/* WARNING: This is auto-generated file. Do not modify, since changes will * be lost! Modify the generating script instead. * * Generated from Khronos GL API description (gl.xml) revision 30159. */ glActiveShaderProgramFunc activeShaderProgram; glActiveTextureFunc activeTexture; glAttachShaderFunc attachShader; glBeginConditionalRenderFunc beginConditionalRender; glBeginQueryFunc beginQuery; glBeginQueryIndexedFunc beginQueryIndexed; glBeginTransformFeedbackFunc beginTransformFeedback; glBindAttribLocationFunc bindAttribLocation; glBindBufferFunc bindBuffer; glBindBufferBaseFunc bindBufferBase; glBindBufferRangeFunc bindBufferRange; glBindBuffersBaseFunc bindBuffersBase; glBindBuffersRangeFunc bindBuffersRange; glBindFragDataLocationFunc bindFragDataLocation; glBindFragDataLocationIndexedFunc bindFragDataLocationIndexed; glBindFramebufferFunc bindFramebuffer; glBindImageTextureFunc bindImageTexture; glBindImageTexturesFunc bindImageTextures; glBindProgramPipelineFunc bindProgramPipeline; glBindRenderbufferFunc bindRenderbuffer; glBindSamplerFunc bindSampler; glBindSamplersFunc bindSamplers; glBindTextureFunc bindTexture; glBindTextureUnitFunc bindTextureUnit; glBindTexturesFunc bindTextures; glBindTransformFeedbackFunc bindTransformFeedback; glBindVertexArrayFunc bindVertexArray; glBindVertexBufferFunc bindVertexBuffer; glBindVertexBuffersFunc bindVertexBuffers; glBlendBarrierKHRFunc blendBarrierKHR; glBlendColorFunc blendColor; glBlendEquationFunc blendEquation; glBlendEquationSeparateFunc blendEquationSeparate; glBlendEquationSeparateiFunc blendEquationSeparatei; glBlendEquationiFunc blendEquationi; glBlendFuncFunc blendFunc; glBlendFuncSeparateFunc blendFuncSeparate; glBlendFuncSeparateiFunc blendFuncSeparatei; glBlendFunciFunc blendFunci; glBlitFramebufferFunc blitFramebuffer; glBlitNamedFramebufferFunc blitNamedFramebuffer; glBufferDataFunc bufferData; glBufferStorageFunc bufferStorage; glBufferSubDataFunc bufferSubData; glCheckFramebufferStatusFunc checkFramebufferStatus; glCheckNamedFramebufferStatusFunc checkNamedFramebufferStatus; glClampColorFunc clampColor; glClearFunc clear; glClearBufferDataFunc clearBufferData; glClearBufferSubDataFunc clearBufferSubData; glClearBufferfiFunc clearBufferfi; glClearBufferfvFunc clearBufferfv; glClearBufferivFunc clearBufferiv; glClearBufferuivFunc clearBufferuiv; glClearColorFunc clearColor; glClearDepthFunc clearDepth; glClearDepthfFunc clearDepthf; glClearNamedBufferDataFunc clearNamedBufferData; glClearNamedBufferSubDataFunc clearNamedBufferSubData; glClearNamedFramebufferfiFunc clearNamedFramebufferfi; glClearNamedFramebufferfvFunc clearNamedFramebufferfv; glClearNamedFramebufferivFunc clearNamedFramebufferiv; glClearNamedFramebufferuivFunc clearNamedFramebufferuiv; glClearStencilFunc clearStencil; glClearTexImageFunc clearTexImage; glClearTexSubImageFunc clearTexSubImage; glClientWaitSyncFunc clientWaitSync; glClipControlFunc clipControl; glColorMaskFunc colorMask; glColorMaskiFunc colorMaski; glCompileShaderFunc compileShader; glCompressedTexImage1DFunc compressedTexImage1D; glCompressedTexImage2DFunc compressedTexImage2D; glCompressedTexImage3DFunc compressedTexImage3D; glCompressedTexSubImage1DFunc compressedTexSubImage1D; glCompressedTexSubImage2DFunc compressedTexSubImage2D; glCompressedTexSubImage3DFunc compressedTexSubImage3D; glCompressedTextureSubImage1DFunc compressedTextureSubImage1D; glCompressedTextureSubImage2DFunc compressedTextureSubImage2D; glCompressedTextureSubImage3DFunc compressedTextureSubImage3D; glCopyBufferSubDataFunc copyBufferSubData; glCopyImageSubDataFunc copyImageSubData; glCopyNamedBufferSubDataFunc copyNamedBufferSubData; glCopyTexImage1DFunc copyTexImage1D; glCopyTexImage2DFunc copyTexImage2D; glCopyTexSubImage1DFunc copyTexSubImage1D; glCopyTexSubImage2DFunc copyTexSubImage2D; glCopyTexSubImage3DFunc copyTexSubImage3D; glCopyTextureSubImage1DFunc copyTextureSubImage1D; glCopyTextureSubImage2DFunc copyTextureSubImage2D; glCopyTextureSubImage3DFunc copyTextureSubImage3D; glCreateBuffersFunc createBuffers; glCreateFramebuffersFunc createFramebuffers; glCreateProgramFunc createProgram; glCreateProgramPipelinesFunc createProgramPipelines; glCreateQueriesFunc createQueries; glCreateRenderbuffersFunc createRenderbuffers; glCreateSamplersFunc createSamplers; glCreateShaderFunc createShader; glCreateShaderProgramvFunc createShaderProgramv; glCreateTexturesFunc createTextures; glCreateTransformFeedbacksFunc createTransformFeedbacks; glCreateVertexArraysFunc createVertexArrays; glCullFaceFunc cullFace; glDebugMessageCallbackFunc debugMessageCallback; glDebugMessageControlFunc debugMessageControl; glDebugMessageInsertFunc debugMessageInsert; glDeleteBuffersFunc deleteBuffers; glDeleteFramebuffersFunc deleteFramebuffers; glDeleteProgramFunc deleteProgram; glDeleteProgramPipelinesFunc deleteProgramPipelines; glDeleteQueriesFunc deleteQueries; glDeleteRenderbuffersFunc deleteRenderbuffers; glDeleteSamplersFunc deleteSamplers; glDeleteShaderFunc deleteShader; glDeleteSyncFunc deleteSync; glDeleteTexturesFunc deleteTextures; glDeleteTransformFeedbacksFunc deleteTransformFeedbacks; glDeleteVertexArraysFunc deleteVertexArrays; glDepthFuncFunc depthFunc; glDepthMaskFunc depthMask; glDepthRangeFunc depthRange; glDepthRangeArrayvFunc depthRangeArrayv; glDepthRangeIndexedFunc depthRangeIndexed; glDepthRangefFunc depthRangef; glDetachShaderFunc detachShader; glDisableFunc disable; glDisableVertexArrayAttribFunc disableVertexArrayAttrib; glDisableVertexAttribArrayFunc disableVertexAttribArray; glDisableiFunc disablei; glDispatchComputeFunc dispatchCompute; glDispatchComputeIndirectFunc dispatchComputeIndirect; glDrawArraysFunc drawArrays; glDrawArraysIndirectFunc drawArraysIndirect; glDrawArraysInstancedFunc drawArraysInstanced; glDrawArraysInstancedBaseInstanceFunc drawArraysInstancedBaseInstance; glDrawBufferFunc drawBuffer; glDrawBuffersFunc drawBuffers; glDrawElementsFunc drawElements; glDrawElementsBaseVertexFunc drawElementsBaseVertex; glDrawElementsIndirectFunc drawElementsIndirect; glDrawElementsInstancedFunc drawElementsInstanced; glDrawElementsInstancedBaseInstanceFunc drawElementsInstancedBaseInstance; glDrawElementsInstancedBaseVertexFunc drawElementsInstancedBaseVertex; glDrawElementsInstancedBaseVertexBaseInstanceFunc drawElementsInstancedBaseVertexBaseInstance; glDrawRangeElementsFunc drawRangeElements; glDrawRangeElementsBaseVertexFunc drawRangeElementsBaseVertex; glDrawTransformFeedbackFunc drawTransformFeedback; glDrawTransformFeedbackInstancedFunc drawTransformFeedbackInstanced; glDrawTransformFeedbackStreamFunc drawTransformFeedbackStream; glDrawTransformFeedbackStreamInstancedFunc drawTransformFeedbackStreamInstanced; glEGLImageTargetRenderbufferStorageOESFunc eglImageTargetRenderbufferStorageOES; glEGLImageTargetTexture2DOESFunc eglImageTargetTexture2DOES; glEnableFunc enable; glEnableVertexArrayAttribFunc enableVertexArrayAttrib; glEnableVertexAttribArrayFunc enableVertexAttribArray; glEnableiFunc enablei; glEndConditionalRenderFunc endConditionalRender; glEndQueryFunc endQuery; glEndQueryIndexedFunc endQueryIndexed; glEndTransformFeedbackFunc endTransformFeedback; glFenceSyncFunc fenceSync; glFinishFunc finish; glFlushFunc flush; glFlushMappedBufferRangeFunc flushMappedBufferRange; glFlushMappedNamedBufferRangeFunc flushMappedNamedBufferRange; glFramebufferParameteriFunc framebufferParameteri; glFramebufferRenderbufferFunc framebufferRenderbuffer; glFramebufferTextureFunc framebufferTexture; glFramebufferTexture1DFunc framebufferTexture1D; glFramebufferTexture2DFunc framebufferTexture2D; glFramebufferTexture3DFunc framebufferTexture3D; glFramebufferTextureLayerFunc framebufferTextureLayer; glFrontFaceFunc frontFace; glGenBuffersFunc genBuffers; glGenFramebuffersFunc genFramebuffers; glGenProgramPipelinesFunc genProgramPipelines; glGenQueriesFunc genQueries; glGenRenderbuffersFunc genRenderbuffers; glGenSamplersFunc genSamplers; glGenTexturesFunc genTextures; glGenTransformFeedbacksFunc genTransformFeedbacks; glGenVertexArraysFunc genVertexArrays; glGenerateMipmapFunc generateMipmap; glGenerateTextureMipmapFunc generateTextureMipmap; glGetActiveAtomicCounterBufferivFunc getActiveAtomicCounterBufferiv; glGetActiveAttribFunc getActiveAttrib; glGetActiveSubroutineNameFunc getActiveSubroutineName; glGetActiveSubroutineUniformNameFunc getActiveSubroutineUniformName; glGetActiveSubroutineUniformivFunc getActiveSubroutineUniformiv; glGetActiveUniformFunc getActiveUniform; glGetActiveUniformBlockNameFunc getActiveUniformBlockName; glGetActiveUniformBlockivFunc getActiveUniformBlockiv; glGetActiveUniformNameFunc getActiveUniformName; glGetActiveUniformsivFunc getActiveUniformsiv; glGetAttachedShadersFunc getAttachedShaders; glGetAttribLocationFunc getAttribLocation; glGetBooleani_vFunc getBooleani_v; glGetBooleanvFunc getBooleanv; glGetBufferParameteri64vFunc getBufferParameteri64v; glGetBufferParameterivFunc getBufferParameteriv; glGetBufferPointervFunc getBufferPointerv; glGetBufferSubDataFunc getBufferSubData; glGetCompressedTexImageFunc getCompressedTexImage; glGetCompressedTextureImageFunc getCompressedTextureImage; glGetCompressedTextureSubImageFunc getCompressedTextureSubImage; glGetDebugMessageLogFunc getDebugMessageLog; glGetDoublei_vFunc getDoublei_v; glGetDoublevFunc getDoublev; glGetErrorFunc getError; glGetFloati_vFunc getFloati_v; glGetFloatvFunc getFloatv; glGetFragDataIndexFunc getFragDataIndex; glGetFragDataLocationFunc getFragDataLocation; glGetFramebufferAttachmentParameterivFunc getFramebufferAttachmentParameteriv; glGetFramebufferParameterivFunc getFramebufferParameteriv; glGetGraphicsResetStatusFunc getGraphicsResetStatus; glGetInteger64i_vFunc getInteger64i_v; glGetInteger64vFunc getInteger64v; glGetIntegeri_vFunc getIntegeri_v; glGetIntegervFunc getIntegerv; glGetInternalformati64vFunc getInternalformati64v; glGetInternalformativFunc getInternalformativ; glGetMultisamplefvFunc getMultisamplefv; glGetNamedBufferParameteri64vFunc getNamedBufferParameteri64v; glGetNamedBufferParameterivFunc getNamedBufferParameteriv; glGetNamedBufferPointervFunc getNamedBufferPointerv; glGetNamedBufferSubDataFunc getNamedBufferSubData; glGetNamedFramebufferAttachmentParameterivFunc getNamedFramebufferAttachmentParameteriv; glGetNamedFramebufferParameterivFunc getNamedFramebufferParameteriv; glGetNamedRenderbufferParameterivFunc getNamedRenderbufferParameteriv; glGetObjectLabelFunc getObjectLabel; glGetObjectPtrLabelFunc getObjectPtrLabel; glGetPointervFunc getPointerv; glGetProgramBinaryFunc getProgramBinary; glGetProgramInfoLogFunc getProgramInfoLog; glGetProgramInterfaceivFunc getProgramInterfaceiv; glGetProgramPipelineInfoLogFunc getProgramPipelineInfoLog; glGetProgramPipelineivFunc getProgramPipelineiv; glGetProgramResourceIndexFunc getProgramResourceIndex; glGetProgramResourceLocationFunc getProgramResourceLocation; glGetProgramResourceLocationIndexFunc getProgramResourceLocationIndex; glGetProgramResourceNameFunc getProgramResourceName; glGetProgramResourceivFunc getProgramResourceiv; glGetProgramStageivFunc getProgramStageiv; glGetProgramivFunc getProgramiv; glGetQueryBufferObjecti64vFunc getQueryBufferObjecti64v; glGetQueryBufferObjectivFunc getQueryBufferObjectiv; glGetQueryBufferObjectui64vFunc getQueryBufferObjectui64v; glGetQueryBufferObjectuivFunc getQueryBufferObjectuiv; glGetQueryIndexedivFunc getQueryIndexediv; glGetQueryObjecti64vFunc getQueryObjecti64v; glGetQueryObjectivFunc getQueryObjectiv; glGetQueryObjectui64vFunc getQueryObjectui64v; glGetQueryObjectuivFunc getQueryObjectuiv; glGetQueryivFunc getQueryiv; glGetRenderbufferParameterivFunc getRenderbufferParameteriv; glGetSamplerParameterIivFunc getSamplerParameterIiv; glGetSamplerParameterIuivFunc getSamplerParameterIuiv; glGetSamplerParameterfvFunc getSamplerParameterfv; glGetSamplerParameterivFunc getSamplerParameteriv; glGetShaderInfoLogFunc getShaderInfoLog; glGetShaderPrecisionFormatFunc getShaderPrecisionFormat; glGetShaderSourceFunc getShaderSource; glGetShaderivFunc getShaderiv; glGetStringFunc getString; glGetStringiFunc getStringi; glGetSubroutineIndexFunc getSubroutineIndex; glGetSubroutineUniformLocationFunc getSubroutineUniformLocation; glGetSyncivFunc getSynciv; glGetTexImageFunc getTexImage; glGetTexLevelParameterfvFunc getTexLevelParameterfv; glGetTexLevelParameterivFunc getTexLevelParameteriv; glGetTexParameterIivFunc getTexParameterIiv; glGetTexParameterIuivFunc getTexParameterIuiv; glGetTexParameterfvFunc getTexParameterfv; glGetTexParameterivFunc getTexParameteriv; glGetTextureImageFunc getTextureImage; glGetTextureLevelParameterfvFunc getTextureLevelParameterfv; glGetTextureLevelParameterivFunc getTextureLevelParameteriv; glGetTextureParameterIivFunc getTextureParameterIiv; glGetTextureParameterIuivFunc getTextureParameterIuiv; glGetTextureParameterfvFunc getTextureParameterfv; glGetTextureParameterivFunc getTextureParameteriv; glGetTextureSubImageFunc getTextureSubImage; glGetTransformFeedbackVaryingFunc getTransformFeedbackVarying; glGetTransformFeedbacki64_vFunc getTransformFeedbacki64_v; glGetTransformFeedbacki_vFunc getTransformFeedbacki_v; glGetTransformFeedbackivFunc getTransformFeedbackiv; glGetUniformBlockIndexFunc getUniformBlockIndex; glGetUniformIndicesFunc getUniformIndices; glGetUniformLocationFunc getUniformLocation; glGetUniformSubroutineuivFunc getUniformSubroutineuiv; glGetUniformdvFunc getUniformdv; glGetUniformfvFunc getUniformfv; glGetUniformivFunc getUniformiv; glGetUniformuivFunc getUniformuiv; glGetVertexArrayIndexed64ivFunc getVertexArrayIndexed64iv; glGetVertexArrayIndexedivFunc getVertexArrayIndexediv; glGetVertexArrayivFunc getVertexArrayiv; glGetVertexAttribIivFunc getVertexAttribIiv; glGetVertexAttribIuivFunc getVertexAttribIuiv; glGetVertexAttribLdvFunc getVertexAttribLdv; glGetVertexAttribPointervFunc getVertexAttribPointerv; glGetVertexAttribdvFunc getVertexAttribdv; glGetVertexAttribfvFunc getVertexAttribfv; glGetVertexAttribivFunc getVertexAttribiv; glGetnCompressedTexImageFunc getnCompressedTexImage; glGetnTexImageFunc getnTexImage; glGetnUniformdvFunc getnUniformdv; glGetnUniformfvFunc getnUniformfv; glGetnUniformivFunc getnUniformiv; glGetnUniformuivFunc getnUniformuiv; glHintFunc hint; glInsertEventMarkerEXTFunc insertEventMarkerEXT; glInvalidateBufferDataFunc invalidateBufferData; glInvalidateBufferSubDataFunc invalidateBufferSubData; glInvalidateFramebufferFunc invalidateFramebuffer; glInvalidateNamedFramebufferDataFunc invalidateNamedFramebufferData; glInvalidateNamedFramebufferSubDataFunc invalidateNamedFramebufferSubData; glInvalidateSubFramebufferFunc invalidateSubFramebuffer; glInvalidateTexImageFunc invalidateTexImage; glInvalidateTexSubImageFunc invalidateTexSubImage; glIsBufferFunc isBuffer; glIsEnabledFunc isEnabled; glIsEnablediFunc isEnabledi; glIsFramebufferFunc isFramebuffer; glIsProgramFunc isProgram; glIsProgramPipelineFunc isProgramPipeline; glIsQueryFunc isQuery; glIsRenderbufferFunc isRenderbuffer; glIsSamplerFunc isSampler; glIsShaderFunc isShader; glIsSyncFunc isSync; glIsTextureFunc isTexture; glIsTransformFeedbackFunc isTransformFeedback; glIsVertexArrayFunc isVertexArray; glLineWidthFunc lineWidth; glLinkProgramFunc linkProgram; glLogicOpFunc logicOp; glMapBufferFunc mapBuffer; glMapBufferRangeFunc mapBufferRange; glMapNamedBufferFunc mapNamedBuffer; glMapNamedBufferRangeFunc mapNamedBufferRange; glMemoryBarrierFunc memoryBarrier; glMemoryBarrierByRegionFunc memoryBarrierByRegion; glMinSampleShadingFunc minSampleShading; glMultiDrawArraysFunc multiDrawArrays; glMultiDrawArraysIndirectFunc multiDrawArraysIndirect; glMultiDrawElementsFunc multiDrawElements; glMultiDrawElementsBaseVertexFunc multiDrawElementsBaseVertex; glMultiDrawElementsIndirectFunc multiDrawElementsIndirect; glNamedBufferDataFunc namedBufferData; glNamedBufferStorageFunc namedBufferStorage; glNamedBufferSubDataFunc namedBufferSubData; glNamedFramebufferDrawBufferFunc namedFramebufferDrawBuffer; glNamedFramebufferDrawBuffersFunc namedFramebufferDrawBuffers; glNamedFramebufferParameteriFunc namedFramebufferParameteri; glNamedFramebufferReadBufferFunc namedFramebufferReadBuffer; glNamedFramebufferRenderbufferFunc namedFramebufferRenderbuffer; glNamedFramebufferTextureFunc namedFramebufferTexture; glNamedFramebufferTextureLayerFunc namedFramebufferTextureLayer; glNamedRenderbufferStorageFunc namedRenderbufferStorage; glNamedRenderbufferStorageMultisampleFunc namedRenderbufferStorageMultisample; glObjectLabelFunc objectLabel; glObjectPtrLabelFunc objectPtrLabel; glPatchParameterfvFunc patchParameterfv; glPatchParameteriFunc patchParameteri; glPauseTransformFeedbackFunc pauseTransformFeedback; glPixelStorefFunc pixelStoref; glPixelStoreiFunc pixelStorei; glPointParameterfFunc pointParameterf; glPointParameterfvFunc pointParameterfv; glPointParameteriFunc pointParameteri; glPointParameterivFunc pointParameteriv; glPointSizeFunc pointSize; glPolygonModeFunc polygonMode; glPolygonOffsetFunc polygonOffset; glPopDebugGroupFunc popDebugGroup; glPopGroupMarkerEXTFunc popGroupMarkerEXT; glPrimitiveBoundingBoxEXTFunc primitiveBoundingBoxEXT; glPrimitiveRestartIndexFunc primitiveRestartIndex; glProgramBinaryFunc programBinary; glProgramParameteriFunc programParameteri; glProgramUniform1dFunc programUniform1d; glProgramUniform1dvFunc programUniform1dv; glProgramUniform1fFunc programUniform1f; glProgramUniform1fvFunc programUniform1fv; glProgramUniform1iFunc programUniform1i; glProgramUniform1ivFunc programUniform1iv; glProgramUniform1uiFunc programUniform1ui; glProgramUniform1uivFunc programUniform1uiv; glProgramUniform2dFunc programUniform2d; glProgramUniform2dvFunc programUniform2dv; glProgramUniform2fFunc programUniform2f; glProgramUniform2fvFunc programUniform2fv; glProgramUniform2iFunc programUniform2i; glProgramUniform2ivFunc programUniform2iv; glProgramUniform2uiFunc programUniform2ui; glProgramUniform2uivFunc programUniform2uiv; glProgramUniform3dFunc programUniform3d; glProgramUniform3dvFunc programUniform3dv; glProgramUniform3fFunc programUniform3f; glProgramUniform3fvFunc programUniform3fv; glProgramUniform3iFunc programUniform3i; glProgramUniform3ivFunc programUniform3iv; glProgramUniform3uiFunc programUniform3ui; glProgramUniform3uivFunc programUniform3uiv; glProgramUniform4dFunc programUniform4d; glProgramUniform4dvFunc programUniform4dv; glProgramUniform4fFunc programUniform4f; glProgramUniform4fvFunc programUniform4fv; glProgramUniform4iFunc programUniform4i; glProgramUniform4ivFunc programUniform4iv; glProgramUniform4uiFunc programUniform4ui; glProgramUniform4uivFunc programUniform4uiv; glProgramUniformMatrix2dvFunc programUniformMatrix2dv; glProgramUniformMatrix2fvFunc programUniformMatrix2fv; glProgramUniformMatrix2x3dvFunc programUniformMatrix2x3dv; glProgramUniformMatrix2x3fvFunc programUniformMatrix2x3fv; glProgramUniformMatrix2x4dvFunc programUniformMatrix2x4dv; glProgramUniformMatrix2x4fvFunc programUniformMatrix2x4fv; glProgramUniformMatrix3dvFunc programUniformMatrix3dv; glProgramUniformMatrix3fvFunc programUniformMatrix3fv; glProgramUniformMatrix3x2dvFunc programUniformMatrix3x2dv; glProgramUniformMatrix3x2fvFunc programUniformMatrix3x2fv; glProgramUniformMatrix3x4dvFunc programUniformMatrix3x4dv; glProgramUniformMatrix3x4fvFunc programUniformMatrix3x4fv; glProgramUniformMatrix4dvFunc programUniformMatrix4dv; glProgramUniformMatrix4fvFunc programUniformMatrix4fv; glProgramUniformMatrix4x2dvFunc programUniformMatrix4x2dv; glProgramUniformMatrix4x2fvFunc programUniformMatrix4x2fv; glProgramUniformMatrix4x3dvFunc programUniformMatrix4x3dv; glProgramUniformMatrix4x3fvFunc programUniformMatrix4x3fv; glProvokingVertexFunc provokingVertex; glPushDebugGroupFunc pushDebugGroup; glPushGroupMarkerEXTFunc pushGroupMarkerEXT; glQueryCounterFunc queryCounter; glReadBufferFunc readBuffer; glReadPixelsFunc readPixels; glReadnPixelsFunc readnPixels; glReleaseShaderCompilerFunc releaseShaderCompiler; glRenderbufferStorageFunc renderbufferStorage; glRenderbufferStorageMultisampleFunc renderbufferStorageMultisample; glResumeTransformFeedbackFunc resumeTransformFeedback; glSampleCoverageFunc sampleCoverage; glSampleMaskiFunc sampleMaski; glSamplerParameterIivFunc samplerParameterIiv; glSamplerParameterIuivFunc samplerParameterIuiv; glSamplerParameterfFunc samplerParameterf; glSamplerParameterfvFunc samplerParameterfv; glSamplerParameteriFunc samplerParameteri; glSamplerParameterivFunc samplerParameteriv; glScissorFunc scissor; glScissorArrayvFunc scissorArrayv; glScissorIndexedFunc scissorIndexed; glScissorIndexedvFunc scissorIndexedv; glShaderBinaryFunc shaderBinary; glShaderSourceFunc shaderSource; glShaderStorageBlockBindingFunc shaderStorageBlockBinding; glStencilFuncFunc stencilFunc; glStencilFuncSeparateFunc stencilFuncSeparate; glStencilMaskFunc stencilMask; glStencilMaskSeparateFunc stencilMaskSeparate; glStencilOpFunc stencilOp; glStencilOpSeparateFunc stencilOpSeparate; glTexBufferFunc texBuffer; glTexBufferRangeFunc texBufferRange; glTexImage1DFunc texImage1D; glTexImage2DFunc texImage2D; glTexImage2DMultisampleFunc texImage2DMultisample; glTexImage3DFunc texImage3D; glTexImage3DMultisampleFunc texImage3DMultisample; glTexParameterIivFunc texParameterIiv; glTexParameterIuivFunc texParameterIuiv; glTexParameterfFunc texParameterf; glTexParameterfvFunc texParameterfv; glTexParameteriFunc texParameteri; glTexParameterivFunc texParameteriv; glTexStorage1DFunc texStorage1D; glTexStorage2DFunc texStorage2D; glTexStorage2DMultisampleFunc texStorage2DMultisample; glTexStorage3DFunc texStorage3D; glTexStorage3DMultisampleFunc texStorage3DMultisample; glTexSubImage1DFunc texSubImage1D; glTexSubImage2DFunc texSubImage2D; glTexSubImage3DFunc texSubImage3D; glTextureBarrierFunc textureBarrier; glTextureBufferFunc textureBuffer; glTextureBufferRangeFunc textureBufferRange; glTextureParameterIivFunc textureParameterIiv; glTextureParameterIuivFunc textureParameterIuiv; glTextureParameterfFunc textureParameterf; glTextureParameterfvFunc textureParameterfv; glTextureParameteriFunc textureParameteri; glTextureParameterivFunc textureParameteriv; glTextureStorage1DFunc textureStorage1D; glTextureStorage2DFunc textureStorage2D; glTextureStorage2DMultisampleFunc textureStorage2DMultisample; glTextureStorage3DFunc textureStorage3D; glTextureStorage3DMultisampleFunc textureStorage3DMultisample; glTextureSubImage1DFunc textureSubImage1D; glTextureSubImage2DFunc textureSubImage2D; glTextureSubImage3DFunc textureSubImage3D; glTextureViewFunc textureView; glTransformFeedbackBufferBaseFunc transformFeedbackBufferBase; glTransformFeedbackBufferRangeFunc transformFeedbackBufferRange; glTransformFeedbackVaryingsFunc transformFeedbackVaryings; glUniform1dFunc uniform1d; glUniform1dvFunc uniform1dv; glUniform1fFunc uniform1f; glUniform1fvFunc uniform1fv; glUniform1iFunc uniform1i; glUniform1ivFunc uniform1iv; glUniform1uiFunc uniform1ui; glUniform1uivFunc uniform1uiv; glUniform2dFunc uniform2d; glUniform2dvFunc uniform2dv; glUniform2fFunc uniform2f; glUniform2fvFunc uniform2fv; glUniform2iFunc uniform2i; glUniform2ivFunc uniform2iv; glUniform2uiFunc uniform2ui; glUniform2uivFunc uniform2uiv; glUniform3dFunc uniform3d; glUniform3dvFunc uniform3dv; glUniform3fFunc uniform3f; glUniform3fvFunc uniform3fv; glUniform3iFunc uniform3i; glUniform3ivFunc uniform3iv; glUniform3uiFunc uniform3ui; glUniform3uivFunc uniform3uiv; glUniform4dFunc uniform4d; glUniform4dvFunc uniform4dv; glUniform4fFunc uniform4f; glUniform4fvFunc uniform4fv; glUniform4iFunc uniform4i; glUniform4ivFunc uniform4iv; glUniform4uiFunc uniform4ui; glUniform4uivFunc uniform4uiv; glUniformBlockBindingFunc uniformBlockBinding; glUniformMatrix2dvFunc uniformMatrix2dv; glUniformMatrix2fvFunc uniformMatrix2fv; glUniformMatrix2x3dvFunc uniformMatrix2x3dv; glUniformMatrix2x3fvFunc uniformMatrix2x3fv; glUniformMatrix2x4dvFunc uniformMatrix2x4dv; glUniformMatrix2x4fvFunc uniformMatrix2x4fv; glUniformMatrix3dvFunc uniformMatrix3dv; glUniformMatrix3fvFunc uniformMatrix3fv; glUniformMatrix3x2dvFunc uniformMatrix3x2dv; glUniformMatrix3x2fvFunc uniformMatrix3x2fv; glUniformMatrix3x4dvFunc uniformMatrix3x4dv; glUniformMatrix3x4fvFunc uniformMatrix3x4fv; glUniformMatrix4dvFunc uniformMatrix4dv; glUniformMatrix4fvFunc uniformMatrix4fv; glUniformMatrix4x2dvFunc uniformMatrix4x2dv; glUniformMatrix4x2fvFunc uniformMatrix4x2fv; glUniformMatrix4x3dvFunc uniformMatrix4x3dv; glUniformMatrix4x3fvFunc uniformMatrix4x3fv; glUniformSubroutinesuivFunc uniformSubroutinesuiv; glUnmapBufferFunc unmapBuffer; glUnmapNamedBufferFunc unmapNamedBuffer; glUseProgramFunc useProgram; glUseProgramStagesFunc useProgramStages; glValidateProgramFunc validateProgram; glValidateProgramPipelineFunc validateProgramPipeline; glVertexArrayAttribBindingFunc vertexArrayAttribBinding; glVertexArrayAttribFormatFunc vertexArrayAttribFormat; glVertexArrayAttribIFormatFunc vertexArrayAttribIFormat; glVertexArrayAttribLFormatFunc vertexArrayAttribLFormat; glVertexArrayBindingDivisorFunc vertexArrayBindingDivisor; glVertexArrayElementBufferFunc vertexArrayElementBuffer; glVertexArrayVertexBufferFunc vertexArrayVertexBuffer; glVertexArrayVertexBuffersFunc vertexArrayVertexBuffers; glVertexAttrib1dFunc vertexAttrib1d; glVertexAttrib1dvFunc vertexAttrib1dv; glVertexAttrib1fFunc vertexAttrib1f; glVertexAttrib1fvFunc vertexAttrib1fv; glVertexAttrib1sFunc vertexAttrib1s; glVertexAttrib1svFunc vertexAttrib1sv; glVertexAttrib2dFunc vertexAttrib2d; glVertexAttrib2dvFunc vertexAttrib2dv; glVertexAttrib2fFunc vertexAttrib2f; glVertexAttrib2fvFunc vertexAttrib2fv; glVertexAttrib2sFunc vertexAttrib2s; glVertexAttrib2svFunc vertexAttrib2sv; glVertexAttrib3dFunc vertexAttrib3d; glVertexAttrib3dvFunc vertexAttrib3dv; glVertexAttrib3fFunc vertexAttrib3f; glVertexAttrib3fvFunc vertexAttrib3fv; glVertexAttrib3sFunc vertexAttrib3s; glVertexAttrib3svFunc vertexAttrib3sv; glVertexAttrib4NbvFunc vertexAttrib4Nbv; glVertexAttrib4NivFunc vertexAttrib4Niv; glVertexAttrib4NsvFunc vertexAttrib4Nsv; glVertexAttrib4NubFunc vertexAttrib4Nub; glVertexAttrib4NubvFunc vertexAttrib4Nubv; glVertexAttrib4NuivFunc vertexAttrib4Nuiv; glVertexAttrib4NusvFunc vertexAttrib4Nusv; glVertexAttrib4bvFunc vertexAttrib4bv; glVertexAttrib4dFunc vertexAttrib4d; glVertexAttrib4dvFunc vertexAttrib4dv; glVertexAttrib4fFunc vertexAttrib4f; glVertexAttrib4fvFunc vertexAttrib4fv; glVertexAttrib4ivFunc vertexAttrib4iv; glVertexAttrib4sFunc vertexAttrib4s; glVertexAttrib4svFunc vertexAttrib4sv; glVertexAttrib4ubvFunc vertexAttrib4ubv; glVertexAttrib4uivFunc vertexAttrib4uiv; glVertexAttrib4usvFunc vertexAttrib4usv; glVertexAttribBindingFunc vertexAttribBinding; glVertexAttribDivisorFunc vertexAttribDivisor; glVertexAttribFormatFunc vertexAttribFormat; glVertexAttribI1iFunc vertexAttribI1i; glVertexAttribI1ivFunc vertexAttribI1iv; glVertexAttribI1uiFunc vertexAttribI1ui; glVertexAttribI1uivFunc vertexAttribI1uiv; glVertexAttribI2iFunc vertexAttribI2i; glVertexAttribI2ivFunc vertexAttribI2iv; glVertexAttribI2uiFunc vertexAttribI2ui; glVertexAttribI2uivFunc vertexAttribI2uiv; glVertexAttribI3iFunc vertexAttribI3i; glVertexAttribI3ivFunc vertexAttribI3iv; glVertexAttribI3uiFunc vertexAttribI3ui; glVertexAttribI3uivFunc vertexAttribI3uiv; glVertexAttribI4bvFunc vertexAttribI4bv; glVertexAttribI4iFunc vertexAttribI4i; glVertexAttribI4ivFunc vertexAttribI4iv; glVertexAttribI4svFunc vertexAttribI4sv; glVertexAttribI4ubvFunc vertexAttribI4ubv; glVertexAttribI4uiFunc vertexAttribI4ui; glVertexAttribI4uivFunc vertexAttribI4uiv; glVertexAttribI4usvFunc vertexAttribI4usv; glVertexAttribIFormatFunc vertexAttribIFormat; glVertexAttribIPointerFunc vertexAttribIPointer; glVertexAttribL1dFunc vertexAttribL1d; glVertexAttribL1dvFunc vertexAttribL1dv; glVertexAttribL2dFunc vertexAttribL2d; glVertexAttribL2dvFunc vertexAttribL2dv; glVertexAttribL3dFunc vertexAttribL3d; glVertexAttribL3dvFunc vertexAttribL3dv; glVertexAttribL4dFunc vertexAttribL4d; glVertexAttribL4dvFunc vertexAttribL4dv; glVertexAttribLFormatFunc vertexAttribLFormat; glVertexAttribLPointerFunc vertexAttribLPointer; glVertexAttribP1uiFunc vertexAttribP1ui; glVertexAttribP1uivFunc vertexAttribP1uiv; glVertexAttribP2uiFunc vertexAttribP2ui; glVertexAttribP2uivFunc vertexAttribP2uiv; glVertexAttribP3uiFunc vertexAttribP3ui; glVertexAttribP3uivFunc vertexAttribP3uiv; glVertexAttribP4uiFunc vertexAttribP4ui; glVertexAttribP4uivFunc vertexAttribP4uiv; glVertexAttribPointerFunc vertexAttribPointer; glVertexBindingDivisorFunc vertexBindingDivisor; glViewportFunc viewport; glViewportArrayvFunc viewportArrayv; glViewportIndexedfFunc viewportIndexedf; glViewportIndexedfvFunc viewportIndexedfv; glWaitSyncFunc waitSync;