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1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/heap/gc-idle-time-handler.h"
6 #include "src/heap/gc-tracer.h"
7 #include "src/utils.h"
8 
9 namespace v8 {
10 namespace internal {
11 
12 const double GCIdleTimeHandler::kConservativeTimeRatio = 0.9;
13 const size_t GCIdleTimeHandler::kMaxMarkCompactTimeInMs = 1000;
14 const size_t GCIdleTimeHandler::kMinTimeForFinalizeSweeping = 100;
15 const int GCIdleTimeHandler::kMaxMarkCompactsInIdleRound = 7;
16 const int GCIdleTimeHandler::kIdleScavengeThreshold = 5;
17 
18 
Print()19 void GCIdleTimeAction::Print() {
20   switch (type) {
21     case DONE:
22       PrintF("done");
23       break;
24     case DO_NOTHING:
25       PrintF("no action");
26       break;
27     case DO_INCREMENTAL_MARKING:
28       PrintF("incremental marking with step %" V8_PTR_PREFIX "d", parameter);
29       break;
30     case DO_SCAVENGE:
31       PrintF("scavenge");
32       break;
33     case DO_FULL_GC:
34       PrintF("full GC");
35       break;
36     case DO_FINALIZE_SWEEPING:
37       PrintF("finalize sweeping");
38       break;
39   }
40 }
41 
42 
EstimateMarkingStepSize(size_t idle_time_in_ms,size_t marking_speed_in_bytes_per_ms)43 size_t GCIdleTimeHandler::EstimateMarkingStepSize(
44     size_t idle_time_in_ms, size_t marking_speed_in_bytes_per_ms) {
45   DCHECK(idle_time_in_ms > 0);
46 
47   if (marking_speed_in_bytes_per_ms == 0) {
48     marking_speed_in_bytes_per_ms = kInitialConservativeMarkingSpeed;
49   }
50 
51   size_t marking_step_size = marking_speed_in_bytes_per_ms * idle_time_in_ms;
52   if (marking_step_size / marking_speed_in_bytes_per_ms != idle_time_in_ms) {
53     // In the case of an overflow we return maximum marking step size.
54     return kMaximumMarkingStepSize;
55   }
56 
57   if (marking_step_size > kMaximumMarkingStepSize)
58     return kMaximumMarkingStepSize;
59 
60   return static_cast<size_t>(marking_step_size * kConservativeTimeRatio);
61 }
62 
63 
EstimateMarkCompactTime(size_t size_of_objects,size_t mark_compact_speed_in_bytes_per_ms)64 size_t GCIdleTimeHandler::EstimateMarkCompactTime(
65     size_t size_of_objects, size_t mark_compact_speed_in_bytes_per_ms) {
66   if (mark_compact_speed_in_bytes_per_ms == 0) {
67     mark_compact_speed_in_bytes_per_ms = kInitialConservativeMarkCompactSpeed;
68   }
69   size_t result = size_of_objects / mark_compact_speed_in_bytes_per_ms;
70   return Min(result, kMaxMarkCompactTimeInMs);
71 }
72 
73 
EstimateScavengeTime(size_t new_space_size,size_t scavenge_speed_in_bytes_per_ms)74 size_t GCIdleTimeHandler::EstimateScavengeTime(
75     size_t new_space_size, size_t scavenge_speed_in_bytes_per_ms) {
76   if (scavenge_speed_in_bytes_per_ms == 0) {
77     scavenge_speed_in_bytes_per_ms = kInitialConservativeScavengeSpeed;
78   }
79   return new_space_size / scavenge_speed_in_bytes_per_ms;
80 }
81 
82 
ScavangeMayHappenSoon(size_t available_new_space_memory,size_t new_space_allocation_throughput_in_bytes_per_ms)83 bool GCIdleTimeHandler::ScavangeMayHappenSoon(
84     size_t available_new_space_memory,
85     size_t new_space_allocation_throughput_in_bytes_per_ms) {
86   if (available_new_space_memory <=
87       new_space_allocation_throughput_in_bytes_per_ms *
88           kMaxFrameRenderingIdleTime) {
89     return true;
90   }
91   return false;
92 }
93 
94 
95 // The following logic is implemented by the controller:
96 // (1) If the new space is almost full and we can effort a Scavenge, then a
97 // Scavenge is performed.
98 // (2) If there is currently no MarkCompact idle round going on, we start a
99 // new idle round if enough garbage was created or we received a context
100 // disposal event. Otherwise we do not perform garbage collection to keep
101 // system utilization low.
102 // (3) If incremental marking is done, we perform a full garbage collection
103 // if context was disposed or if we are allowed to still do full garbage
104 // collections during this idle round or if we are not allowed to start
105 // incremental marking. Otherwise we do not perform garbage collection to
106 // keep system utilization low.
107 // (4) If sweeping is in progress and we received a large enough idle time
108 // request, we finalize sweeping here.
109 // (5) If incremental marking is in progress, we perform a marking step. Note,
110 // that this currently may trigger a full garbage collection.
Compute(size_t idle_time_in_ms,HeapState heap_state)111 GCIdleTimeAction GCIdleTimeHandler::Compute(size_t idle_time_in_ms,
112                                             HeapState heap_state) {
113   if (idle_time_in_ms <= kMaxFrameRenderingIdleTime &&
114       ScavangeMayHappenSoon(
115           heap_state.available_new_space_memory,
116           heap_state.new_space_allocation_throughput_in_bytes_per_ms) &&
117       idle_time_in_ms >=
118           EstimateScavengeTime(heap_state.new_space_capacity,
119                                heap_state.scavenge_speed_in_bytes_per_ms)) {
120     return GCIdleTimeAction::Scavenge();
121   }
122   if (IsMarkCompactIdleRoundFinished()) {
123     if (EnoughGarbageSinceLastIdleRound() || heap_state.contexts_disposed > 0) {
124       StartIdleRound();
125     } else {
126       return GCIdleTimeAction::Done();
127     }
128   }
129 
130   if (idle_time_in_ms == 0) {
131     return GCIdleTimeAction::Nothing();
132   }
133 
134   if (heap_state.incremental_marking_stopped) {
135     size_t estimated_time_in_ms =
136         EstimateMarkCompactTime(heap_state.size_of_objects,
137                                 heap_state.mark_compact_speed_in_bytes_per_ms);
138     if (idle_time_in_ms >= estimated_time_in_ms ||
139         (heap_state.size_of_objects < kSmallHeapSize &&
140          heap_state.contexts_disposed > 0)) {
141       // If there are no more than two GCs left in this idle round and we are
142       // allowed to do a full GC, then make those GCs full in order to compact
143       // the code space.
144       // TODO(ulan): Once we enable code compaction for incremental marking, we
145       // can get rid of this special case and always start incremental marking.
146       int remaining_mark_sweeps =
147           kMaxMarkCompactsInIdleRound - mark_compacts_since_idle_round_started_;
148       if (heap_state.contexts_disposed > 0 ||
149           (idle_time_in_ms > kMaxFrameRenderingIdleTime &&
150            (remaining_mark_sweeps <= 2 ||
151             !heap_state.can_start_incremental_marking))) {
152         return GCIdleTimeAction::FullGC();
153       }
154     }
155     if (!heap_state.can_start_incremental_marking) {
156       return GCIdleTimeAction::Nothing();
157     }
158   }
159   // TODO(hpayer): Estimate finalize sweeping time.
160   if (heap_state.sweeping_in_progress &&
161       idle_time_in_ms >= kMinTimeForFinalizeSweeping) {
162     return GCIdleTimeAction::FinalizeSweeping();
163   }
164 
165   if (heap_state.incremental_marking_stopped &&
166       !heap_state.can_start_incremental_marking) {
167     return GCIdleTimeAction::Nothing();
168   }
169   size_t step_size = EstimateMarkingStepSize(
170       idle_time_in_ms, heap_state.incremental_marking_speed_in_bytes_per_ms);
171   return GCIdleTimeAction::IncrementalMarking(step_size);
172 }
173 }
174 }
175