1 = (rowA[k] >> 1) & 0x1f; in do_row()
587 const GLint rowBb0 = (rowB[j] >> 1) & 0x1f; in do_row()
588 const GLint rowBb1 = (rowB[k] >> 1) & 0x1f; in do_row()
589 const GLint rowAa0 = (rowA[j] & 0x1); in do_row()
590 const GLint rowAa1 = (rowA[k] & 0x1); in do_row()
591 const GLint rowBa0 = (rowB[j] & 0x1); in do_row()
592 const GLint rowBa1 = (rowB[k] & 0x1); in do_row()
593 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
594 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
595 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()
596 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
608 const GLint rowAr0 = rowA[j] & 0x3; in do_row()
609 const GLint rowAr1 = rowA[k] & 0x3; in do_row()
610 const GLint rowBr0 = rowB[j] & 0x3; in do_row()
611 const GLint rowBr1 = rowB[k] & 0x3; in do_row()
612 const GLint rowAg0 = (rowA[j] >> 2) & 0x7; in do_row()
613 const GLint rowAg1 = (rowA[k] >> 2) & 0x7; in do_row()
614 const GLint rowBg0 = (rowB[j] >> 2) & 0x7; in do_row()
615 const GLint rowBg1 = (rowB[k] >> 2) & 0x7; in do_row()
616 const GLint rowAb0 = (rowA[j] >> 5) & 0x7; in do_row()
617 const GLint rowAb1 = (rowA[k] >> 5) & 0x7; in do_row()
618 const GLint rowBb0 = (rowB[j] >> 5) & 0x7; in do_row()
619 const GLint rowBb1 = (rowB[k] >> 5) & 0x7; in do_row()
620 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
621 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
622 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()
634 const GLint rowAr0 = rowA[j] & 0xf; in do_row()
635 const GLint rowAr1 = rowA[k] & 0xf; in do_row()
636 const GLint rowBr0 = rowB[j] & 0xf; in do_row()
637 const GLint rowBr1 = rowB[k] & 0xf; in do_row()
638 const GLint rowAg0 = (rowA[j] >> 4) & 0xf; in do_row()
639 const GLint rowAg1 = (rowA[k] >> 4) & 0xf; in do_row()
640 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row()
641 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row()
642 const GLint r = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
643 const GLint g = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
655 const GLint rowAr0 = rowA[j] & 0x3ff; in do_row()
656 const GLint rowAr1 = rowA[k] & 0x3ff; in do_row()
657 const GLint rowBr0 = rowB[j] & 0x3ff; in do_row()
658 const GLint rowBr1 = rowB[k] & 0x3ff; in do_row()
659 const GLint rowAg0 = (rowA[j] >> 10) & 0x3ff; in do_row()
660 const GLint rowAg1 = (rowA[k] >> 10) & 0x3ff; in do_row()
661 const GLint rowBg0 = (rowB[j] >> 10) & 0x3ff; in do_row()
662 const GLint rowBg1 = (rowB[k] >> 10) & 0x3ff; in do_row()
663 const GLint rowAb0 = (rowA[j] >> 20) & 0x3ff; in do_row()
664 const GLint rowAb1 = (rowA[k] >> 20) & 0x3ff; in do_row()
665 const GLint rowBb0 = (rowB[j] >> 20) & 0x3ff; in do_row()
666 const GLint rowBb1 = (rowB[k] >> 20) & 0x3ff; in do_row()
667 const GLint rowAa0 = (rowA[j] >> 30) & 0x3; in do_row()
668 const GLint rowAa1 = (rowA[k] >> 30) & 0x3; in do_row()
669 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row()
670 const GLint rowBa1 = (rowB[k] >> 30) & 0x3; in do_row()
671 const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; in do_row()
672 const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; in do_row()
673 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()
674 const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; in do_row()
782 do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth, in do_row_3D()
785 GLint dstWidth, GLvoid *dstRow) in do_row_3D()
1043 const GLint rowAr0 = rowA[j] & 0x1f; in do_row_3D()
1044 const GLint rowAr1 = rowA[k] & 0x1f; in do_row_3D()
1045 const GLint rowBr0 = rowB[j] & 0x1f; in do_row_3D()
1046 const GLint rowBr1 = rowB[k] & 0x1f; in do_row_3D()
1047 const GLint rowCr0 = rowC[j] & 0x1f; in do_row_3D()
1048 const GLint rowCr1 = rowC[k] & 0x1f; in do_row_3D()
1049 const GLint rowDr0 = rowD[j] & 0x1f; in do_row_3D()
1050 const GLint rowDr1 = rowD[k] & 0x1f; in do_row_3D()
1051 const GLint rowAg0 = (rowA[j] >> 5) & 0x3f; in do_row_3D()
1052 const GLint rowAg1 = (rowA[k] >> 5) & 0x3f; in do_row_3D()
1053 const GLint rowBg0 = (rowB[j] >> 5) & 0x3f; in do_row_3D()
1054 const GLint rowBg1 = (rowB[k] >> 5) & 0x3f; in do_row_3D()
1055 const GLint rowCg0 = (rowC[j] >> 5) & 0x3f; in do_row_3D()
1056 const GLint rowCg1 = (rowC[k] >> 5) & 0x3f; in do_row_3D()
1057 const GLint rowDg0 = (rowD[j] >> 5) & 0x3f; in do_row_3D()
1058 const GLint rowDg1 = (rowD[k] >> 5) & 0x3f; in do_row_3D()
1059 const GLint rowAb0 = (rowA[j] >> 11) & 0x1f; in do_row_3D()
1060 const GLint rowAb1 = (rowA[k] >> 11) & 0x1f; in do_row_3D()
1061 const GLint rowBb0 = (rowB[j] >> 11) & 0x1f; in do_row_3D()
1062 const GLint rowBb1 = (rowB[k] >> 11) & 0x1f; in do_row_3D()
1063 const GLint rowCb0 = (rowC[j] >> 11) & 0x1f; in do_row_3D()
1064 const GLint rowCb1 = (rowC[k] >> 11) & 0x1f; in do_row_3D()
1065 const GLint rowDb0 = (rowD[j] >> 11) & 0x1f; in do_row_3D()
1066 const GLint rowDb1 = (rowD[k] >> 11) & 0x1f; in do_row_3D()
1067 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1069 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1071 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, in do_row_3D()
1081 const GLint rowAr0 = rowA[j] & 0xf; in do_row_3D()
1082 const GLint rowAr1 = rowA[k] & 0xf; in do_row_3D()
1083 const GLint rowBr0 = rowB[j] & 0xf; in do_row_3D()
1084 const GLint rowBr1 = rowB[k] & 0xf; in do_row_3D()
1085 const GLint rowCr0 = rowC[j] & 0xf; in do_row_3D()
1086 const GLint rowCr1 = rowC[k] & 0xf; in do_row_3D()
1087 const GLint rowDr0 = rowD[j] & 0xf; in do_row_3D()
1088 const GLint rowDr1 = rowD[k] & 0xf; in do_row_3D()
1089 const GLint rowAg0 = (rowA[j] >> 4) & 0xf; in do_row_3D()
1090 const GLint rowAg1 = (rowA[k] >> 4) & 0xf; in do_row_3D()
1091 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row_3D()
1092 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row_3D()
1093 const GLint rowCg0 = (rowC[j] >> 4) & 0xf; in do_row_3D()
1094 const GLint rowCg1 = (rowC[k] >> 4) & 0xf; in do_row_3D()
1095 const GLint rowDg0 = (rowD[j] >> 4) & 0xf; in do_row_3D()
1096 const GLint rowDg1 = (rowD[k] >> 4) & 0xf; in do_row_3D()
1097 const GLint rowAb0 = (rowA[j] >> 8) & 0xf; in do_row_3D()
1098 const GLint rowAb1 = (rowA[k] >> 8) & 0xf; in do_row_3D()
1099 const GLint rowBb0 = (rowB[j] >> 8) & 0xf; in do_row_3D()
1100 const GLint rowBb1 = (rowB[k] >> 8) & 0xf; in do_row_3D()
1101 const GLint rowCb0 = (rowC[j] >> 8) & 0xf; in do_row_3D()
1102 const GLint rowCb1 = (rowC[k] >> 8) & 0xf; in do_row_3D()
1103 const GLint rowDb0 = (rowD[j] >> 8) & 0xf; in do_row_3D()
1104 const GLint rowDb1 = (rowD[k] >> 8) & 0xf; in do_row_3D()
1105 const GLint rowAa0 = (rowA[j] >> 12) & 0xf; in do_row_3D()
1106 const GLint rowAa1 = (rowA[k] >> 12) & 0xf; in do_row_3D()
1107 const GLint rowBa0 = (rowB[j] >> 12) & 0xf; in do_row_3D()
1108 const GLint rowBa1 = (rowB[k] >> 12) & 0xf; in do_row_3D()
1109 const GLint rowCa0 = (rowC[j] >> 12) & 0xf; in do_row_3D()
1110 const GLint rowCa1 = (rowC[k] >> 12) & 0xf; in do_row_3D()
1111 const GLint rowDa0 = (rowD[j] >> 12) & 0xf; in do_row_3D()
1112 const GLint rowDa1 = (rowD[k] >> 12) & 0xf; in do_row_3D()
1113 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1115 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1117 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, in do_row_3D()
1119 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1130 const GLint rowAr0 = rowA[j] & 0x1f; in do_row_3D()
1131 const GLint rowAr1 = rowA[k] & 0x1f; in do_row_3D()
1132 const GLint rowBr0 = rowB[j] & 0x1f; in do_row_3D()
1133 const GLint rowBr1 = rowB[k] & 0x1f; in do_row_3D()
1134 const GLint rowCr0 = rowC[j] & 0x1f; in do_row_3D()
1135 const GLint rowCr1 = rowC[k] & 0x1f; in do_row_3D()
1136 const GLint rowDr0 = rowD[j] & 0x1f; in do_row_3D()
1137 const GLint rowDr1 = rowD[k] & 0x1f; in do_row_3D()
1138 const GLint rowAg0 = (rowA[j] >> 5) & 0x1f; in do_row_3D()
1139 const GLint rowAg1 = (rowA[k] >> 5) & 0x1f; in do_row_3D()
1140 const GLint rowBg0 = (rowB[j] >> 5) & 0x1f; in do_row_3D()
1141 const GLint rowBg1 = (rowB[k] >> 5) & 0x1f; in do_row_3D()
1142 const GLint rowCg0 = (rowC[j] >> 5) & 0x1f; in do_row_3D()
1143 const GLint rowCg1 = (rowC[k] >> 5) & 0x1f; in do_row_3D()
1144 const GLint rowDg0 = (rowD[j] >> 5) & 0x1f; in do_row_3D()
1145 const GLint rowDg1 = (rowD[k] >> 5) & 0x1f; in do_row_3D()
1146 const GLint rowAb0 = (rowA[j] >> 10) & 0x1f; in do_row_3D()
1147 const GLint rowAb1 = (rowA[k] >> 10) & 0x1f; in do_row_3D()
1148 const GLint rowBb0 = (rowB[j] >> 10) & 0x1f; in do_row_3D()
1149 const GLint rowBb1 = (rowB[k] >> 10) & 0x1f; in do_row_3D()
1150 const GLint rowCb0 = (rowC[j] >> 10) & 0x1f; in do_row_3D()
1151 const GLint rowCb1 = (rowC[k] >> 10) & 0x1f; in do_row_3D()
1152 const GLint rowDb0 = (rowD[j] >> 10) & 0x1f; in do_row_3D()
1153 const GLint rowDb1 = (rowD[k] >> 10) & 0x1f; in do_row_3D()
1154 const GLint rowAa0 = (rowA[j] >> 15) & 0x1; in do_row_3D()
1155 const GLint rowAa1 = (rowA[k] >> 15) & 0x1; in do_row_3D()
1156 const GLint rowBa0 = (rowB[j] >> 15) & 0x1; in do_row_3D()
1157 const GLint rowBa1 = (rowB[k] >> 15) & 0x1; in do_row_3D()
1158 const GLint rowCa0 = (rowC[j] >> 15) & 0x1; in do_row_3D()
1159 const GLint rowCa1 = (rowC[k] >> 15) & 0x1; in do_row_3D()
1160 const GLint rowDa0 = (rowD[j] >> 15) & 0x1; in do_row_3D()
1161 const GLint rowDa1 = (rowD[k] >> 15) & 0x1; in do_row_3D()
1162 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1164 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1166 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, in do_row_3D()
1168 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1179 const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; in do_row_3D()
1180 const GLint rowAr1 = (rowA[k] >> 11) & 0x1f; in do_row_3D()
1181 const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; in do_row_3D()
1182 const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; in do_row_3D()
1183 const GLint rowCr0 = (rowC[j] >> 11) & 0x1f; in do_row_3D()
1184 const GLint rowCr1 = (rowC[k] >> 11) & 0x1f; in do_row_3D()
1185 const GLint rowDr0 = (rowD[j] >> 11) & 0x1f; in do_row_3D()
1186 const GLint rowDr1 = (rowD[k] >> 11) & 0x1f; in do_row_3D()
1187 const GLint rowAg0 = (rowA[j] >> 6) & 0x1f; in do_row_3D()
1188 const GLint rowAg1 = (rowA[k] >> 6) & 0x1f; in do_row_3D()
1189 const GLint rowBg0 = (rowB[j] >> 6) & 0x1f; in do_row_3D()
1190 const GLint rowBg1 = (rowB[k] >> 6) & 0x1f; in do_row_3D()
1191 const GLint rowCg0 = (rowC[j] >> 6) & 0x1f; in do_row_3D()
1192 const GLint rowCg1 = (rowC[k] >> 6) & 0x1f; in do_row_3D()
1193 const GLint rowDg0 = (rowD[j] >> 6) & 0x1f; in do_row_3D()
1194 const GLint rowDg1 = (rowD[k] >> 6) & 0x1f; in do_row_3D()
1195 const GLint rowAb0 = (rowA[j] >> 1) & 0x1f; in do_row_3D()
1196 const GLint rowAb1 = (rowA[k] >> 1) & 0x1f; in do_row_3D()
1197 const GLint rowBb0 = (rowB[j] >> 1) & 0x1f; in do_row_3D()
1198 const GLint rowBb1 = (rowB[k] >> 1) & 0x1f; in do_row_3D()
1199 const GLint rowCb0 = (rowC[j] >> 1) & 0x1f; in do_row_3D()
1200 const GLint rowCb1 = (rowC[k] >> 1) & 0x1f; in do_row_3D()
1201 const GLint rowDb0 = (rowD[j] >> 1) & 0x1f; in do_row_3D()
1202 const GLint rowDb1 = (rowD[k] >> 1) & 0x1f; in do_row_3D()
1203 const GLint rowAa0 = (rowA[j] & 0x1); in do_row_3D()
1204 const GLint rowAa1 = (rowA[k] & 0x1); in do_row_3D()
1205 const GLint rowBa0 = (rowB[j] & 0x1); in do_row_3D()
1206 const GLint rowBa1 = (rowB[k] & 0x1); in do_row_3D()
1207 const GLint rowCa0 = (rowC[j] & 0x1); in do_row_3D()
1208 const GLint rowCa1 = (rowC[k] & 0x1); in do_row_3D()
1209 const GLint rowDa0 = (rowD[j] & 0x1); in do_row_3D()
1210 const GLint rowDa1 = (rowD[k] & 0x1); in do_row_3D()
1211 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1213 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1215 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, in do_row_3D()
1217 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1228 const GLint rowAr0 = rowA[j] & 0x3; in do_row_3D()
1229 const GLint rowAr1 = rowA[k] & 0x3; in do_row_3D()
1230 const GLint rowBr0 = rowB[j] & 0x3; in do_row_3D()
1231 const GLint rowBr1 = rowB[k] & 0x3; in do_row_3D()
1232 const GLint rowCr0 = rowC[j] & 0x3; in do_row_3D()
1233 const GLint rowCr1 = rowC[k] & 0x3; in do_row_3D()
1234 const GLint rowDr0 = rowD[j] & 0x3; in do_row_3D()
1235 const GLint rowDr1 = rowD[k] & 0x3; in do_row_3D()
1236 const GLint rowAg0 = (rowA[j] >> 2) & 0x7; in do_row_3D()
1237 const GLint rowAg1 = (rowA[k] >> 2) & 0x7; in do_row_3D()
1238 const GLint rowBg0 = (rowB[j] >> 2) & 0x7; in do_row_3D()
1239 const GLint rowBg1 = (rowB[k] >> 2) & 0x7; in do_row_3D()
1240 const GLint rowCg0 = (rowC[j] >> 2) & 0x7; in do_row_3D()
1241 const GLint rowCg1 = (rowC[k] >> 2) & 0x7; in do_row_3D()
1242 const GLint rowDg0 = (rowD[j] >> 2) & 0x7; in do_row_3D()
1243 const GLint rowDg1 = (rowD[k] >> 2) & 0x7; in do_row_3D()
1244 const GLint rowAb0 = (rowA[j] >> 5) & 0x7; in do_row_3D()
1245 const GLint rowAb1 = (rowA[k] >> 5) & 0x7; in do_row_3D()
1246 const GLint rowBb0 = (rowB[j] >> 5) & 0x7; in do_row_3D()
1247 const GLint rowBb1 = (rowB[k] >> 5) & 0x7; in do_row_3D()
1248 const GLint rowCb0 = (rowC[j] >> 5) & 0x7; in do_row_3D()
1249 const GLint rowCb1 = (rowC[k] >> 5) & 0x7; in do_row_3D()
1250 const GLint rowDb0 = (rowD[j] >> 5) & 0x7; in do_row_3D()
1251 const GLint rowDb1 = (rowD[k] >> 5) & 0x7; in do_row_3D()
1252 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1254 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1256 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, in do_row_3D()
1266 const GLint rowAr0 = rowA[j] & 0xf; in do_row_3D()
1267 const GLint rowAr1 = rowA[k] & 0xf; in do_row_3D()
1268 const GLint rowBr0 = rowB[j] & 0xf; in do_row_3D()
1269 const GLint rowBr1 = rowB[k] & 0xf; in do_row_3D()
1270 const GLint rowCr0 = rowC[j] & 0xf; in do_row_3D()
1271 const GLint rowCr1 = rowC[k] & 0xf; in do_row_3D()
1272 const GLint rowDr0 = rowD[j] & 0xf; in do_row_3D()
1273 const GLint rowDr1 = rowD[k] & 0xf; in do_row_3D()
1274 const GLint rowAg0 = (rowA[j] >> 4) & 0xf; in do_row_3D()
1275 const GLint rowAg1 = (rowA[k] >> 4) & 0xf; in do_row_3D()
1276 const GLint rowBg0 = (rowB[j] >> 4) & 0xf; in do_row_3D()
1277 const GLint rowBg1 = (rowB[k] >> 4) & 0xf; in do_row_3D()
1278 const GLint rowCg0 = (rowC[j] >> 4) & 0xf; in do_row_3D()
1279 const GLint rowCg1 = (rowC[k] >> 4) & 0xf; in do_row_3D()
1280 const GLint rowDg0 = (rowD[j] >> 4) & 0xf; in do_row_3D()
1281 const GLint rowDg1 = (rowD[k] >> 4) & 0xf; in do_row_3D()
1282 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1284 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1294 const GLint rowAr0 = rowA[j] & 0x3ff; in do_row_3D()
1295 const GLint rowAr1 = rowA[k] & 0x3ff; in do_row_3D()
1296 const GLint rowBr0 = rowB[j] & 0x3ff; in do_row_3D()
1297 const GLint rowBr1 = rowB[k] & 0x3ff; in do_row_3D()
1298 const GLint rowCr0 = rowC[j] & 0x3ff; in do_row_3D()
1299 const GLint rowCr1 = rowC[k] & 0x3ff; in do_row_3D()
1300 const GLint rowDr0 = rowD[j] & 0x3ff; in do_row_3D()
1301 const GLint rowDr1 = rowD[k] & 0x3ff; in do_row_3D()
1302 const GLint rowAg0 = (rowA[j] >> 10) & 0x3ff; in do_row_3D()
1303 const GLint rowAg1 = (rowA[k] >> 10) & 0x3ff; in do_row_3D()
1304 const GLint rowBg0 = (rowB[j] >> 10) & 0x3ff; in do_row_3D()
1305 const GLint rowBg1 = (rowB[k] >> 10) & 0x3ff; in do_row_3D()
1306 const GLint rowCg0 = (rowC[j] >> 10) & 0x3ff; in do_row_3D()
1307 const GLint rowCg1 = (rowC[k] >> 10) & 0x3ff; in do_row_3D()
1308 const GLint rowDg0 = (rowD[j] >> 10) & 0x3ff; in do_row_3D()
1309 const GLint rowDg1 = (rowD[k] >> 10) & 0x3ff; in do_row_3D()
1310 const GLint rowAb0 = (rowA[j] >> 20) & 0x3ff; in do_row_3D()
1311 const GLint rowAb1 = (rowA[k] >> 20) & 0x3ff; in do_row_3D()
1312 const GLint rowBb0 = (rowB[j] >> 20) & 0x3ff; in do_row_3D()
1313 const GLint rowBb1 = (rowB[k] >> 20) & 0x3ff; in do_row_3D()
1314 const GLint rowCb0 = (rowC[j] >> 20) & 0x3ff; in do_row_3D()
1315 const GLint rowCb1 = (rowC[k] >> 20) & 0x3ff; in do_row_3D()
1316 const GLint rowDb0 = (rowD[j] >> 20) & 0x3ff; in do_row_3D()
1317 const GLint rowDb1 = (rowD[k] >> 20) & 0x3ff; in do_row_3D()
1318 const GLint rowAa0 = (rowA[j] >> 30) & 0x3; in do_row_3D()
1319 const GLint rowAa1 = (rowA[k] >> 30) & 0x3; in do_row_3D()
1320 const GLint rowBa0 = (rowB[j] >> 30) & 0x3; in do_row_3D()
1321 const GLint rowBa1 = (rowB[k] >> 30) & 0x3; in do_row_3D()
1322 const GLint rowCa0 = (rowC[j] >> 30) & 0x3; in do_row_3D()
1323 const GLint rowCa1 = (rowC[k] >> 30) & 0x3; in do_row_3D()
1324 const GLint rowDa0 = (rowD[j] >> 30) & 0x3; in do_row_3D()
1325 const GLint rowDa1 = (rowD[k] >> 30) & 0x3; in do_row_3D()
1326 const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, in do_row_3D()
1328 const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, in do_row_3D()
1330 const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, in do_row_3D()
1332 const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, in do_row_3D()
1415 make_1d_mipmap(GLenum datatype, GLuint comps, GLint border, in make_1d_mipmap()
1416 GLint srcWidth, const GLubyte *srcPtr, in make_1d_mipmap()
1417 GLint dstWidth, GLubyte *dstPtr) in make_1d_mipmap()
1419 const GLint bpt = bytes_per_pixel(datatype, comps); in make_1d_mipmap()
1445 make_2d_mipmap(GLenum datatype, GLuint comps, GLint border, in make_2d_mipmap()
1446 GLint srcWidth, GLint srcHeight, in make_2d_mipmap()
1447 const GLubyte *srcPtr, GLint srcRowStride, in make_2d_mipmap()
1448 GLint dstWidth, GLint dstHeight, in make_2d_mipmap()
1449 GLubyte *dstPtr, GLint dstRowStride) in make_2d_mipmap()
1451 const GLint bpt = bytes_per_pixel(datatype, comps); in make_2d_mipmap()
1452 const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */ in make_2d_mipmap()
1453 const GLint dstWidthNB = dstWidth - 2 * border; in make_2d_mipmap()
1454 const GLint dstHeightNB = dstHeight - 2 * border; in make_2d_mipmap()
1457 GLint row, srcRowStep; in make_2d_mipmap()
1537 make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, in make_3d_mipmap()
1538 GLint srcWidth, GLint srcHeight, GLint srcDepth, in make_3d_mipmap()
1539 const GLubyte **srcPtr, GLint srcRowStride, in make_3d_mipmap()
1540 GLint dstWidth, GLint dstHeight, GLint dstDepth, in make_3d_mipmap()
1541 GLubyte **dstPtr, GLint dstRowStride) in make_3d_mipmap()
1543 const GLint bpt = bytes_per_pixel(datatype, comps); in make_3d_mipmap()
1544 const GLint srcWidthNB = srcWidth - 2 * border; /* sizes w/out border */ in make_3d_mipmap()
1545 const GLint srcDepthNB = srcDepth - 2 * border; in make_3d_mipmap()
1546 const GLint dstWidthNB = dstWidth - 2 * border; in make_3d_mipmap()
1547 const GLint dstHeightNB = dstHeight - 2 * border; in make_3d_mipmap()
1548 const GLint dstDepthNB = dstDepth - 2 * border; in make_3d_mipmap()
1549 GLint img, row; in make_3d_mipmap()
1550 GLint bytesPerSrcImage, bytesPerDstImage; in make_3d_mipmap()
1551 GLint bytesPerSrcRow, bytesPerDstRow; in make_3d_mipmap()
1552 GLint srcImageOffset, srcRowOffset; in make_3d_mipmap()
1705 GLint border, in _mesa_generate_mipmap_level()
1706 GLint srcWidth, GLint srcHeight, GLint srcDepth, in _mesa_generate_mipmap_level()
1708 GLint srcRowStride, in _mesa_generate_mipmap_level()
1709 GLint dstWidth, GLint dstHeight, GLint dstDepth, in _mesa_generate_mipmap_level()
1711 GLint dstRowStride) in _mesa_generate_mipmap_level()
1771 next_mipmap_level_size(GLenum target, GLint border, in next_mipmap_level_size()
1772 GLint srcWidth, GLint srcHeight, GLint srcDepth, in next_mipmap_level_size()
1773 GLint *dstWidth, GLint *dstHeight, GLint *dstDepth) in next_mipmap_level_size()
1888 GLint level; in generate_mipmap_uncompressed()
1897 GLint srcRowStride, dstRowStride; in generate_mipmap_uncompressed()
1898 GLint srcWidth, srcHeight, srcDepth; in generate_mipmap_uncompressed()
1899 GLint dstWidth, dstHeight, dstDepth; in generate_mipmap_uncompressed()
1900 GLint border; in generate_mipmap_uncompressed()
1901 GLint slice; in generate_mipmap_uncompressed()
2020 GLint level; in generate_mipmap_compressed()
2022 GLint components; in generate_mipmap_compressed()
2083 GLint srcWidth, srcHeight, srcDepth; in generate_mipmap_compressed()
2084 GLint dstWidth, dstHeight, dstDepth; in generate_mipmap_compressed()
2085 GLint border; in generate_mipmap_compressed()
2168 GLint maxLevel; in _mesa_generate_mipmap()