Lines Matching refs:GrGLuint
77 void bindVertexArray(GrGLuint id) { in bindVertexArray()
80 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) { in bindIndexBufferAndDefaultVertexArray()
83 void bindVertexBuffer(GrGLuint id) { in bindVertexBuffer()
89 void notifyVertexArrayDelete(GrGLuint id) { in notifyVertexArrayDelete()
92 void notifyVertexBufferDelete(GrGLuint id) { in notifyVertexBufferDelete()
95 void notifyIndexBufferDelete(GrGLuint id) { in notifyIndexBufferDelete()
285 GrGLuint texID, GrGLRenderTarget::IDDesc*);
292 GrGLuint bindSurfaceAsFBO(GrSurface* surface, GrGLenum fboTarget, GrGLIRect* viewport,
307 GrGLuint fHWProgramID;
315 GrGLuint fTempSrcFBOID;
316 GrGLuint fTempDstFBOID;
318 GrGLuint fStencilClearFBOID;
352 void notifyVertexArrayDelete(GrGLuint id) { in notifyVertexArrayDelete()
359 void setVertexArrayID(GrGLGpu* gpu, GrGLuint arrayID) { in setVertexArrayID()
371 void notifyVertexBufferDelete(GrGLuint id) { in notifyVertexBufferDelete()
381 void notifyIndexBufferDelete(GrGLuint id) { in notifyIndexBufferDelete()
391 void setVertexBufferID(GrGLGpu* gpu, GrGLuint id) { in setVertexBufferID()
403 void setIndexBufferIDOnDefaultVertexArray(GrGLGpu* gpu, GrGLuint id) { in setIndexBufferIDOnDefaultVertexArray()
424 GrGLuint fBoundVertexArrayID;
425 GrGLuint fBoundVertexBufferID;
429 GrGLuint fDefaultVertexArrayBoundIndexBufferID;