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Searched defs:clearDepth (Results 1 – 13 of 13) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DViewPort.java76 protected boolean clearDepth = false, clearColor = false, clearStencil = false; field in ViewPort
165 public void setClearDepth(boolean clearDepth) { in setClearDepth()
/external/deqp/modules/gles3/functional/
Des3fFboDepthbufferTests.cpp76 float clearDepth = 1.0f; in render() local
168 const float clearDepth = 1.0f; in render() local
254 const float clearDepth = 1.0f; in render() local
Des3fRandomFragmentOpTests.cpp308 const float clearDepth = CLEAR_DEPTH; in iterate() local
Des3fDepthStencilClearTests.cpp80 float clearDepth; member
Des3fStencilTests.cpp157 static StencilOp clearDepth (float depth) in clearDepth() function in deqp::gles3::Functional::StencilOp
/external/deqp/framework/referencerenderer/
DrrMultisamplePixelBufferAccess.cpp160 void clearDepth (const MultisamplePixelBufferAccess& access, float depth) in clearDepth() function
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp308 const float clearDepth = CLEAR_DEPTH; in iterate() local
Des2fDepthStencilClearTests.cpp80 float clearDepth; member
Des2fStencilTests.cpp154 static StencilOp clearDepth (float depth) in clearDepth() function in deqp::gles2::Functional::StencilOp
/external/deqp/modules/glshared/
DglsScissorTests.cpp800 const float clearDepth = 0.5f; in render() local
/external/deqp/modules/gles31/functional/
Des31fTextureMultisampleTests.cpp1402 const float clearDepth = 0.5f; in renderToTexture() local
/external/deqp/framework/common/
DtcuTextureUtil.cpp561 void clearDepth (const PixelBufferAccess& access, float depth) in clearDepth() function
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl61 glClearDepthFunc clearDepth; variable