/external/deqp/framework/opengl/wrapper/ |
D | glwImpl.inl | 9 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local 17 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local 25 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local 33 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local 41 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local 49 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local 57 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local 65 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local 73 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local 81 const glw::Functions* gl = glw::getCurrentThreadFunctions(); local [all …]
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D | glwInitFunctions.cpp | 35 void initES20 (Functions* gl, const FunctionLoader* loader) in initES20() 40 void initES30 (Functions* gl, const FunctionLoader* loader) in initES30() 45 void initES31 (Functions* gl, const FunctionLoader* loader) in initES31() 50 void initGL30Core (Functions* gl, const FunctionLoader* loader) in initGL30Core() 55 void initGL31Core (Functions* gl, const FunctionLoader* loader) in initGL31Core() 60 void initGL32Core (Functions* gl, const FunctionLoader* loader) in initGL32Core() 65 void initGL33Core (Functions* gl, const FunctionLoader* loader) in initGL33Core() 70 void initGL40Core (Functions* gl, const FunctionLoader* loader) in initGL40Core() 75 void initGL41Core (Functions* gl, const FunctionLoader* loader) in initGL41Core() 80 void initGL42Core (Functions* gl, const FunctionLoader* loader) in initGL42Core() [all …]
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/external/deqp/framework/opengl/ |
D | gluTexture.cpp | 58 const glw::Functions& gl = context.getFunctions(); in Texture1D() local 69 const glw::Functions& gl = context.getFunctions(); in Texture1D() local 82 const glw::Functions& gl = m_context.getFunctions(); in upload() local 112 const glw::Functions& gl = context.getFunctions(); in Texture2D() local 124 const glw::Functions& gl = context.getFunctions(); in Texture2D() local 136 const glw::Functions& gl = context.getFunctions(); in Texture2D() local 163 const glw::Functions& gl = m_context.getFunctions(); in upload() local 189 const glw::Functions& gl = m_context.getFunctions(); in loadCompressed() local 295 const glw::Functions& gl = m_context.getFunctions(); in TextureCube() local 323 const glw::Functions& gl = m_context.getFunctions(); in TextureCube() local [all …]
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D | gluProgramInterfaceQuery.cpp | 33 deUint32 getProgramResourceUint (const glw::Functions& gl, deUint32 program, deUint32 programInterf… in getProgramResourceUint() 41 void getProgramResourceName (const glw::Functions& gl, deUint32 program, deUint32 programInterface,… in getProgramResourceName() 61 static void getProgramInterfaceActiveVariables (const glw::Functions& gl, deUint32 program, deUint3… in getProgramInterfaceActiveVariables() 74 void getProgramInterfaceBlockInfo (const glw::Functions& gl, deUint32 program, deUint32 programInte… in getProgramInterfaceBlockInfo() 86 void getProgramInterfaceVariableInfo (const glw::Functions& gl, deUint32 program, deUint32 programI… in getProgramInterfaceVariableInfo()
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D | gluPixelTransfer.cpp | 51 const glw::Functions& gl = context.getFunctions(); in readPixels() local 70 const glw::Functions& gl = context.getFunctions(); in texImage2D() local 89 const glw::Functions& gl = context.getFunctions(); in texImage3D() local 109 const glw::Functions& gl = context.getFunctions(); in texSubImage2D() local 128 const glw::Functions& gl = context.getFunctions(); in texSubImage3D() local
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D | gluDrawUtil.cpp | 220 static OutputIter namedBindingsToProgramLocations (const glw::Functions& gl, deUint32 program, Inpu… in namedBindingsToProgramLocations() 323 void uploadBufferData (const glw::Functions& gl, deUint32 buffer, deUint32 usage, const VertexBuffe… in uploadBufferData() 342 const glw::Functions& gl = context.getFunctions(); in VertexBuffer() local 376 const glw::Functions& gl = context.getFunctions(); in IndexBuffer() local 403 static void setVertexAttribPointer (const glw::Functions& gl, const VertexAttributeDescriptor& va) in setVertexAttribPointer() 422 static void setVertexBufferAttributes (const glw::Functions& gl, const VertexBufferDescriptor& buff… in setVertexBufferAttributes() 432 static void disableVertexArrays (const glw::Functions& gl, const std::vector<VertexArrayBinding>& b… in disableVertexArrays() 479 static inline void drawNonIndexed (const glw::Functions& gl, PrimitiveType type, int numElements) in drawNonIndexed() 485 static inline void drawIndexed (const glw::Functions& gl, PrimitiveType type, int numElements, Inde… in drawIndexed() 497 const glw::Functions& gl = context.getFunctions(); in drawFromUserPointers() local [all …]
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D | gluObjectWrapper.cpp | 36 ObjectWrapper::ObjectWrapper (const glw::Functions& gl, const ObjectTraits& traits) in ObjectWrapper() 58 ObjectWrapper::ObjectWrapper (const glw::Functions& gl, const ObjectTraits& traits, deUint32 object) in ObjectWrapper() 88 ObjectVector::ObjectVector (const glw::Functions& gl, const ObjectTraits& traits, size_t numObjects) in ObjectVector()
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D | gluShaderProgram.cpp | 50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader() 137 static bool getProgramLinkStatus (const glw::Functions& gl, deUint32 program) in getProgramLinkStatus() 146 static std::string getProgramInfoLog (const glw::Functions& gl, deUint32 program) in getProgramInfoLog() 183 Program::Program (const glw::Functions& gl) in Program() 271 ProgramPipeline::ProgramPipeline (const glw::Functions& gl) in ProgramPipeline() 315 ShaderProgram::ShaderProgram (const glw::Functions& gl, const ProgramSources& sources) in ShaderProgram() 321 void ShaderProgram::init (const glw::Functions& gl, const ProgramSources& sources) in init()
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 83 void TextureSamplerTest::setTextureState (const glw::Functions& gl, GLenum target, SamplingState st… in setTextureState() 101 void TextureSamplerTest::setSamplerState (const glw::Functions& gl, SamplingState state, GLuint sam… in setSamplerState() 295 const glw::Functions& gl = m_renderCtx.getFunctions(); in render() local 379 GLuint TextureSamplerTest::createTexture2D (const glw::Functions& gl) in createTexture2D() 405 GLuint TextureSamplerTest::createTexture3D (const glw::Functions& gl) in createTexture3D() 431 GLuint TextureSamplerTest::createTextureCube (const glw::Functions& gl) in createTextureCube() 468 GLuint TextureSamplerTest::createTexture (const glw::Functions& gl, GLenum target) in createTexture() 489 const glw::Functions& gl = m_renderCtx.getFunctions(); in renderReferences() local 512 const glw::Functions& gl = m_renderCtx.getFunctions(); in renderResults() local 595 void MultiTextureSamplerTest::setTextureState (const glw::Functions& gl, GLenum target, SamplingSta… in setTextureState() [all …]
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D | glsStateQueryUtil.cpp | 43 static bool checkError (tcu::ResultCollector& result, glu::CallLogWrapper& gl, const char* msg) in checkError() 271 void queryState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw::GLenum… in queryState() 357 void queryIndexedState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw:… in queryIndexedState() 484 void queryAttributeState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, gl… in queryAttributeState() 549 void queryFramebufferState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, … in queryFramebufferState() 572 void queryProgramState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw:… in queryProgramState() 609 void queryPipelineState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw… in queryPipelineState() 632 void queryTextureParamState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type,… in queryTextureParamState() 753 void queryTextureLevelState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type,… in queryTextureLevelState() 790 void queryPointerState (tcu::ResultCollector& result, glu::CallLogWrapper& gl, QueryType type, glw:… in queryPointerState() [all …]
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D | glsStateChangePerfTestCases.cpp | 234 const glw::Functions& gl = m_renderCtx.getFunctions(); in requireIndexBuffers() local 264 const glw::Functions& gl = m_renderCtx.getFunctions(); in requireCoordBuffers() local 333 const glw::Functions& gl = m_renderCtx.getFunctions(); in requireTextures() local 379 const glw::Functions& gl = m_renderCtx.getFunctions(); in requireFramebuffers() local 416 const glw::Functions& gl = m_renderCtx.getFunctions(); in requireRenderbuffers() local 445 const glw::Functions& gl = m_renderCtx.getFunctions(); in requireSamplers() local 463 const glw::Functions& gl = m_renderCtx.getFunctions(); in requireVertexArrays() local 486 const glw::Functions& gl = m_renderCtx.getFunctions(); in deinit() local 577 const glw::Functions& gl = m_renderCtx.getFunctions(); in iterate() local 600 const glw::Functions& gl = m_renderCtx.getFunctions(); in iterate() local [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fFramebufferDefaultStateQueryTests.cpp | 76 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local 124 void FramebufferDimensionTest::checkInitial (tcu::ResultCollector& result, glu::CallLogWrapper& gl) in checkInitial() 130 void FramebufferDimensionTest::checkSet (tcu::ResultCollector& result, glu::CallLogWrapper& gl) in checkSet() 153 void FramebufferSamplesTest::checkInitial (tcu::ResultCollector& result, glu::CallLogWrapper& gl) in checkInitial() 158 void FramebufferSamplesTest::checkSet (tcu::ResultCollector& result, glu::CallLogWrapper& gl) in checkSet() 182 …ufferFixedSampleLocationsTest::checkInitial (tcu::ResultCollector& result, glu::CallLogWrapper& gl) in checkInitial() 187 …amebufferFixedSampleLocationsTest::checkSet (tcu::ResultCollector& result, glu::CallLogWrapper& gl) in checkSet()
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D | es31fIntegerStateQueryTests.cpp | 85 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local 126 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local 186 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local 218 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local 250 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local 305 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local 366 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local 413 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local 454 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local 502 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local [all …]
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D | es31fFboNoAttachmentTests.cpp | 69 const glw::Functions& gl = renderCtx.getFunctions(); in checkFramebufferSize() local 176 const glw::Functions& gl = renderCtx.getFunctions(); in checkFramebufferRenderable() local 291 const glw::Functions& gl = m_renderCtx.getFunctions(); in iterate() local 362 const glw::Functions& gl = m_renderCtx.getFunctions(); in iterate() local 393 const glw::Functions& gl = m_renderCtx.getFunctions(); in getWidth() local 408 const glw::Functions& gl = m_renderCtx.getFunctions(); in getHeight() local 423 const glw::Functions& gl = m_renderCtx.getFunctions(); in getSamples() local 466 const glw::Functions& gl = m_renderCtx.getFunctions(); in iterate() local
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D | es31fMultisampleTests.cpp | 130 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); in iterate() local 246 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() local 308 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in renderTriangle() local 368 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in randomizeViewport() local 413 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() local 428 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() local 488 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in drawPattern() local 557 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() local 580 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() local 721 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in init() local [all …]
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/external/vboot_reference/cgpt/ |
D | cgpt_prioritize.c | 32 group_list_t *gl = (group_list_t *)malloc(sizeof(group_list_t)); in NewGroupList() local 47 static void FreeGroups(group_list_t *gl) { in FreeGroups() 54 static void AddToGroup(group_list_t *gl, int priority, int partition) { in AddToGroup() 72 static void ChangeGroup(group_list_t *gl, int old_priority, int new_priority) { in ChangeGroup() 81 static void SortGroups(group_list_t *gl) { in SortGroups()
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/external/skia/src/gpu/gl/ |
D | GrGLUtil.cpp | 13 void GrGLClearErr(const GrGLInterface* gl) { in GrGLClearErr() 37 void GrGLCheckErr(const GrGLInterface* gl, in GrGLCheckErr() 233 GrGLVersion GrGLGetVersion(const GrGLInterface* gl) { in GrGLGetVersion() 239 GrGLSLVersion GrGLGetGLSLVersion(const GrGLInterface* gl) { in GrGLGetGLSLVersion() 245 GrGLVendor GrGLGetVendor(const GrGLInterface* gl) { in GrGLGetVendor() 251 GrGLRenderer GrGLGetRenderer(const GrGLInterface* gl) { in GrGLGetRenderer()
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D | GrGLUtil.h | 59 #define GR_GL_GetIntegerv(gl, e, p) \ argument 65 #define GR_GL_GetFramebufferAttachmentParameteriv(gl, t, a, pname, p) \ argument 71 #define GR_GL_GetRenderbufferParameteriv(gl, t, pname, p) \ argument 77 #define GR_GL_GetTexLevelParameteriv(gl, t, l, pname, p) \ argument 83 #define GR_GL_GetShaderPrecisionFormat(gl, st, pt, range, precision) \ argument
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/external/deqp/modules/egl/ |
D | teglGLES2RenderUtil.cpp | 35 void clear (const glw::Functions& gl, int x, int y, int width, int height, const tcu::Vec4& color) in clear() 44 void readPixels (const glw::Functions& gl, tcu::Surface& dst, int x, int y, int width, int height) in readPixels() 50 void finish (const glw::Functions& gl) in finish()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 205 public static void beginDrawing(GL10 gl, boolean useTexture) { in beginDrawing() 217 public void beginDrawingStrips(GL10 gl, boolean useTexture) { in beginDrawingStrips() 240 public void drawStrip(GL10 gl, boolean useTexture, int startIndex, int indexCount) { in drawStrip() 256 public void draw(GL10 gl, boolean useTexture) { in draw() 286 public static void endDrawing(GL10 gl) { in endDrawing() 309 public void releaseHardwareBuffers(GL10 gl) { in releaseHardwareBuffers() 335 public void generateHardwareBuffers(GL10 gl) { in generateHardwareBuffers()
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D | GameRenderer.java | 80 public void onSurfaceCreated(GL10 gl, EGLConfig config) { in onSurfaceCreated() 142 public void loadTextures(GL10 gl, TextureLibrary library) { in loadTextures() 149 public void flushTextures(GL10 gl, TextureLibrary library) { in flushTextures() 156 public void loadBuffers(GL10 gl, BufferLibrary library) { in loadBuffers() 163 public void flushBuffers(GL10 gl, BufferLibrary library) { in flushBuffers() 179 public void onDrawFrame(GL10 gl) { in onDrawFrame() 266 public void onSurfaceChanged(GL10 gl, int w, int h) { in onSurfaceChanged()
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D | TextureLibrary.java | 82 public Texture loadTexture(Context context, GL10 gl, int resourceID) { in loadTexture() 89 public void loadAll(Context context, GL10 gl) { in loadAll() 98 public void deleteAll(GL10 gl) { in deleteAll() 127 protected Texture loadBitmap(Context context, GL10 gl, Texture texture) { in loadBitmap()
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 100 GLint query<GLint> (const glw::Functions& gl, deUint32 param) in query() 108 GLint64 query<GLint64> (const glw::Functions& gl, deUint32 param) in query() 116 GLuint64 query<GLuint64> (const glw::Functions& gl, deUint32 param) in query() 124 GLfloat query<GLfloat> (const glw::Functions& gl,deUint32 param) in query() 132 NegInt query<NegInt> (const glw::Functions& gl, deUint32 param) in query() 138 Boolean query<Boolean> (const glw::Functions& gl, deUint32 param) in query() 146 FloatRange query<FloatRange> (const glw::Functions& gl, deUint32 param) in query() 154 AlignmentInt query<AlignmentInt> (const glw::Functions& gl, deUint32 param) in query() 242 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() local 288 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() local [all …]
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/external/mesa3d/src/mesa/ |
D | gl.pc.in | 6 Name: gl name
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/external/deqp/modules/gles2/functional/ |
D | es2fImplementationLimitTests.cpp | 83 GLint query<GLint> (const glw::Functions& gl, deUint32 param) in query() 91 GLfloat query<GLfloat> (const glw::Functions& gl, deUint32 param) in query() 99 NegInt query<NegInt> (const glw::Functions& gl, deUint32 param) in query() 105 Boolean query<Boolean> (const glw::Functions& gl, deUint32 param) in query() 113 FloatRange query<FloatRange> (const glw::Functions& gl, deUint32 param) in query() 158 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); in iterate() local
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