| /external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
| D | ViewPort.java | 76 protected boolean clearDepth = false, clearColor = false, clearStencil = false; field in ViewPort 187 public void setClearColor(boolean clearColor) { in setClearColor()
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| /external/mesa3d/src/mesa/state_tracker/ |
| D | st_cb_clear.c | 205 union pipe_color_union clearColor; in clear_with_quad() local 537 union pipe_color_union clearColor; in st_Clear() local
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| /external/mesa3d/src/mesa/swrast/ |
| D | s_clear.c | 55 const GLfloat (*clearColor)[4] = in clear_rgba_buffer() local
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| /external/deqp/modules/gles2/functional/ |
| D | es2fDepthTests.cpp | 123 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
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| D | es2fRandomFragmentOpTests.cpp | 307 const Vec4 clearColor = CLEAR_COLOR; in iterate() local
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| D | es2fFboRenderTest.cpp | 560 Vec4 clearColor (0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
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| /external/deqp/modules/gles3/functional/ |
| D | es3fDepthTests.cpp | 126 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
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| D | es3fRandomFragmentOpTests.cpp | 307 const Vec4 clearColor = CLEAR_COLOR; in iterate() local
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| D | es3fReadPixelsTests.cpp | 221 void ReadPixelsTest::clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, int pixelSi… in clearColor() function in deqp::gles3::Functional::__anone8ea5f070111::ReadPixelsTest
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| D | es3fPixelBufferObjectTests.cpp | 332 void ReadPixelsTest::clearColor (float r, float g, float b, float a) in clearColor() function in deqp::gles3::Functional::__anon4c1334c90111::ReadPixelsTest
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| D | es3fShaderBuiltinVarTests.cpp | 981 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); in iterate() local
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| D | es3fFboRenderTest.cpp | 422 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); in iterate() local
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| /external/deqp/modules/glshared/ |
| D | glsScissorTests.cpp | 504 const tcu::Vec4 clearColor (1.0f, 0.5, 0.125f, 1.0f); in init() local 797 const Color clearColor = getMainColor(bufferFmt); in render() local
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| D | glsFragOpInteractionCase.cpp | 580 …const tcu::Vec4 clearColor = getWellBehavingColor(accurateClearColor, m_renderCtx.getRender… in iterate() local
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| D | glsTextureBufferCase.cpp | 861 const tcu::Vec4 clearColor (0.25f, 0.5f, 0.75f, 1.0f); in runTests() local
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| /external/deqp/modules/gles31/functional/ |
| D | es31fTextureMultisampleTests.cpp | 1387 const float clearColor[4] = { 0.0f, 0.0f, 0.0f, 0.0f }; in renderToTexture() local 1392 const deInt32 clearColor[4] = { 0, 0, 0, 0 }; in renderToTexture() local 1397 const deUint32 clearColor[4] = { 0, 0, 0, 0 }; in renderToTexture() local
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| /external/deqp/framework/platform/null/ |
| D | tcuNullRenderContext.cpp | 509 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); // black in glReadPixels() local
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| /external/skia/src/effects/ |
| D | SkMorphologyImageFilter.cpp | 680 GrColor clearColor = GrMorphologyEffect::kErode_MorphologyType == morphType ? in apply_morphology() local
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| /external/deqp/framework/opengl/simplereference/ |
| D | sglrGLContext.cpp | 443 void GLContext::clearColor (float red, float green, float blue, float alpha) in clearColor() function in sglr::GLContext
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| D | sglrReferenceContext.cpp | 2590 void ReferenceContext::clearColor (float red, float green, float blue, float alpha) in clearColor() function in sglr::ReferenceContext
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| /external/skia/src/gpu/ |
| D | GrContext.cpp | 625 GrColor clearColor; in drawRect() local
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| /external/deqp/framework/opengl/wrapper/ |
| D | glwFunctions.inl | 60 glClearColorFunc clearColor; variable
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