Searched defs:Normalized (Results 1 – 4 of 4) sorted by relevance
136 unsigned getBestEditDistance(bool Normalized) { in getBestEditDistance()
693 std::string Normalized; in normalize() local
1062 SCEVExpander::getAddRecExprPHILiterally(const SCEVAddRecExpr *Normalized, in getAddRecExprPHILiterally()1241 const SCEVAddRecExpr *Normalized = S; in expandAddRecExprLiterally() local
1557 GLboolean Normalized; /**< GL_ARB_vertex_program */ member