Lines Matching refs:EAS_I16
113 #define REVERB_XFADE_PHASE_INCREMENT (EAS_I16)(65536 / ((EAS_I16)REVERB_XFADE_PERIOD_IN_SAMPLES/…
179 EAS_I16 m_nApGain; // gain for ap
191 EAS_I16 m_nLpfFwd; // lpf forward gain
193 EAS_I16 m_nLpfFbk; // lpf feedback gain
197 EAS_I16 m_nGain[REVERB_MAX_NUM_REFLECTIONS]; // gain for ap
204 EAS_I16 m_nLpfFbk;
205 EAS_I16 m_nLpfFwd;
207 EAS_I16 m_nEarly;
208 EAS_I16 m_nWet;
209 EAS_I16 m_nDry;
211 EAS_I16 m_nEarlyL_LpfFbk;
212 EAS_I16 m_nEarlyL_LpfFwd;
214 EAS_I16 m_nEarlyL_Delay0; //8
215 EAS_I16 m_nEarlyL_Gain0;
216 EAS_I16 m_nEarlyL_Delay1;
217 EAS_I16 m_nEarlyL_Gain1;
218 EAS_I16 m_nEarlyL_Delay2;
219 EAS_I16 m_nEarlyL_Gain2;
220 EAS_I16 m_nEarlyL_Delay3;
221 EAS_I16 m_nEarlyL_Gain3;
222 EAS_I16 m_nEarlyL_Delay4;
223 EAS_I16 m_nEarlyL_Gain4;
225 EAS_I16 m_nEarlyR_Delay0; //18
226 EAS_I16 m_nEarlyR_Gain0;
227 EAS_I16 m_nEarlyR_Delay1;
228 EAS_I16 m_nEarlyR_Gain1;
229 EAS_I16 m_nEarlyR_Delay2;
230 EAS_I16 m_nEarlyR_Gain2;
231 EAS_I16 m_nEarlyR_Delay3;
232 EAS_I16 m_nEarlyR_Gain3;
233 EAS_I16 m_nEarlyR_Delay4;
234 EAS_I16 m_nEarlyR_Gain4;
237 EAS_I16 m_nXfadeInterval;
239 EAS_I16 m_nAp0_ApGain; //30
240 EAS_I16 m_nAp0_ApOut;
241 EAS_I16 m_nAp1_ApGain;
242 EAS_I16 m_nAp1_ApOut;
244 EAS_I16 m_rfu4;
245 EAS_I16 m_rfu5;
246 EAS_I16 m_rfu6;
247 EAS_I16 m_rfu7;
248 EAS_I16 m_rfu8;
249 EAS_I16 m_rfu9;
250 EAS_I16 m_rfu10; //43
269 EAS_I16 m_nUpdateCounter;
314 EAS_I16 m_nSin; // gain for self taps
316 EAS_I16 m_nCos; // gain for cross taps
318 EAS_I16 m_nSinIncrement; // increment for gain
320 EAS_I16 m_nCosIncrement; // increment for gain
322 EAS_I16 m_nLpfFwd; // lpf forward gain (includes scaling for mixer)
324 EAS_I16 m_nLpfFbk; // lpf feedback gain
330 EAS_I16 m_nPhase; // -1 <= m_nPhase < 1
334 EAS_I16 m_nPhaseIncrement; // add this to m_nPhase each frame
336 EAS_I16 m_nNoise; // random noise sample
344 EAS_I16 m_nCurrentRoom; // preset number for current room
346 EAS_I16 m_nNextRoom; // preset number for next room
348 EAS_I16 m_nWet; // gain for wet (processed) signal
350 EAS_I16 m_nDry; // gain for dry (unprocessed) signal
352 EAS_I16 m_nEarly; // gain for early (widen) signal
410 static EAS_U16 ReverbCalculateNoise(EAS_U16 nMaxExcursion, EAS_I16 *pnNoise);
430 static EAS_RESULT ReverbCalculateSinCos(EAS_I16 nPhase, EAS_I16 *pnSin, EAS_I16 *pnCos);