Searched defs:flag (Results 1 – 21 of 21) sorted by relevance
23 int flag; variable
61 int *flag; member
55 int *flag; member
86 int flag = fullscreen ? View.SYSTEM_UI_FLAG_LOW_PROFILE : 0; in setFullScreen() local
21 int flag; member
46 unsigned int flag; member
95 #define bio_flagged(bio, flag) ((bio)->bi_flags & (1 << (flag))) argument
27 int flag; member
64 unsigned int flag; member
80 unsigned int flag; member
274 __u16 flag; member397 __u32 flag; member
372 __u32 flag; member
88 int flag = 1; in get_tunnel() local
88 inline void resetSmoothing(bool flag) { f_smoothReset = flag; } in resetSmoothing()
130 int flag = characteristic.getProperties(); in broadcastUpdate() local
44 #define XT_HMARK_FLAG(flag) (1 << flag) argument
30 __u8 flag; member
23 u_int8_t flag; member
25 u_int8_t flag; member
302 unsigned char flag; member
188 public void glDepthMask(boolean flag) { in glDepthMask()