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1 /*
2  * Copyright (c) 2009-2010 jMonkeyEngine
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * * Redistributions of source code must retain the above copyright
10  *   notice, this list of conditions and the following disclaimer.
11  *
12  * * Redistributions in binary form must reproduce the above copyright
13  *   notice, this list of conditions and the following disclaimer in the
14  *   documentation and/or other materials provided with the distribution.
15  *
16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17  *   may be used to endorse or promote products derived from this software
18  *   without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 package com.jme3.effect;
34 
35 import com.jme3.math.ColorRGBA;
36 import com.jme3.math.Vector3f;
37 
38 /**
39  * Represents a single particle in a {@link ParticleEmitter}.
40  *
41  * @author Kirill Vainer
42  */
43 public class Particle {
44 
45     /**
46      * Particle velocity.
47      */
48     public final Vector3f velocity = new Vector3f();
49 
50     /**
51      * Current particle position
52      */
53     public final Vector3f position = new Vector3f();
54 
55     /**
56      * Particle color
57      */
58     public final ColorRGBA color = new ColorRGBA(0,0,0,0);
59 
60     /**
61      * Particle size or radius.
62      */
63     public float size;
64 
65     /**
66      * Particle remaining life, in seconds.
67      */
68     public float life;
69 
70     /**
71      * The initial particle life
72      */
73     public float startlife;
74 
75     /**
76      * Particle rotation angle (in radians).
77      */
78     public float angle;
79 
80     /**
81      * Particle rotation angle speed (in radians).
82      */
83     public float rotateSpeed;
84 
85     /**
86      * Particle image index.
87      */
88     public int imageIndex = 0;
89 
90     /**
91      * Distance to camera. Only used for sorted particles.
92      */
93     //public float distToCam;
94 }
95