Searched defs:bodyId (Results 1 – 2 of 2) sorted by relevance
/external/jmonkeyengine/engine/src/bullet-native/ |
D | com_jme3_bullet_objects_PhysicsRigidBody.cpp | 67 (JNIEnv *env, jobject object, jlong bodyId) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_isInWorld() 83 (JNIEnv *env, jobject object, jlong bodyId, jobject value) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_setPhysicsLocation() 108 (JNIEnv *env, jobject object, jlong bodyId, jobject value) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_setPhysicsRotation__JLcom_jme3_math_Matrix3f_2() 133 (JNIEnv *env, jobject object, jlong bodyId, jobject value) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_setPhysicsRotation__JLcom_jme3_math_Quaternion_2() 158 (JNIEnv *env, jobject object, jlong bodyId, jobject value) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_getPhysicsLocation() 174 (JNIEnv *env, jobject object, jlong bodyId, jobject value) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_getPhysicsRotation() 190 (JNIEnv *env, jobject object, jlong bodyId, jobject value) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_getPhysicsRotationMatrix() 206 (JNIEnv *env, jobject object, jlong bodyId, jboolean value) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_setKinematic() 228 (JNIEnv *env, jobject object, jlong bodyId, jfloat value) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_setCcdSweptSphereRadius() 244 (JNIEnv *env, jobject object, jlong bodyId, jfloat value) { in Java_com_jme3_bullet_objects_PhysicsRigidBody_setCcdMotionThreshold() [all …]
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D | com_jme3_bullet_objects_PhysicsVehicle.cpp | 68 (JNIEnv *env, jobject object, jlong bodyId, jlong spaceId) { in Java_com_jme3_bullet_objects_PhysicsVehicle_createVehicleRaycaster()
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