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1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.graphics;
18 
19 import android.annotation.ColorInt;
20 import android.annotation.Size;
21 import android.util.MathUtils;
22 import com.android.internal.util.XmlUtils;
23 
24 import java.util.HashMap;
25 import java.util.Locale;
26 
27 /**
28  * The Color class defines methods for creating and converting color ints.
29  * Colors are represented as packed ints, made up of 4 bytes: alpha, red,
30  * green, blue. The values are unpremultiplied, meaning any transparency is
31  * stored solely in the alpha component, and not in the color components. The
32  * components are stored as follows (alpha << 24) | (red << 16) |
33  * (green << 8) | blue. Each component ranges between 0..255 with 0
34  * meaning no contribution for that component, and 255 meaning 100%
35  * contribution. Thus opaque-black would be 0xFF000000 (100% opaque but
36  * no contributions from red, green, or blue), and opaque-white would be
37  * 0xFFFFFFFF
38  */
39 public class Color {
40     @ColorInt public static final int BLACK       = 0xFF000000;
41     @ColorInt public static final int DKGRAY      = 0xFF444444;
42     @ColorInt public static final int GRAY        = 0xFF888888;
43     @ColorInt public static final int LTGRAY      = 0xFFCCCCCC;
44     @ColorInt public static final int WHITE       = 0xFFFFFFFF;
45     @ColorInt public static final int RED         = 0xFFFF0000;
46     @ColorInt public static final int GREEN       = 0xFF00FF00;
47     @ColorInt public static final int BLUE        = 0xFF0000FF;
48     @ColorInt public static final int YELLOW      = 0xFFFFFF00;
49     @ColorInt public static final int CYAN        = 0xFF00FFFF;
50     @ColorInt public static final int MAGENTA     = 0xFFFF00FF;
51     @ColorInt public static final int TRANSPARENT = 0;
52 
53     /**
54      * Return the alpha component of a color int. This is the same as saying
55      * color >>> 24
56      */
57     @ColorInt
alpha(int color)58     public static int alpha(int color) {
59         return color >>> 24;
60     }
61 
62     /**
63      * Return the red component of a color int. This is the same as saying
64      * (color >> 16) & 0xFF
65      */
66     @ColorInt
red(int color)67     public static int red(int color) {
68         return (color >> 16) & 0xFF;
69     }
70 
71     /**
72      * Return the green component of a color int. This is the same as saying
73      * (color >> 8) & 0xFF
74      */
75     @ColorInt
green(int color)76     public static int green(int color) {
77         return (color >> 8) & 0xFF;
78     }
79 
80     /**
81      * Return the blue component of a color int. This is the same as saying
82      * color & 0xFF
83      */
84     @ColorInt
blue(int color)85     public static int blue(int color) {
86         return color & 0xFF;
87     }
88 
89     /**
90      * Return a color-int from red, green, blue components.
91      * The alpha component is implicity 255 (fully opaque).
92      * These component values should be [0..255], but there is no
93      * range check performed, so if they are out of range, the
94      * returned color is undefined.
95      * @param red  Red component [0..255] of the color
96      * @param green Green component [0..255] of the color
97      * @param blue  Blue component [0..255] of the color
98      */
99     @ColorInt
rgb(int red, int green, int blue)100     public static int rgb(int red, int green, int blue) {
101         return (0xFF << 24) | (red << 16) | (green << 8) | blue;
102     }
103 
104     /**
105      * Return a color-int from alpha, red, green, blue components.
106      * These component values should be [0..255], but there is no
107      * range check performed, so if they are out of range, the
108      * returned color is undefined.
109      * @param alpha Alpha component [0..255] of the color
110      * @param red   Red component [0..255] of the color
111      * @param green Green component [0..255] of the color
112      * @param blue  Blue component [0..255] of the color
113      */
114     @ColorInt
argb(int alpha, int red, int green, int blue)115     public static int argb(int alpha, int red, int green, int blue) {
116         return (alpha << 24) | (red << 16) | (green << 8) | blue;
117     }
118 
119     /**
120      * Returns the hue component of a color int.
121      *
122      * @return A value between 0.0f and 1.0f
123      *
124      * @hide Pending API council
125      */
hue(@olorInt int color)126     public static float hue(@ColorInt int color) {
127         int r = (color >> 16) & 0xFF;
128         int g = (color >> 8) & 0xFF;
129         int b = color & 0xFF;
130 
131         int V = Math.max(b, Math.max(r, g));
132         int temp = Math.min(b, Math.min(r, g));
133 
134         float H;
135 
136         if (V == temp) {
137             H = 0;
138         } else {
139             final float vtemp = (float) (V - temp);
140             final float cr = (V - r) / vtemp;
141             final float cg = (V - g) / vtemp;
142             final float cb = (V - b) / vtemp;
143 
144             if (r == V) {
145                 H = cb - cg;
146             } else if (g == V) {
147                 H = 2 + cr - cb;
148             } else {
149                 H = 4 + cg - cr;
150             }
151 
152             H /= 6.f;
153             if (H < 0) {
154                 H++;
155             }
156         }
157 
158         return H;
159     }
160 
161     /**
162      * Returns the saturation component of a color int.
163      *
164      * @return A value between 0.0f and 1.0f
165      *
166      * @hide Pending API council
167      */
saturation(@olorInt int color)168     public static float saturation(@ColorInt int color) {
169         int r = (color >> 16) & 0xFF;
170         int g = (color >> 8) & 0xFF;
171         int b = color & 0xFF;
172 
173 
174         int V = Math.max(b, Math.max(r, g));
175         int temp = Math.min(b, Math.min(r, g));
176 
177         float S;
178 
179         if (V == temp) {
180             S = 0;
181         } else {
182             S = (V - temp) / (float) V;
183         }
184 
185         return S;
186     }
187 
188     /**
189      * Returns the brightness component of a color int.
190      *
191      * @return A value between 0.0f and 1.0f
192      *
193      * @hide Pending API council
194      */
brightness(@olorInt int color)195     public static float brightness(@ColorInt int color) {
196         int r = (color >> 16) & 0xFF;
197         int g = (color >> 8) & 0xFF;
198         int b = color & 0xFF;
199 
200         int V = Math.max(b, Math.max(r, g));
201 
202         return (V / 255.f);
203     }
204 
205     /**
206      * Parse the color string, and return the corresponding color-int.
207      * If the string cannot be parsed, throws an IllegalArgumentException
208      * exception. Supported formats are:
209      * #RRGGBB
210      * #AARRGGBB
211      * or one of the following names:
212      * 'red', 'blue', 'green', 'black', 'white', 'gray', 'cyan', 'magenta',
213      * 'yellow', 'lightgray', 'darkgray', 'grey', 'lightgrey', 'darkgrey',
214      * 'aqua', 'fuchsia', 'lime', 'maroon', 'navy', 'olive', 'purple',
215      * 'silver', 'teal'.
216      */
217     @ColorInt
parseColor(@izemin=1) String colorString)218     public static int parseColor(@Size(min=1) String colorString) {
219         if (colorString.charAt(0) == '#') {
220             // Use a long to avoid rollovers on #ffXXXXXX
221             long color = Long.parseLong(colorString.substring(1), 16);
222             if (colorString.length() == 7) {
223                 // Set the alpha value
224                 color |= 0x00000000ff000000;
225             } else if (colorString.length() != 9) {
226                 throw new IllegalArgumentException("Unknown color");
227             }
228             return (int)color;
229         } else {
230             Integer color = sColorNameMap.get(colorString.toLowerCase(Locale.ROOT));
231             if (color != null) {
232                 return color;
233             }
234         }
235         throw new IllegalArgumentException("Unknown color");
236     }
237 
238     /**
239      * Convert HSB components to an ARGB color. Alpha set to 0xFF.
240      *     hsv[0] is Hue [0 .. 1)
241      *     hsv[1] is Saturation [0...1]
242      *     hsv[2] is Value [0...1]
243      * If hsv values are out of range, they are pinned.
244      * @param hsb  3 element array which holds the input HSB components.
245      * @return the resulting argb color
246      *
247      * @hide Pending API council
248      */
249     @ColorInt
HSBtoColor(@ize3) float[] hsb)250     public static int HSBtoColor(@Size(3) float[] hsb) {
251         return HSBtoColor(hsb[0], hsb[1], hsb[2]);
252     }
253 
254     /**
255      * Convert HSB components to an ARGB color. Alpha set to 0xFF.
256      *     hsv[0] is Hue [0 .. 1)
257      *     hsv[1] is Saturation [0...1]
258      *     hsv[2] is Value [0...1]
259      * If hsv values are out of range, they are pinned.
260      * @param h Hue component
261      * @param s Saturation component
262      * @param b Brightness component
263      * @return the resulting argb color
264      *
265      * @hide Pending API council
266      */
267     @ColorInt
HSBtoColor(float h, float s, float b)268     public static int HSBtoColor(float h, float s, float b) {
269         h = MathUtils.constrain(h, 0.0f, 1.0f);
270         s = MathUtils.constrain(s, 0.0f, 1.0f);
271         b = MathUtils.constrain(b, 0.0f, 1.0f);
272 
273         float red = 0.0f;
274         float green = 0.0f;
275         float blue = 0.0f;
276 
277         final float hf = (h - (int) h) * 6.0f;
278         final int ihf = (int) hf;
279         final float f = hf - ihf;
280         final float pv = b * (1.0f - s);
281         final float qv = b * (1.0f - s * f);
282         final float tv = b * (1.0f - s * (1.0f - f));
283 
284         switch (ihf) {
285             case 0:         // Red is the dominant color
286                 red = b;
287                 green = tv;
288                 blue = pv;
289                 break;
290             case 1:         // Green is the dominant color
291                 red = qv;
292                 green = b;
293                 blue = pv;
294                 break;
295             case 2:
296                 red = pv;
297                 green = b;
298                 blue = tv;
299                 break;
300             case 3:         // Blue is the dominant color
301                 red = pv;
302                 green = qv;
303                 blue = b;
304                 break;
305             case 4:
306                 red = tv;
307                 green = pv;
308                 blue = b;
309                 break;
310             case 5:         // Red is the dominant color
311                 red = b;
312                 green = pv;
313                 blue = qv;
314                 break;
315         }
316 
317         return 0xFF000000 | (((int) (red * 255.0f)) << 16) |
318                 (((int) (green * 255.0f)) << 8) | ((int) (blue * 255.0f));
319     }
320 
321     /**
322      * Convert RGB components to HSV.
323      *     hsv[0] is Hue [0 .. 360)
324      *     hsv[1] is Saturation [0...1]
325      *     hsv[2] is Value [0...1]
326      * @param red  red component value [0..255]
327      * @param green  green component value [0..255]
328      * @param blue  blue component value [0..255]
329      * @param hsv  3 element array which holds the resulting HSV components.
330      */
RGBToHSV(int red, int green, int blue, @Size(3) float hsv[])331     public static void RGBToHSV(int red, int green, int blue, @Size(3) float hsv[]) {
332         if (hsv.length < 3) {
333             throw new RuntimeException("3 components required for hsv");
334         }
335         nativeRGBToHSV(red, green, blue, hsv);
336     }
337 
338     /**
339      * Convert the argb color to its HSV components.
340      *     hsv[0] is Hue [0 .. 360)
341      *     hsv[1] is Saturation [0...1]
342      *     hsv[2] is Value [0...1]
343      * @param color the argb color to convert. The alpha component is ignored.
344      * @param hsv  3 element array which holds the resulting HSV components.
345      */
colorToHSV(@olorInt int color, @Size(3) float hsv[])346     public static void colorToHSV(@ColorInt int color, @Size(3) float hsv[]) {
347         RGBToHSV((color >> 16) & 0xFF, (color >> 8) & 0xFF, color & 0xFF, hsv);
348     }
349 
350     /**
351      * Convert HSV components to an ARGB color. Alpha set to 0xFF.
352      *     hsv[0] is Hue [0 .. 360)
353      *     hsv[1] is Saturation [0...1]
354      *     hsv[2] is Value [0...1]
355      * If hsv values are out of range, they are pinned.
356      * @param hsv  3 element array which holds the input HSV components.
357      * @return the resulting argb color
358     */
HSVToColor(@ize3) float hsv[])359     public static int HSVToColor(@Size(3) float hsv[]) {
360         return HSVToColor(0xFF, hsv);
361     }
362 
363     /**
364      * Convert HSV components to an ARGB color. The alpha component is passed
365      * through unchanged.
366      *     hsv[0] is Hue [0 .. 360)
367      *     hsv[1] is Saturation [0...1]
368      *     hsv[2] is Value [0...1]
369      * If hsv values are out of range, they are pinned.
370      * @param alpha the alpha component of the returned argb color.
371      * @param hsv  3 element array which holds the input HSV components.
372      * @return the resulting argb color
373     */
HSVToColor(int alpha, @Size(3) float hsv[])374     public static int HSVToColor(int alpha, @Size(3) float hsv[]) {
375         if (hsv.length < 3) {
376             throw new RuntimeException("3 components required for hsv");
377         }
378         return nativeHSVToColor(alpha, hsv);
379     }
380 
nativeRGBToHSV(int red, int greed, int blue, float hsv[])381     private static native void nativeRGBToHSV(int red, int greed, int blue, float hsv[]);
nativeHSVToColor(int alpha, float hsv[])382     private static native int nativeHSVToColor(int alpha, float hsv[]);
383 
384     /**
385      * Converts an HTML color (named or numeric) to an integer RGB value.
386      *
387      * @param color Non-null color string.
388      *
389      * @return A color value, or {@code -1} if the color string could not be interpreted.
390      *
391      * @hide
392      */
393     @ColorInt
getHtmlColor(String color)394     public static int getHtmlColor(String color) {
395         Integer i = sColorNameMap.get(color.toLowerCase(Locale.ROOT));
396         if (i != null) {
397             return i;
398         } else {
399             try {
400                 return XmlUtils.convertValueToInt(color, -1);
401             } catch (NumberFormatException nfe) {
402                 return -1;
403             }
404         }
405     }
406 
407     private static final HashMap<String, Integer> sColorNameMap;
408 
409     static {
410         sColorNameMap = new HashMap<String, Integer>();
411         sColorNameMap.put("black", BLACK);
412         sColorNameMap.put("darkgray", DKGRAY);
413         sColorNameMap.put("gray", GRAY);
414         sColorNameMap.put("lightgray", LTGRAY);
415         sColorNameMap.put("white", WHITE);
416         sColorNameMap.put("red", RED);
417         sColorNameMap.put("green", GREEN);
418         sColorNameMap.put("blue", BLUE);
419         sColorNameMap.put("yellow", YELLOW);
420         sColorNameMap.put("cyan", CYAN);
421         sColorNameMap.put("magenta", MAGENTA);
422         sColorNameMap.put("aqua", 0xFF00FFFF);
423         sColorNameMap.put("fuchsia", 0xFFFF00FF);
424         sColorNameMap.put("darkgrey", DKGRAY);
425         sColorNameMap.put("grey", GRAY);
426         sColorNameMap.put("lightgrey", LTGRAY);
427         sColorNameMap.put("lime", 0xFF00FF00);
428         sColorNameMap.put("maroon", 0xFF800000);
429         sColorNameMap.put("navy", 0xFF000080);
430         sColorNameMap.put("olive", 0xFF808000);
431         sColorNameMap.put("purple", 0xFF800080);
432         sColorNameMap.put("silver", 0xFFC0C0C0);
433         sColorNameMap.put("teal", 0xFF008080);
434 
435     }
436 }
437