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Searched defs:Reject (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp1201 struct Reject : public SurfaceFlingerConsumer::BufferRejecter { in latchBuffer() struct
1202 Layer::State& front; in latchBuffer()
1203 Layer::State& current; in latchBuffer()
1204 bool& recomputeVisibleRegions; in latchBuffer()
1205 bool stickyTransformSet; in latchBuffer()
1206 Reject(Layer::State& front, Layer::State& current, in latchBuffer() argument
1213 virtual bool reject(const sp<GraphicBuffer>& buf, in latchBuffer()
/frameworks/compile/mclinker/include/mcld/LD/
DEhFrameReader.h45 enum State { Q0, Q1, Accept, NumOfStates = 2, Reject = -1 }; enumerator