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1 //===--- FileManager.cpp - File System Probing and Caching ----------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file implements the FileManager interface.
11 //
12 //===----------------------------------------------------------------------===//
13 //
14 // TODO: This should index all interesting directories with dirent calls.
15 //  getdirentries ?
16 //  opendir/readdir_r/closedir ?
17 //
18 //===----------------------------------------------------------------------===//
19 
20 #include "clang/Basic/FileManager.h"
21 #include "clang/Basic/FileSystemStatCache.h"
22 #include "llvm/ADT/SmallString.h"
23 #include "llvm/Config/llvm-config.h"
24 #include "llvm/Support/FileSystem.h"
25 #include "llvm/Support/MemoryBuffer.h"
26 #include "llvm/Support/Path.h"
27 #include "llvm/Support/raw_ostream.h"
28 #include <map>
29 #include <set>
30 #include <string>
31 #include <system_error>
32 
33 using namespace clang;
34 
35 /// NON_EXISTENT_DIR - A special value distinct from null that is used to
36 /// represent a dir name that doesn't exist on the disk.
37 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
38 
39 /// NON_EXISTENT_FILE - A special value distinct from null that is used to
40 /// represent a filename that doesn't exist on the disk.
41 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
42 
43 //===----------------------------------------------------------------------===//
44 // Common logic.
45 //===----------------------------------------------------------------------===//
46 
FileManager(const FileSystemOptions & FSO,IntrusiveRefCntPtr<vfs::FileSystem> FS)47 FileManager::FileManager(const FileSystemOptions &FSO,
48                          IntrusiveRefCntPtr<vfs::FileSystem> FS)
49   : FS(FS), FileSystemOpts(FSO),
50     SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
51   NumDirLookups = NumFileLookups = 0;
52   NumDirCacheMisses = NumFileCacheMisses = 0;
53 
54   // If the caller doesn't provide a virtual file system, just grab the real
55   // file system.
56   if (!FS)
57     this->FS = vfs::getRealFileSystem();
58 }
59 
~FileManager()60 FileManager::~FileManager() {
61   for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
62     delete VirtualFileEntries[i];
63   for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
64     delete VirtualDirectoryEntries[i];
65 }
66 
addStatCache(std::unique_ptr<FileSystemStatCache> statCache,bool AtBeginning)67 void FileManager::addStatCache(std::unique_ptr<FileSystemStatCache> statCache,
68                                bool AtBeginning) {
69   assert(statCache && "No stat cache provided?");
70   if (AtBeginning || !StatCache.get()) {
71     statCache->setNextStatCache(std::move(StatCache));
72     StatCache = std::move(statCache);
73     return;
74   }
75 
76   FileSystemStatCache *LastCache = StatCache.get();
77   while (LastCache->getNextStatCache())
78     LastCache = LastCache->getNextStatCache();
79 
80   LastCache->setNextStatCache(std::move(statCache));
81 }
82 
removeStatCache(FileSystemStatCache * statCache)83 void FileManager::removeStatCache(FileSystemStatCache *statCache) {
84   if (!statCache)
85     return;
86 
87   if (StatCache.get() == statCache) {
88     // This is the first stat cache.
89     StatCache = StatCache->takeNextStatCache();
90     return;
91   }
92 
93   // Find the stat cache in the list.
94   FileSystemStatCache *PrevCache = StatCache.get();
95   while (PrevCache && PrevCache->getNextStatCache() != statCache)
96     PrevCache = PrevCache->getNextStatCache();
97 
98   assert(PrevCache && "Stat cache not found for removal");
99   PrevCache->setNextStatCache(statCache->takeNextStatCache());
100 }
101 
clearStatCaches()102 void FileManager::clearStatCaches() {
103   StatCache.reset();
104 }
105 
106 /// \brief Retrieve the directory that the given file name resides in.
107 /// Filename can point to either a real file or a virtual file.
getDirectoryFromFile(FileManager & FileMgr,StringRef Filename,bool CacheFailure)108 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
109                                                   StringRef Filename,
110                                                   bool CacheFailure) {
111   if (Filename.empty())
112     return nullptr;
113 
114   if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
115     return nullptr; // If Filename is a directory.
116 
117   StringRef DirName = llvm::sys::path::parent_path(Filename);
118   // Use the current directory if file has no path component.
119   if (DirName.empty())
120     DirName = ".";
121 
122   return FileMgr.getDirectory(DirName, CacheFailure);
123 }
124 
125 /// Add all ancestors of the given path (pointing to either a file or
126 /// a directory) as virtual directories.
addAncestorsAsVirtualDirs(StringRef Path)127 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
128   StringRef DirName = llvm::sys::path::parent_path(Path);
129   if (DirName.empty())
130     return;
131 
132   auto &NamedDirEnt =
133       *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first;
134 
135   // When caching a virtual directory, we always cache its ancestors
136   // at the same time.  Therefore, if DirName is already in the cache,
137   // we don't need to recurse as its ancestors must also already be in
138   // the cache.
139   if (NamedDirEnt.second)
140     return;
141 
142   // Add the virtual directory to the cache.
143   DirectoryEntry *UDE = new DirectoryEntry;
144   UDE->Name = NamedDirEnt.first().data();
145   NamedDirEnt.second = UDE;
146   VirtualDirectoryEntries.push_back(UDE);
147 
148   // Recursively add the other ancestors.
149   addAncestorsAsVirtualDirs(DirName);
150 }
151 
getDirectory(StringRef DirName,bool CacheFailure)152 const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
153                                                 bool CacheFailure) {
154   // stat doesn't like trailing separators except for root directory.
155   // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'.
156   // (though it can strip '\\')
157   if (DirName.size() > 1 &&
158       DirName != llvm::sys::path::root_path(DirName) &&
159       llvm::sys::path::is_separator(DirName.back()))
160     DirName = DirName.substr(0, DirName.size()-1);
161 #ifdef LLVM_ON_WIN32
162   // Fixing a problem with "clang C:test.c" on Windows.
163   // Stat("C:") does not recognize "C:" as a valid directory
164   std::string DirNameStr;
165   if (DirName.size() > 1 && DirName.back() == ':' &&
166       DirName.equals_lower(llvm::sys::path::root_name(DirName))) {
167     DirNameStr = DirName.str() + '.';
168     DirName = DirNameStr;
169   }
170 #endif
171 
172   ++NumDirLookups;
173   auto &NamedDirEnt =
174       *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first;
175 
176   // See if there was already an entry in the map.  Note that the map
177   // contains both virtual and real directories.
178   if (NamedDirEnt.second)
179     return NamedDirEnt.second == NON_EXISTENT_DIR ? nullptr
180                                                   : NamedDirEnt.second;
181 
182   ++NumDirCacheMisses;
183 
184   // By default, initialize it to invalid.
185   NamedDirEnt.second = NON_EXISTENT_DIR;
186 
187   // Get the null-terminated directory name as stored as the key of the
188   // SeenDirEntries map.
189   const char *InterndDirName = NamedDirEnt.first().data();
190 
191   // Check to see if the directory exists.
192   FileData Data;
193   if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) {
194     // There's no real directory at the given path.
195     if (!CacheFailure)
196       SeenDirEntries.erase(DirName);
197     return nullptr;
198   }
199 
200   // It exists.  See if we have already opened a directory with the
201   // same inode (this occurs on Unix-like systems when one dir is
202   // symlinked to another, for example) or the same path (on
203   // Windows).
204   DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID];
205 
206   NamedDirEnt.second = &UDE;
207   if (!UDE.getName()) {
208     // We don't have this directory yet, add it.  We use the string
209     // key from the SeenDirEntries map as the string.
210     UDE.Name  = InterndDirName;
211   }
212 
213   return &UDE;
214 }
215 
getFile(StringRef Filename,bool openFile,bool CacheFailure)216 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
217                                       bool CacheFailure) {
218   ++NumFileLookups;
219 
220   // See if there is already an entry in the map.
221   auto &NamedFileEnt =
222       *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first;
223 
224   // See if there is already an entry in the map.
225   if (NamedFileEnt.second)
226     return NamedFileEnt.second == NON_EXISTENT_FILE ? nullptr
227                                                     : NamedFileEnt.second;
228 
229   ++NumFileCacheMisses;
230 
231   // By default, initialize it to invalid.
232   NamedFileEnt.second = NON_EXISTENT_FILE;
233 
234   // Get the null-terminated file name as stored as the key of the
235   // SeenFileEntries map.
236   const char *InterndFileName = NamedFileEnt.first().data();
237 
238   // Look up the directory for the file.  When looking up something like
239   // sys/foo.h we'll discover all of the search directories that have a 'sys'
240   // subdirectory.  This will let us avoid having to waste time on known-to-fail
241   // searches when we go to find sys/bar.h, because all the search directories
242   // without a 'sys' subdir will get a cached failure result.
243   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
244                                                        CacheFailure);
245   if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist.
246     if (!CacheFailure)
247       SeenFileEntries.erase(Filename);
248 
249     return nullptr;
250   }
251 
252   // FIXME: Use the directory info to prune this, before doing the stat syscall.
253   // FIXME: This will reduce the # syscalls.
254 
255   // Nope, there isn't.  Check to see if the file exists.
256   std::unique_ptr<vfs::File> F;
257   FileData Data;
258   if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) {
259     // There's no real file at the given path.
260     if (!CacheFailure)
261       SeenFileEntries.erase(Filename);
262 
263     return nullptr;
264   }
265 
266   assert((openFile || !F) && "undesired open file");
267 
268   // It exists.  See if we have already opened a file with the same inode.
269   // This occurs when one dir is symlinked to another, for example.
270   FileEntry &UFE = UniqueRealFiles[Data.UniqueID];
271 
272   NamedFileEnt.second = &UFE;
273 
274   // If the name returned by getStatValue is different than Filename, re-intern
275   // the name.
276   if (Data.Name != Filename) {
277     auto &NamedFileEnt =
278         *SeenFileEntries.insert(std::make_pair(Data.Name, nullptr)).first;
279     if (!NamedFileEnt.second)
280       NamedFileEnt.second = &UFE;
281     else
282       assert(NamedFileEnt.second == &UFE &&
283              "filename from getStatValue() refers to wrong file");
284     InterndFileName = NamedFileEnt.first().data();
285   }
286 
287   if (UFE.isValid()) { // Already have an entry with this inode, return it.
288 
289     // FIXME: this hack ensures that if we look up a file by a virtual path in
290     // the VFS that the getDir() will have the virtual path, even if we found
291     // the file by a 'real' path first. This is required in order to find a
292     // module's structure when its headers/module map are mapped in the VFS.
293     // We should remove this as soon as we can properly support a file having
294     // multiple names.
295     if (DirInfo != UFE.Dir && Data.IsVFSMapped)
296       UFE.Dir = DirInfo;
297 
298     // Always update the name to use the last name by which a file was accessed.
299     // FIXME: Neither this nor always using the first name is correct; we want
300     // to switch towards a design where we return a FileName object that
301     // encapsulates both the name by which the file was accessed and the
302     // corresponding FileEntry.
303     UFE.Name = InterndFileName;
304 
305     return &UFE;
306   }
307 
308   // Otherwise, we don't have this file yet, add it.
309   UFE.Name    = InterndFileName;
310   UFE.Size = Data.Size;
311   UFE.ModTime = Data.ModTime;
312   UFE.Dir     = DirInfo;
313   UFE.UID     = NextFileUID++;
314   UFE.UniqueID = Data.UniqueID;
315   UFE.IsNamedPipe = Data.IsNamedPipe;
316   UFE.InPCH = Data.InPCH;
317   UFE.File = std::move(F);
318   UFE.IsValid = true;
319   return &UFE;
320 }
321 
322 const FileEntry *
getVirtualFile(StringRef Filename,off_t Size,time_t ModificationTime)323 FileManager::getVirtualFile(StringRef Filename, off_t Size,
324                             time_t ModificationTime) {
325   ++NumFileLookups;
326 
327   // See if there is already an entry in the map.
328   auto &NamedFileEnt =
329       *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first;
330 
331   // See if there is already an entry in the map.
332   if (NamedFileEnt.second && NamedFileEnt.second != NON_EXISTENT_FILE)
333     return NamedFileEnt.second;
334 
335   ++NumFileCacheMisses;
336 
337   // By default, initialize it to invalid.
338   NamedFileEnt.second = NON_EXISTENT_FILE;
339 
340   addAncestorsAsVirtualDirs(Filename);
341   FileEntry *UFE = nullptr;
342 
343   // Now that all ancestors of Filename are in the cache, the
344   // following call is guaranteed to find the DirectoryEntry from the
345   // cache.
346   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
347                                                        /*CacheFailure=*/true);
348   assert(DirInfo &&
349          "The directory of a virtual file should already be in the cache.");
350 
351   // Check to see if the file exists. If so, drop the virtual file
352   FileData Data;
353   const char *InterndFileName = NamedFileEnt.first().data();
354   if (getStatValue(InterndFileName, Data, true, nullptr) == 0) {
355     Data.Size = Size;
356     Data.ModTime = ModificationTime;
357     UFE = &UniqueRealFiles[Data.UniqueID];
358 
359     NamedFileEnt.second = UFE;
360 
361     // If we had already opened this file, close it now so we don't
362     // leak the descriptor. We're not going to use the file
363     // descriptor anyway, since this is a virtual file.
364     if (UFE->File)
365       UFE->closeFile();
366 
367     // If we already have an entry with this inode, return it.
368     if (UFE->isValid())
369       return UFE;
370 
371     UFE->UniqueID = Data.UniqueID;
372     UFE->IsNamedPipe = Data.IsNamedPipe;
373     UFE->InPCH = Data.InPCH;
374   }
375 
376   if (!UFE) {
377     UFE = new FileEntry();
378     VirtualFileEntries.push_back(UFE);
379     NamedFileEnt.second = UFE;
380   }
381 
382   UFE->Name    = InterndFileName;
383   UFE->Size    = Size;
384   UFE->ModTime = ModificationTime;
385   UFE->Dir     = DirInfo;
386   UFE->UID     = NextFileUID++;
387   UFE->File.reset();
388   return UFE;
389 }
390 
FixupRelativePath(SmallVectorImpl<char> & path) const391 void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
392   StringRef pathRef(path.data(), path.size());
393 
394   if (FileSystemOpts.WorkingDir.empty()
395       || llvm::sys::path::is_absolute(pathRef))
396     return;
397 
398   SmallString<128> NewPath(FileSystemOpts.WorkingDir);
399   llvm::sys::path::append(NewPath, pathRef);
400   path = NewPath;
401 }
402 
403 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
getBufferForFile(const FileEntry * Entry,bool isVolatile,bool ShouldCloseOpenFile)404 FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile,
405                               bool ShouldCloseOpenFile) {
406   uint64_t FileSize = Entry->getSize();
407   // If there's a high enough chance that the file have changed since we
408   // got its size, force a stat before opening it.
409   if (isVolatile)
410     FileSize = -1;
411 
412   const char *Filename = Entry->getName();
413   // If the file is already open, use the open file descriptor.
414   if (Entry->File) {
415     auto Result =
416         Entry->File->getBuffer(Filename, FileSize,
417                                /*RequiresNullTerminator=*/true, isVolatile);
418     // FIXME: we need a set of APIs that can make guarantees about whether a
419     // FileEntry is open or not.
420     if (ShouldCloseOpenFile)
421       Entry->closeFile();
422     return Result;
423   }
424 
425   // Otherwise, open the file.
426 
427   if (FileSystemOpts.WorkingDir.empty())
428     return FS->getBufferForFile(Filename, FileSize,
429                                 /*RequiresNullTerminator=*/true, isVolatile);
430 
431   SmallString<128> FilePath(Entry->getName());
432   FixupRelativePath(FilePath);
433   return FS->getBufferForFile(FilePath, FileSize,
434                               /*RequiresNullTerminator=*/true, isVolatile);
435 }
436 
437 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
getBufferForFile(StringRef Filename)438 FileManager::getBufferForFile(StringRef Filename) {
439   if (FileSystemOpts.WorkingDir.empty())
440     return FS->getBufferForFile(Filename);
441 
442   SmallString<128> FilePath(Filename);
443   FixupRelativePath(FilePath);
444   return FS->getBufferForFile(FilePath.c_str());
445 }
446 
447 /// getStatValue - Get the 'stat' information for the specified path,
448 /// using the cache to accelerate it if possible.  This returns true
449 /// if the path points to a virtual file or does not exist, or returns
450 /// false if it's an existent real file.  If FileDescriptor is NULL,
451 /// do directory look-up instead of file look-up.
getStatValue(const char * Path,FileData & Data,bool isFile,std::unique_ptr<vfs::File> * F)452 bool FileManager::getStatValue(const char *Path, FileData &Data, bool isFile,
453                                std::unique_ptr<vfs::File> *F) {
454   // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
455   // absolute!
456   if (FileSystemOpts.WorkingDir.empty())
457     return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS);
458 
459   SmallString<128> FilePath(Path);
460   FixupRelativePath(FilePath);
461 
462   return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F,
463                                   StatCache.get(), *FS);
464 }
465 
getNoncachedStatValue(StringRef Path,vfs::Status & Result)466 bool FileManager::getNoncachedStatValue(StringRef Path,
467                                         vfs::Status &Result) {
468   SmallString<128> FilePath(Path);
469   FixupRelativePath(FilePath);
470 
471   llvm::ErrorOr<vfs::Status> S = FS->status(FilePath.c_str());
472   if (!S)
473     return true;
474   Result = *S;
475   return false;
476 }
477 
invalidateCache(const FileEntry * Entry)478 void FileManager::invalidateCache(const FileEntry *Entry) {
479   assert(Entry && "Cannot invalidate a NULL FileEntry");
480 
481   SeenFileEntries.erase(Entry->getName());
482 
483   // FileEntry invalidation should not block future optimizations in the file
484   // caches. Possible alternatives are cache truncation (invalidate last N) or
485   // invalidation of the whole cache.
486   UniqueRealFiles.erase(Entry->getUniqueID());
487 }
488 
489 
GetUniqueIDMapping(SmallVectorImpl<const FileEntry * > & UIDToFiles) const490 void FileManager::GetUniqueIDMapping(
491                    SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
492   UIDToFiles.clear();
493   UIDToFiles.resize(NextFileUID);
494 
495   // Map file entries
496   for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
497          FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
498        FE != FEEnd; ++FE)
499     if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
500       UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
501 
502   // Map virtual file entries
503   for (SmallVectorImpl<FileEntry *>::const_iterator
504          VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
505        VFE != VFEEnd; ++VFE)
506     if (*VFE && *VFE != NON_EXISTENT_FILE)
507       UIDToFiles[(*VFE)->getUID()] = *VFE;
508 }
509 
modifyFileEntry(FileEntry * File,off_t Size,time_t ModificationTime)510 void FileManager::modifyFileEntry(FileEntry *File,
511                                   off_t Size, time_t ModificationTime) {
512   File->Size = Size;
513   File->ModTime = ModificationTime;
514 }
515 
516 /// Remove '.' path components from the given absolute path.
517 /// \return \c true if any changes were made.
518 // FIXME: Move this to llvm::sys::path.
removeDotPaths(SmallVectorImpl<char> & Path)519 bool FileManager::removeDotPaths(SmallVectorImpl<char> &Path) {
520   using namespace llvm::sys;
521 
522   SmallVector<StringRef, 16> ComponentStack;
523   StringRef P(Path.data(), Path.size());
524 
525   // Skip the root path, then look for traversal in the components.
526   StringRef Rel = path::relative_path(P);
527   bool AnyDots = false;
528   for (StringRef C : llvm::make_range(path::begin(Rel), path::end(Rel))) {
529     if (C == ".") {
530       AnyDots = true;
531       continue;
532     }
533     ComponentStack.push_back(C);
534   }
535 
536   if (!AnyDots)
537     return false;
538 
539   SmallString<256> Buffer = path::root_path(P);
540   for (StringRef C : ComponentStack)
541     path::append(Buffer, C);
542 
543   Path.swap(Buffer);
544   return true;
545 }
546 
getCanonicalName(const DirectoryEntry * Dir)547 StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) {
548   // FIXME: use llvm::sys::fs::canonical() when it gets implemented
549   llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known
550     = CanonicalDirNames.find(Dir);
551   if (Known != CanonicalDirNames.end())
552     return Known->second;
553 
554   StringRef CanonicalName(Dir->getName());
555 
556 #ifdef LLVM_ON_UNIX
557   char CanonicalNameBuf[PATH_MAX];
558   if (realpath(Dir->getName(), CanonicalNameBuf)) {
559     unsigned Len = strlen(CanonicalNameBuf);
560     char *Mem = static_cast<char *>(CanonicalNameStorage.Allocate(Len, 1));
561     memcpy(Mem, CanonicalNameBuf, Len);
562     CanonicalName = StringRef(Mem, Len);
563   }
564 #else
565   SmallString<256> CanonicalNameBuf(CanonicalName);
566   llvm::sys::fs::make_absolute(CanonicalNameBuf);
567   llvm::sys::path::native(CanonicalNameBuf);
568   removeDotPaths(CanonicalNameBuf);
569 #endif
570 
571   CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName));
572   return CanonicalName;
573 }
574 
PrintStats() const575 void FileManager::PrintStats() const {
576   llvm::errs() << "\n*** File Manager Stats:\n";
577   llvm::errs() << UniqueRealFiles.size() << " real files found, "
578                << UniqueRealDirs.size() << " real dirs found.\n";
579   llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
580                << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
581   llvm::errs() << NumDirLookups << " dir lookups, "
582                << NumDirCacheMisses << " dir cache misses.\n";
583   llvm::errs() << NumFileLookups << " file lookups, "
584                << NumFileCacheMisses << " file cache misses.\n";
585 
586   //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
587 }
588