Home
last modified time | relevance | path

Searched defs:clearColor (Results 1 – 22 of 22) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DViewPort.java76 protected boolean clearDepth = false, clearColor = false, clearStencil = false; field in ViewPort
187 public void setClearColor(boolean clearColor) { in setClearColor()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_clear.c205 union pipe_color_union clearColor; in clear_with_quad() local
537 union pipe_color_union clearColor; in st_Clear() local
/external/mesa3d/src/mesa/swrast/
Ds_clear.c55 const GLfloat (*clearColor)[4] = in clear_rgba_buffer() local
/external/deqp/modules/gles2/functional/
Des2fDepthTests.cpp123 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
Des2fRandomFragmentOpTests.cpp307 const Vec4 clearColor = CLEAR_COLOR; in iterate() local
Des2fFboRenderTest.cpp560 Vec4 clearColor (0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
/external/deqp/modules/gles3/functional/
Des3fDepthTests.cpp126 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
Des3fRandomFragmentOpTests.cpp307 const Vec4 clearColor = CLEAR_COLOR; in iterate() local
Des3fReadPixelsTests.cpp221 void ReadPixelsTest::clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, int pixelSi… in clearColor() function in deqp::gles3::Functional::__anone8ea5f070111::ReadPixelsTest
Des3fPixelBufferObjectTests.cpp332 void ReadPixelsTest::clearColor (float r, float g, float b, float a) in clearColor() function in deqp::gles3::Functional::__anon4c1334c90111::ReadPixelsTest
Des3fShaderBuiltinVarTests.cpp981 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
Des3fFboRenderTest.cpp422 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
/external/deqp/modules/glshared/
DglsScissorTests.cpp504 const tcu::Vec4 clearColor (1.0f, 0.5, 0.125f, 1.0f); in init() local
797 const Color clearColor = getMainColor(bufferFmt); in render() local
DglsFragOpInteractionCase.cpp580 …const tcu::Vec4 clearColor = getWellBehavingColor(accurateClearColor, m_renderCtx.getRender… in iterate() local
DglsTextureBufferCase.cpp861 const tcu::Vec4 clearColor (0.25f, 0.5f, 0.75f, 1.0f); in runTests() local
/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp1387 const float clearColor[4] = { 0.0f, 0.0f, 0.0f, 0.0f }; in renderToTexture() local
1392 const deInt32 clearColor[4] = { 0, 0, 0, 0 }; in renderToTexture() local
1397 const deUint32 clearColor[4] = { 0, 0, 0, 0 }; in renderToTexture() local
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp509 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); // black in glReadPixels() local
/external/skia/src/effects/
DSkMorphologyImageFilter.cpp680 GrColor clearColor = GrMorphologyEffect::kErode_MorphologyType == morphType ? in apply_morphology() local
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp443 void GLContext::clearColor (float red, float green, float blue, float alpha) in clearColor() function in sglr::GLContext
DsglrReferenceContext.cpp2590 void ReferenceContext::clearColor (float red, float green, float blue, float alpha) in clearColor() function in sglr::ReferenceContext
/external/skia/src/gpu/
DGrContext.cpp625 GrColor clearColor; in drawRect() local
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl60 glClearColorFunc clearColor; variable