Lines Matching refs:GrGLTexture
431 GrGLTexture::IDDesc idDesc; in onWrapBackendTexture()
454 GrGLTexture* texture = NULL; in onWrapBackendTexture()
463 texture = SkNEW_ARGS(GrGLTexture, (this, surfDesc, idDesc)); in onWrapBackendTexture()
517 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture); in onWriteTexturePixels()
984 GrGLTexture::IDDesc idDesc; in onCreateTexture()
1005 GrGLTexture::TexParams initialTexParams; in onCreateTexture()
1031 GrGLTexture* tex; in onCreateTexture()
1043 tex = SkNEW_ARGS(GrGLTexture, (this, desc, idDesc)); in onCreateTexture()
1061 GrGLTexture::IDDesc idDesc; in onCreateCompressedTexture()
1075 GrGLTexture::TexParams initialTexParams; in onCreateCompressedTexture()
1100 GrGLTexture* tex; in onCreateCompressedTexture()
1101 tex = SkNEW_ARGS(GrGLTexture, (this, desc, idDesc)); in onCreateCompressedTexture()
2186 void GrGLGpu::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture) { in bindTexture()
2205 const GrGLTexture::TexParams& oldTexParams = texture->getCachedTexParams(×tamp); in bindTexture()
2207 GrGLTexture::TexParams newTexParams; in bindTexture()
2583 GrGLuint texID = static_cast<GrGLTexture*>(surface->asTexture())->textureID(); in bindSurfaceAsFBO()
2672 GrGLTexture* dstTex = static_cast<GrGLTexture*>(dst->asTexture()); in copySurface()