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1 
2 /*--------------------------------------------------------------------*/
3 /*--- OSet: a fast data structure with no dups.    pub_tool_oset.h ---*/
4 /*--------------------------------------------------------------------*/
5 
6 /*
7    This file is part of Valgrind, a dynamic binary instrumentation
8    framework.
9 
10    Copyright (C) 2005-2013 Nicholas Nethercote
11       njn@valgrind.org
12 
13    This program is free software; you can redistribute it and/or
14    modify it under the terms of the GNU General Public License as
15    published by the Free Software Foundation; either version 2 of the
16    License, or (at your option) any later version.
17 
18    This program is distributed in the hope that it will be useful, but
19    WITHOUT ANY WARRANTY; without even the implied warranty of
20    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
21    General Public License for more details.
22 
23    You should have received a copy of the GNU General Public License
24    along with this program; if not, write to the Free Software
25    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
26    02111-1307, USA.
27 
28    The GNU General Public License is contained in the file COPYING.
29 */
30 
31 #ifndef __PUB_TOOL_OSET_H
32 #define __PUB_TOOL_OSET_H
33 
34 #include "pub_tool_basics.h"   // Word
35 
36 // This module implements an ordered set, a data structure with fast
37 // (eg. amortised log(n) or better) insertion, lookup and deletion of
38 // elements.  It does not allow duplicates, and will assert if you insert a
39 // duplicate to an OSet.
40 //
41 // It has two interfaces.
42 //
43 // - The "OSetWord_" interface provides an easier-to-use interface for the
44 //   case where you just want to store UWord-sized values.  The user
45 //   provides the allocation and deallocation functions, and possibly a
46 //   comparison function.
47 //
48 // - The "OSetGen_" interface provides a totally generic interface, which
49 //   allows any kind of structure to be put into the set.  The user provides
50 //   the allocation and deallocation functions.  Also, each element has a
51 //   key, which the lookup is done with.  The key may be the whole element
52 //   (eg. in an OSet of integers, each integer serves both as an element and
53 //   a key), or it may be only part of it (eg. if the key is a single field
54 //   in a struct).  The user can provide a function that compares an element
55 //   with a key;  this is very flexible, and with the right comparison
56 //   function even a (non-overlapping) interval list can be created.  But
57 //   the cost of calling a function for every comparison can be high during
58 //   lookup.  If no comparison function is provided, we assume that keys are
59 //   unsigned words, and that the key is the first word in each
60 //   element.  This fast comparison is suitable for an OSet containing
61 //   structs where the first element is an Addr, for example.
62 //   Do not assume fast comparison works properly with signed words.
63 //   A.o. iterating over the values will not return them in the correct
64 //   order.
65 //
66 // Each OSet interface also has an iterator, which makes it simple to
67 // traverse all the nodes in order.  Note that the iterator maintains state
68 // and so is non-reentrant.
69 //
70 // Note that once you insert an element into an OSet, if you modify any part
71 // of it looked at by your cmp() function, this may cause incorrect
72 // behaviour as the sorted order maintained will be wrong.
73 
74 /*--------------------------------------------------------------------*/
75 /*--- Types                                                        ---*/
76 /*--------------------------------------------------------------------*/
77 
78 typedef struct _OSet     OSet;
79 
80 // - Cmp:   returns -1, 0 or 1 if key is <, == or > elem.
81 // - Alloc: allocates a chunk of memory.
82 // - Free:  frees a chunk of memory allocated with Alloc.
83 
84 typedef Word  (*OSetCmp_t)         ( const void* key, const void* elem );
85 typedef void* (*OSetAlloc_t)       ( const HChar* cc, SizeT szB );
86 typedef void  (*OSetFree_t)        ( void* p );
87 
88 /*--------------------------------------------------------------------*/
89 /*--- Creating and destroying OSets (UWord)                        ---*/
90 /*--------------------------------------------------------------------*/
91 
92 // * Create: allocates and initialises the OSet.  Never returns NULL.
93 //   Parameters:
94 //   - alloc_fn  The allocation function used internally for allocating the
95 //               OSet and all its nodes. It must not return NULL (that is,
96 //               if it returns it must have succeeded.)
97 //   - cc        Cost centre string used by 'alloc'.
98 //   - free_fn   The deallocation function used internally for freeing nodes
99 //               called by VG_(OSetWord_Destroy)().
100 //
101 // * Destroy: frees all nodes in the table, plus the memory used by
102 //   the table itself.  The passed-in function is called on each node first
103 //   to allow the destruction of any attached resources;  if NULL it is not
104 //   called.
105 
106 extern OSet* VG_(OSetWord_Create) ( OSetAlloc_t alloc_fn, const HChar* cc,
107                                     OSetFree_t free_fn );
108 extern void  VG_(OSetWord_Destroy) ( OSet* os );
109 
110 /*--------------------------------------------------------------------*/
111 /*--- Operations on OSets (UWord)                                  ---*/
112 /*--------------------------------------------------------------------*/
113 
114 // In everything that follows, the parameter 'key' is always the *address*
115 // of the key, and 'elem' is *address* of the elem, as are the return values
116 // of the functions that return elems.
117 //
118 // * Size: The number of elements in the set.
119 //
120 // * Contains: Determines if the value is in the set.
121 //
122 // * Insert: Inserts a new element into the set.  Duplicates are forbidden,
123 //   and will cause assertion failures.
124 //
125 // * Remove: Removes the value from the set, if present.  Returns a Bool
126 //   indicating if the value was removed.
127 //
128 // * ResetIter: Each OSet has an iterator.  This resets it to point to the
129 //   first element in the OSet.
130 //
131 // * Next: Copies the next value according to the OSet's iterator into &val,
132 //   advances the iterator by one, and returns True;  the elements are
133 //   visited in increasing order of unsigned words (UWord).  Or, returns
134 //   False if the iterator has reached the set's end.
135 //
136 //   You can thus iterate in order through a set like this:
137 //
138 //     Word val;
139 //     VG_(OSetWord_ResetIter)(oset);
140 //     while ( VG_(OSetWord_Next)(oset, &val) ) {
141 //        ... do stuff with 'val' ...
142 //     }
143 //
144 //   Note that iterators are cleared any time an element is inserted or
145 //   removed from the OSet, to avoid possible mayhem caused by the iterator
146 //   getting out of sync with the OSet's contents.  "Cleared" means that
147 //   they will return False if VG_(OSetWord_Next)() is called without an
148 //   intervening call to VG_(OSetWord_ResetIter)().
149 
150 extern Word  VG_(OSetWord_Size)         ( const OSet* os );
151 extern void  VG_(OSetWord_Insert)       ( OSet* os, UWord val );
152 extern Bool  VG_(OSetWord_Contains)     ( const OSet* os, UWord val );
153 extern Bool  VG_(OSetWord_Remove)       ( OSet* os, UWord val );
154 extern void  VG_(OSetWord_ResetIter)    ( OSet* os );
155 extern Bool  VG_(OSetWord_Next)         ( OSet* os, /*OUT*/UWord* val );
156 
157 
158 /*--------------------------------------------------------------------*/
159 /*--- Creating and destroying OSets and OSet members (Gen)         ---*/
160 /*--------------------------------------------------------------------*/
161 
162 // * Create: allocates and initialises the OSet. Never returns NULL.
163 //   Parameters:
164 //   - keyOff    The offset of the key within the element.
165 //   - cmp       The comparison function between keys and elements, or NULL
166 //               if the OSet should use fast comparisons.
167 //   - alloc_fn  The allocation function used for allocating the OSet itself;
168 //               It must not return NULL (that is, if it returns it must
169 //               have succeeded.)
170 //               If a pool allocator is used, it's called to allocate pool of
171 //               nodes.
172 //               If no pool allocator is used, it's called for each
173 //               invocation of VG_(OSetGen_AllocNode)().
174 //   - cc        Cost centre string used by 'alloc'.
175 //   - free_fn   If no pool allocator is used, this is the deallocation
176 //               function used by VG_(OSetGen_FreeNode)() and
177 //               VG_(OSetGen_Destroy)().
178 //               If a pool allocator is used, the memory used by the nodes is
179 //               deallocated when the pool is deleted.
180 //   (for more details about pool allocators, see pub_tool_poolalloc.h).
181 //
182 //
183 //   If cmp is NULL, keyOff must be zero.  This is checked.
184 //
185 // * Destroy: frees all nodes in the table, plus the memory used by
186 //   the table itself.  The passed-in function is called on each node first
187 //   to allow the destruction of any attached resources;  if NULL it is not
188 //   called.
189 //
190 // * AllocNode: Allocate and zero memory for a node to go into the OSet.
191 //   If a pool allocator is used, it uses the pool allocator to allocate a node.
192 //   Otherwise, uses the alloc function given to VG_(OSetGen_Create)() to
193 //   allocate a node which is big enough for both an element and the OSet
194 //   metadata.
195 //   Not all elements in one OSet have to be the same size.
196 //   However, if a pool allocator is used, elements will all have a size equal
197 //   to the max user data size given at creation + the node meta data size.
198 //
199 //   Note that the element allocated will be at most word-aligned, which may
200 //   be less aligned than the element type would normally be.
201 //
202 // * FreeNode: Deallocate a node allocated with OSetGen_AllocNode().  Using
203 //   a deallocation function (such as VG_(free)()) directly will likely
204 //   lead to assertions in Valgrind's allocator.
205 
206 extern OSet* VG_(OSetGen_Create)    ( PtrdiffT keyOff, OSetCmp_t cmp,
207                                       OSetAlloc_t alloc_fn, const HChar* cc,
208                                       OSetFree_t free_fn);
209 
210 
211 extern OSet* VG_(OSetGen_Create_With_Pool)    ( PtrdiffT keyOff, OSetCmp_t cmp,
212                                                 OSetAlloc_t alloc_fn,
213                                                 const HChar* cc,
214                                                 OSetFree_t free_fn,
215                                                 SizeT poolSize,
216                                                 SizeT maxEltSize);
217 // Same as VG_(OSetGen_Create) but created OSet will use a pool allocator to
218 // allocate the nodes.
219 // The node size is the sum of a fixed small meta data size needed for OSet
220 // + the size of the user data element.
221 // The maximum size for the user data element is specified by maxEltSize.
222 // (if poolSize is 0, maxEltSize is not relevant for the OSet).
223 // It is interesting to use a pool allocator when an OSet has many elements,
224 // and these elements have a small fixed size, or have a variable size, but
225 // always <= than a (small) maximum value.
226 // In such a case, allocating the nodes in pools reduces significantly
227 // the memory overhead needed by each node.
228 // When a node is freed (i.e. OSetGen_Freenode is called), the node is
229 // put back in the pool allocator free list (for sub-sequent re-use by
230 // OSetGen_AllocNode). Note that the pool memory is only released when
231 // the pool is destroyed : calls to VG_(OSetGen_Free) do not cause
232 // any calls to OSetFree_t _free function.
233 // If there are several OSet managing similar such elements, it might be
234 // interesting to use a shared pool for these OSet.
235 // To have multiple OSets sharing a pool allocator, create the first OSet
236 // with VG_(OSetGen_Create_With_Pool). Create subsequent OSet with
237 // VG_(OSetGen_EmptyClone).
238 
239 extern void  VG_(OSetGen_Destroy)   ( OSet* os );
240 extern void* VG_(OSetGen_AllocNode) ( const OSet* os, SizeT elemSize );
241 extern void  VG_(OSetGen_FreeNode)  ( const OSet* os, void* elem );
242 
243 extern OSet* VG_(OSetGen_EmptyClone) (const OSet* os);
244 // Creates a new empty OSet.
245 // The new OSet will have the same characteristics as os.
246 // If os uses a pool allocator, this pool allocator will be shared with
247 // the new OSet. A shared pool allocator is only deleted (and its memory is
248 // released) when the last OSet using the shared pool is destroyed.
249 
250 /*-------------------------------------------------------------------*/
251 /*--- Operations on OSets (Gen)                                    ---*/
252 /*--------------------------------------------------------------------*/
253 
254 // In everything that follows, the parameter 'key' is always the *address*
255 // of the key, and 'elem' is *address* of the elem, as are the return values
256 // of the functions that return elems.
257 //
258 // * Size: The number of elements in the set.
259 //
260 // * Insert: Inserts a new element into the set.  Note that 'elem' must
261 //   have been allocated using VG_(OSetGen_AllocNode)(), otherwise you will
262 //   get assertion failures about "bad magic".  Duplicates are forbidden,
263 //   and will also cause assertion failures.
264 //
265 // * Contains: Determines if any element in the OSet matches the key.
266 //
267 // * Lookup: Returns a pointer to the element matching the key, if there is
268 //   one, otherwise returns NULL.
269 //
270 // * LookupWithCmp: Like Lookup, but you specify the comparison function,
271 //   which overrides the OSet's normal one.
272 //
273 // * Remove: Removes the element matching the key, if there is one.  Returns
274 //   NULL if no element matches the key.
275 //
276 // * ResetIter: Each OSet has an iterator.  This resets it to point to the
277 //   first element in the OSet.
278 //
279 // * ResetIterAt: Like ResetIter, but instead of resetting the iterator to the
280 //   smallest element, it resets the iterator to point to the smallest element
281 //   in the set whose key is greater-than-or-equal to the given key.  (In many
282 //   cases this will be the element whose key equals that of the given key.)
283 //
284 // * Next: Returns a pointer to the element pointed to by the OSet's
285 //   iterator, and advances the iterator by one;  the elements are visited
286 //   in order.  Or, returns NULL if the iterator has reached the OSet's end.
287 //
288 //   You can thus iterate in order through a set like this:
289 //
290 //     VG_(OSetGen_ResetIter)(oset);
291 //     while ( (elem = VG_(OSetGen_Next)(oset)) ) {
292 //        ... do stuff with 'elem' ...
293 //     }
294 //
295 //   Note that iterators are cleared any time an element is inserted or
296 //   removed from the OSet, to avoid possible mayhem caused by the iterator
297 //   getting out of sync with the OSet's contents.  "Cleared" means that
298 //   they will return NULL if VG_(OSetGen_Next)() is called without an
299 //   intervening call to VG_(OSetGen_ResetIter)().
300 
301 extern Word  VG_(OSetGen_Size)         ( const OSet* os );
302 extern void  VG_(OSetGen_Insert)       ( OSet* os, void* elem );
303 extern Bool  VG_(OSetGen_Contains)     ( const OSet* os, const void* key );
304 extern void* VG_(OSetGen_Lookup)       ( const OSet* os, const void* key );
305 extern void* VG_(OSetGen_LookupWithCmp)( OSet* os,
306                                          const void* key, OSetCmp_t cmp );
307 extern void* VG_(OSetGen_Remove)       ( OSet* os, const void* key );
308 extern void  VG_(OSetGen_ResetIter)    ( OSet* os );
309 extern void  VG_(OSetGen_ResetIterAt)  ( OSet* os, const void* key );
310 extern void* VG_(OSetGen_Next)         ( OSet* os );
311 
312 
313 #endif   // __PUB_TOOL_OSET_H
314 
315 /*--------------------------------------------------------------------*/
316 /*--- end                                                          ---*/
317 /*--------------------------------------------------------------------*/
318