Searched defs:descriptor_number (Results 1 – 3 of 3) sorted by relevance
160 int descriptor_number() const { in descriptor_number() function
2912 Object** DescriptorArray::GetKeySlot(int descriptor_number) { in GetKeySlot()2918 Object** DescriptorArray::GetDescriptorStartSlot(int descriptor_number) { in GetDescriptorStartSlot()2923 Object** DescriptorArray::GetDescriptorEndSlot(int descriptor_number) { in GetDescriptorEndSlot()2928 Name* DescriptorArray::GetKey(int descriptor_number) { in GetKey()2934 int DescriptorArray::GetSortedKeyIndex(int descriptor_number) { in GetSortedKeyIndex()2939 Name* DescriptorArray::GetSortedKey(int descriptor_number) { in GetSortedKey()2959 Object** DescriptorArray::GetValueSlot(int descriptor_number) { in GetValueSlot()2965 int DescriptorArray::GetValueOffset(int descriptor_number) { in GetValueOffset()2970 Object* DescriptorArray::GetValue(int descriptor_number) { in GetValue()2981 PropertyDetails DescriptorArray::GetDetails(int descriptor_number) { in GetDetails()[all …]
3092 static int ToKeyIndex(int descriptor_number) { in ToKeyIndex()3098 static int ToDetailsIndex(int descriptor_number) { in ToDetailsIndex()3104 static int ToValueIndex(int descriptor_number) { in ToValueIndex()