Lines Matching refs:tmu
1927 const texture_t& tmu = c->state.texture[i]; in scanline_perspective() local
1928 if (!tmu.enable) continue; in scanline_perspective()
1929 int32_t s = tmu.shade.is0 + in scanline_perspective()
1930 (tmu.shade.idsdy * ys) + (tmu.shade.idsdx * xs) + in scanline_perspective()
1931 ((tmu.shade.idsdx + tmu.shade.idsdy)>>1); in scanline_perspective()
1932 int32_t t = tmu.shade.it0 + in scanline_perspective()
1933 (tmu.shade.idtdy * ys) + (tmu.shade.idtdx * xs) + in scanline_perspective()
1934 ((tmu.shade.idtdx + tmu.shade.idtdy)>>1); in scanline_perspective()
1957 texture_t& tmu = c->state.texture[i]; in scanline_perspective() local
1958 if (!tmu.enable) continue; in scanline_perspective()
1959 texture_iterators_t& ti = tmu.iterators; in scanline_perspective()
1963 if (span) v += (tmu.shade.st[j].dx)*span; in scanline_perspective()
1964 else v += (tmu.shade.st[j].dx)<<SPAN_BITS; in scanline_perspective()
2011 texture_t& tmu = c->state.texture[i]; in scanline_perspective_single() local
2012 texture_iterators_t& ti = tmu.iterators; in scanline_perspective_single()
2015 int32_t s = tmu.shade.is0 + in scanline_perspective_single()
2016 (tmu.shade.idsdy * ys) + (tmu.shade.idsdx * xs) + in scanline_perspective_single()
2017 ((tmu.shade.idsdx + tmu.shade.idsdy)>>1); in scanline_perspective_single()
2018 int32_t t = tmu.shade.it0 + in scanline_perspective_single()
2019 (tmu.shade.idtdy * ys) + (tmu.shade.idtdx * xs) + in scanline_perspective_single()
2020 ((tmu.shade.idtdx + tmu.shade.idtdy)>>1); in scanline_perspective_single()
2039 s += tmu.shade.idsdx * premainder; in scanline_perspective_single()
2040 t += tmu.shade.idtdx * premainder; in scanline_perspective_single()
2052 s += tmu.shade.idsdx << SPAN_BITS; in scanline_perspective_single()
2053 t += tmu.shade.idtdx << SPAN_BITS; in scanline_perspective_single()