Searched defs:Reject (Results 1 – 2 of 2) sorted by relevance
1201 struct Reject : public SurfaceFlingerConsumer::BufferRejecter { in latchBuffer() struct1202 Layer::State& front; in latchBuffer()1203 Layer::State& current; in latchBuffer()1204 bool& recomputeVisibleRegions; in latchBuffer()1205 bool stickyTransformSet; in latchBuffer()1206 Reject(Layer::State& front, Layer::State& current, in latchBuffer() argument1213 virtual bool reject(const sp<GraphicBuffer>& buf, in latchBuffer()
45 enum State { Q0, Q1, Accept, NumOfStates = 2, Reject = -1 }; enumerator