Lines Matching refs:Program
32 Program::Program(const ProgramDescription& description, const char* vertex, const char* fragment) { in Program() function in android::uirenderer::Program
85 Program::~Program() { in ~Program()
100 int Program::addAttrib(const char* name) { in addAttrib()
106 int Program::bindAttrib(const char* name, ShaderBindings bindingSlot) { in bindAttrib()
112 int Program::getAttrib(const char* name) { in getAttrib()
120 int Program::addUniform(const char* name) { in addUniform()
126 int Program::getUniform(const char* name) { in getUniform()
134 GLuint Program::buildShader(const char* source, GLenum type) { in buildShader()
156 void Program::set(const mat4& projectionMatrix, const mat4& modelViewMatrix, in set()
180 void Program::setColor(FloatColor color) { in setColor()
188 void Program::use() { in use()
197 void Program::remove() { in remove()