/external/libvpx/libvpx/third_party/libyuv/source/ |
D | convert.cc | 36 uint8* dst_v, int dst_stride_v, in I4xxToI420() 68 uint8* dst_v, int dst_stride_v, in I420Copy() 106 uint8* dst_v, int dst_stride_v, in I422ToI420() 127 uint8* dst_v, int dst_stride_v, in I444ToI420() 147 uint8* dst_v, int dst_stride_v, in I411ToI420() 165 uint8* dst_v, int dst_stride_v, in I400ToI420() 243 uint8* dst_v, int dst_stride_v, in X420ToI420() 343 uint8* dst_v, int dst_stride_v, in NV12ToI420() 359 uint8* dst_v, int dst_stride_v, in NV21ToI420() 374 uint8* dst_v, int dst_stride_v, in M420ToI420() [all …]
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D | row_neon.cc | 754 void SplitUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, in SplitUVRow_NEON() 877 void MirrorUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, in MirrorUVRow_NEON() 1154 void YUY2ToUV422Row_NEON(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v, in YUY2ToUV422Row_NEON() 1176 void UYVYToUV422Row_NEON(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v, in UYVYToUV422Row_NEON() 1199 uint8* dst_u, uint8* dst_v, int pix) { in YUY2ToUVRow_NEON() 1227 uint8* dst_u, uint8* dst_v, int pix) { in UYVYToUVRow_NEON() 1468 void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, in ARGBToUV444Row_NEON() 1510 void ARGBToUV422Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, in ARGBToUV422Row_NEON() 1560 void ARGBToUV411Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, in ARGBToUV411Row_NEON() 1638 uint8* dst_u, uint8* dst_v, int pix) { in ARGBToUVRow_NEON() [all …]
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D | row_neon64.cc | 728 void SplitUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, in SplitUVRow_NEON() 854 void MirrorUVRow_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, in MirrorUVRow_NEON() 1157 void YUY2ToUV422Row_NEON(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v, in YUY2ToUV422Row_NEON() 1180 void UYVYToUV422Row_NEON(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v, in UYVYToUV422Row_NEON() 1204 uint8* dst_u, uint8* dst_v, int pix) { in YUY2ToUVRow_NEON() 1234 uint8* dst_u, uint8* dst_v, int pix) { in UYVYToUVRow_NEON() 1488 void ARGBToUV444Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, in ARGBToUV444Row_NEON() 1532 void ARGBToUV422Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, in ARGBToUV422Row_NEON() 1576 void ARGBToUV411Row_NEON(const uint8* src_argb, uint8* dst_u, uint8* dst_v, in ARGBToUV411Row_NEON() 1645 uint8* dst_u, uint8* dst_v, int pix) { in ARGBToUVRow_NEON() [all …]
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D | row_gcc.cc | 829 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUVRow_SSSE3() 897 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUVRow_AVX2() 957 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUVJRow_SSSE3() 1020 void ARGBToUV444Row_SSSE3(const uint8* src_argb, uint8* dst_u, uint8* dst_v, in ARGBToUV444Row_SSSE3() 1078 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUV422Row_SSSE3() 1164 uint8* dst_u, uint8* dst_v, int width) { in BGRAToUVRow_SSSE3() 1293 uint8* dst_u, uint8* dst_v, int width) { in ABGRToUVRow_SSSE3() 1354 uint8* dst_u, uint8* dst_v, int width) { in RGBAToUVRow_SSSE3() 2380 void MirrorUVRow_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v, in MirrorUVRow_SSSE3() 2461 void SplitUVRow_AVX2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix) { in SplitUVRow_AVX2() [all …]
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D | row_win.cc | 1394 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUVRow_SSSE3() 1464 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUVJRow_SSSE3() 1536 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUVRow_AVX2() 1601 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUV444Row_SSSE3() 1658 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUV422Row_SSSE3() 1716 uint8* dst_u, uint8* dst_v, int width) { in BGRAToUVRow_SSSE3() 1786 uint8* dst_u, uint8* dst_v, int width) { in ABGRToUVRow_SSSE3() 1856 uint8* dst_u, uint8* dst_v, int width) { in RGBAToUVRow_SSSE3() 3118 void MirrorUVRow_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v, in MirrorUVRow_SSSE3() 3196 void SplitUVRow_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix) { in SplitUVRow_SSE2() [all …]
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D | convert_from.cc | 38 uint8* dst_v, int dst_stride_v, in I420ToI4xx() 69 uint8* dst_v, int dst_stride_v, in I420ToI422() 91 uint8* dst_v, int dst_stride_v, in I420ToI444() 113 uint8* dst_v, int dst_stride_v, in I420ToI411() 1266 uint8* dst_v; in ConvertFromI420() local 1287 uint8* dst_v; in ConvertFromI420() local 1307 uint8* dst_v; in ConvertFromI420() local 1327 uint8* dst_v = dst_u + quarterwidth * height; in ConvertFromI420() local
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D | row_mips.cc | 383 void SplitUVRow_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, in SplitUVRow_MIPS_DSPR2() 501 void MirrorUVRow_MIPS_DSPR2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, in MirrorUVRow_MIPS_DSPR2()
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D | convert_from_argb.cc | 28 uint8* dst_v, int dst_stride_v, in ARGBToI444() 109 uint8* dst_v, int dst_stride_v, in ARGBToI422() 190 uint8* dst_v, int dst_stride_v, in ARGBToI411() 1091 uint8* dst_v, int dst_stride_v, in ARGBToJ420() 1165 uint8* dst_v, int dst_stride_v, in ARGBToJ422()
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D | rotate.cc | 355 uint8* dst_v, int dst_stride_v, in I420Rotate() 431 uint8* dst_v, int dst_stride_v, in NV12ToI420Rotate()
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D | row_common.cc | 423 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUVJ422Row_C() 490 uint8* dst_u, uint8* dst_v, int width) { in RGB565ToUVRow_C() 537 uint8* dst_u, uint8* dst_v, int width) { in ARGB1555ToUVRow_C() 585 uint8* dst_u, uint8* dst_v, int width) { in ARGB4444ToUVRow_C() 633 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUV444Row_C() 648 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUV422Row_C() 670 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUV411Row_C() 1644 void MirrorUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) { in MirrorUVRow_C() 1675 void SplitUVRow_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) { in SplitUVRow_C() 1728 uint8* dst_u, uint8* dst_v, int width) { in YUY2ToUVRow_C() [all …]
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D | planar_functions.cc | 127 uint8* dst_v, int dst_stride_v, in I422Copy() 158 uint8* dst_v, int dst_stride_v, in I444Copy() 286 uint8* dst_v, int dst_stride_v, in YUY2ToI422() 358 uint8* dst_v, int dst_stride_v, in UYVYToI422() 452 uint8* dst_v, int dst_stride_v, in I420Mirror() 1158 uint8* dst_v, int dst_stride_v, in I420Rect()
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D | scale.cc | 1572 uint8* dst_v, int dst_stride_v, in I420Scale() 1604 uint16* dst_v, int dst_stride_v, in I420Scale_16() 1634 uint8* dst_y, uint8* dst_u, uint8* dst_v, in Scale() 1668 uint8* dst_v = dst + dst_width * dst_height + dst_halfwidth * dst_halfheight + in ScaleOffset() local
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/external/libyuv/files/source/ |
D | convert.cc | 36 uint8* dst_v, int dst_stride_v, in I420Copy() 131 uint8* dst_v, int dst_stride_v, in I422ToI420() 211 uint8* dst_v, int dst_stride_v, in I444ToI420() 289 uint8* dst_v, int dst_stride_v, in I411ToI420() 337 uint8* dst_v, int dst_stride_v, in I400ToI420() 405 uint8* dst_v, int dst_stride_v, in X420ToI420() 463 uint8* dst_v, int dst_stride_v, in NV12ToI420() 478 uint8* dst_v, int dst_stride_v, in M420ToI420() 495 uint8* dst_v, int dst_stride_v, in Q420ToI420() 646 uint8* dst_v, int dst_stride_v, in YUY2ToI420() [all …]
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D | row_win.cc | 931 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUVRow_SSSE3() 997 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUVRow_Unaligned_SSSE3() 1067 uint8* dst_u, uint8* dst_v, int width) { in BGRAToUVRow_SSSE3() 1133 uint8* dst_u, uint8* dst_v, int width) { in BGRAToUVRow_Unaligned_SSSE3() 1203 uint8* dst_u, uint8* dst_v, int width) { in ABGRToUVRow_SSSE3() 1269 uint8* dst_u, uint8* dst_v, int width) { in ABGRToUVRow_Unaligned_SSSE3() 1339 uint8* dst_u, uint8* dst_v, int width) { in RGBAToUVRow_SSSE3() 1405 uint8* dst_u, uint8* dst_v, int width) { in RGBAToUVRow_Unaligned_SSSE3() 2387 void MirrorRowUV_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v, in MirrorRowUV_SSSE3() 2447 void SplitUV_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix) { in SplitUV_SSE2() [all …]
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D | row_posix.cc | 749 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUVRow_SSSE3() 810 uint8* dst_u, uint8* dst_v, int width) { in ARGBToUVRow_Unaligned_SSSE3() 949 uint8* dst_u, uint8* dst_v, int width) { in BGRAToUVRow_SSSE3() 1010 uint8* dst_u, uint8* dst_v, int width) { in BGRAToUVRow_Unaligned_SSSE3() 1149 uint8* dst_u, uint8* dst_v, int width) { in ABGRToUVRow_SSSE3() 1210 uint8* dst_u, uint8* dst_v, int width) { in ABGRToUVRow_Unaligned_SSSE3() 2008 void MirrorRowUV_SSSE3(const uint8* src, uint8* dst_u, uint8* dst_v, in MirrorRowUV_SSSE3() 2070 void SplitUV_SSE2(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int pix) { in SplitUV_SSE2() 2203 uint8* dst_u, uint8* dst_v, int pix) { in YUY2ToUVRow_SSE2() 2243 uint8* dst_u, uint8* dst_v, int pix) { in YUY2ToUV422Row_SSE2() [all …]
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D | row_neon.cc | 341 void SplitUV_NEON(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) { in SplitUV_NEON() 731 void YUY2ToUV422Row_NEON(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v, in YUY2ToUV422Row_NEON() 752 void UYVYToUV422Row_NEON(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v, in UYVYToUV422Row_NEON() 774 uint8* dst_u, uint8* dst_v, int pix) { in YUY2ToUVRow_NEON() 800 uint8* dst_u, uint8* dst_v, int pix) { in UYVYToUVRow_NEON()
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D | convert_from.cc | 33 uint8* dst_v, int dst_stride_v, in I420ToI422() 113 uint8* dst_v, int dst_stride_v, in I420ToI444() 163 uint8* dst_v, int dst_stride_v, in I420ToI411() 1343 uint8* dst_v; in ConvertFromI420() local 1364 uint8* dst_v; in ConvertFromI420() local 1384 uint8* dst_v; in ConvertFromI420() local 1404 uint8* dst_v = dst_u + quarterwidth * height; in ConvertFromI420() local
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D | planar_functions.cc | 113 uint8* dst_v, int dst_stride_v, in YUY2ToI422() 175 uint8* dst_v, int dst_stride_v, in UYVYToI422() 239 uint8* dst_v, int dst_stride_v, in I420Mirror() 387 uint8* dst_v, int dst_stride_v, in ARGBToI422() 951 uint8* dst_v, int dst_stride_v, in I420Rect()
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D | row_common.cc | 677 void MirrorRowUV_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) { in MirrorRowUV_C() 706 void SplitUV_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) { in SplitUV_C() 748 uint8* dst_u, uint8* dst_v, int width) { in YUY2ToUVRow_C() 761 uint8* dst_u, uint8* dst_v, int width) { in YUY2ToUV422Row_C() 787 uint8* dst_u, uint8* dst_v, int width) { in UYVYToUVRow_C() 800 uint8* dst_u, uint8* dst_v, int width) { in UYVYToUV422Row_C()
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D | rotate.cc | 1045 uint8* dst_v, int dst_stride_v, in I420Rotate() 1121 uint8* dst_v, int dst_stride_v, in NV12ToI420Rotate()
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D | format_conversion.cc | 353 uint8* dst_v, int dst_stride_v, in BayerToI420()
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D | scale.cc | 2926 uint8* dst_v, int dst_stride_v, in I420Scale() 2988 uint8* dst_y, uint8* dst_u, uint8* dst_v, in Scale() 3070 uint8* dst_v = dst + dst_width * dst_height + dst_halfwidth * dst_halfheight + in ScaleOffset() local
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/external/libvpx/libvpx/vp8/common/x86/ |
D | recon_wrapper_sse2.c | 36 unsigned char *dst_v, in vp8_build_intra_predictors_mbuv_x86()
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/external/webp/src/enc/ |
D | picture_csp.c | 438 uint8_t* const dst_v = picture->v + j * picture->uv_stride; in ConvertWRGBToYUV() local 776 uint8_t* const dst_v, in ConvertRowsToUVWithAlpha() 818 uint8_t* const dst_v, in ConvertRowsToUV() 884 uint8_t* dst_v = picture->v; in ImportYUVAFromRGBA() local
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/external/libvpx/libvpx/vp8/common/ |
D | reconinter.c | 336 unsigned char *dst_v, in vp8_build_inter16x16_predictors_mb()
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