Lines Matching refs:copyAlphaVertex
69 inline void copyAlphaVertex(AlphaVertex* destPtr, const AlphaVertex* srcPtr) { in copyAlphaVertex() function
247 copyAlphaVertex(&buffer[currentIndex++], &buffer[0]); in getFillVerticesFromPerimeterAA()
248 copyAlphaVertex(&buffer[currentIndex++], &buffer[1]); in getFillVerticesFromPerimeterAA()
256 copyAlphaVertex(&buffer[currentIndex++], &buffer[srcAindex * 2 + 1]); in getFillVerticesFromPerimeterAA()
258 copyAlphaVertex(&buffer[currentIndex++], &buffer[srcBindex * 2 + 1]); in getFillVerticesFromPerimeterAA()
329 copyAlphaVertex(&buffer[2 * offset + 8], &buffer[0]); in getStrokeVerticesFromUnclosedVerticesAA()
330 copyAlphaVertex(&buffer[2 * offset + 9], &buffer[1]); in getStrokeVerticesFromUnclosedVerticesAA()
331 copyAlphaVertex(&buffer[2 * offset + 10], &buffer[1]); // degenerate tris (the only two!) in getStrokeVerticesFromUnclosedVerticesAA()
332 copyAlphaVertex(&buffer[2 * offset + 11], &buffer[2 * offset + 7]); in getStrokeVerticesFromUnclosedVerticesAA()
418 copyAlphaVertex(&buffer[vertexBuffer->getSize() - 2], &buffer[offset + 3]); in getStrokeVerticesFromUnclosedVerticesAA()
419 copyAlphaVertex(&buffer[vertexBuffer->getSize() - 1], &buffer[offset + 5]); in getStrokeVerticesFromUnclosedVerticesAA()
504 copyAlphaVertex(&buffer[currentAAOuterIndex++], &buffer[0]); in getStrokeVerticesFromPerimeterAA()
505 copyAlphaVertex(&buffer[currentAAOuterIndex++], &buffer[1]); in getStrokeVerticesFromPerimeterAA()
506 copyAlphaVertex(&buffer[currentAAOuterIndex++], &buffer[1]); in getStrokeVerticesFromPerimeterAA()
508 copyAlphaVertex(&buffer[currentStrokeIndex++], &buffer[offset]); in getStrokeVerticesFromPerimeterAA()
509 copyAlphaVertex(&buffer[currentStrokeIndex++], &buffer[offset + 1]); in getStrokeVerticesFromPerimeterAA()
510 copyAlphaVertex(&buffer[currentStrokeIndex++], &buffer[offset + 1]); in getStrokeVerticesFromPerimeterAA()
512 copyAlphaVertex(&buffer[currentAAInnerIndex++], &buffer[2 * offset]); in getStrokeVerticesFromPerimeterAA()
513 copyAlphaVertex(&buffer[currentAAInnerIndex++], &buffer[2 * offset + 1]); in getStrokeVerticesFromPerimeterAA()